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Math Sizes (#297)

* Math Sizes

Added sizes to most variable types

* Removed sizes and fixed pads

Removed sizes from base types and cleaned up pads

* PR fixes
This commit is contained in:
louist103 2020-07-30 15:50:18 -04:00 committed by GitHub
parent c3421dda0c
commit 449b2247fd
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GPG key ID: 4AEE18F83AFDEB23
19 changed files with 43 additions and 43 deletions

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@ -130,7 +130,7 @@ void Title_Draw(TitleContext* this) {
void Title_Main(TitleContext* this) {
GraphicsContext* gfxCtx = this->state.gfxCtx;
Gfx* dispRefs[5];
u32 pad[2];
s32 pad[2];
Gfx* gfx;
Graph_OpenDisps(dispRefs, this->state.gfxCtx, "../z_title.c", 494);
@ -162,7 +162,7 @@ void Title_Destroy(TitleContext* this) {
void Title_Init(TitleContext* this) {
u32 size = (u32)_nintendo_rogo_staticSegmentRomEnd - (u32)_nintendo_rogo_staticSegmentRomStart;
u32 pad;
s32 pad;
this->staticSegment = GameState_Alloc(&this->state, size, "../z_title.c", 611);
osSyncPrintf("z_title.c\n");