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en_sb OK (#159)
* en_sb OK * en_sb done * remove asm * remove diff.txt * pr changes * pr changes 2 * merge master and add description
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35 changed files with 464 additions and 1398 deletions
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@ -239,7 +239,7 @@ void func_80028B74(GlobalContext*, Vec3f*, UNK_PTR, UNK_PTR, Color_RGB8*, Color_
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// ? func_800292DC(?);
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// ? func_80029320(?);
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// ? func_800293A0(?);
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// ? func_800293E4(?);
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void func_800293E4(GlobalContext*, Vec3f* pos, f32, f32, f32, f32);
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// ? func_80029444(?);
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// ? func_8002949C(?);
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// ? func_80029530(?);
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@ -411,6 +411,7 @@ Actor* Actor_Delete(ActorContext* actorCtx, Actor* actor, GlobalContext* globalC
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Actor* func_80032AF0(GlobalContext* globalCtx, ActorContext* actorCtx, Actor** actorPtr, Player* player);
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Actor* Actor_Find(ActorContext* actorCtx, s32 actorId, s32 actorType);
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void func_80032C7C(GlobalContext* globalCtx, Actor* actor);
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void func_80032E24(struct_80032E24* arg0, s32 arg1, GlobalContext* globalCtx);
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void func_80033260(GlobalContext* globalCtx, Actor* actor, Vec3f* arg2, f32 arg3, s32 arg4, f32 arg5, s16 arg6,
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s16 arg7, u8 arg8);
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void func_80033480(GlobalContext* globalCtx, Vec3f* arg1, f32 arg2, s32 arg3, s16 arg4, s16 arg5, u8 arg6);
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@ -205,6 +205,16 @@ typedef struct {
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/* 0x10 */ Vec3f base;
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} Struct_80090480_arg2;
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typedef struct {
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/* 0x00 */ MtxF* unk_00;
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/* 0x04 */ s16* unk_04;
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/* 0x08 */ s16 unk_08;
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/* 0x0A */ char unk_0A[0x02];
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/* 0x0C */ s32* unk_0C;
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/* 0x10 */ s32 unk_10;
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/* 0x14 */ s32 unk_14;
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} struct_80032E24;
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struct Player;
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typedef void (*PlayerActionFunc)(struct Player*, struct GlobalContext*);
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