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Math Sizes (#297)
* Math Sizes Added sizes to most variable types * Removed sizes and fixed pads Removed sizes from base types and cleaned up pads * PR fixes
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c3421dda0c
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19 changed files with 43 additions and 43 deletions
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@ -130,7 +130,7 @@ void Title_Draw(TitleContext* this) {
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void Title_Main(TitleContext* this) {
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GraphicsContext* gfxCtx = this->state.gfxCtx;
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Gfx* dispRefs[5];
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u32 pad[2];
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s32 pad[2];
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Gfx* gfx;
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Graph_OpenDisps(dispRefs, this->state.gfxCtx, "../z_title.c", 494);
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@ -162,7 +162,7 @@ void Title_Destroy(TitleContext* this) {
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void Title_Init(TitleContext* this) {
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u32 size = (u32)_nintendo_rogo_staticSegmentRomEnd - (u32)_nintendo_rogo_staticSegmentRomStart;
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u32 pad;
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s32 pad;
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this->staticSegment = GameState_Alloc(&this->state, size, "../z_title.c", 611);
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osSyncPrintf("z_title.c\n");
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