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Fix a number of warnings when compiling with GCC (#1239)
* Silence a number of GCC warnings * Remove * Suggested changes * Format * Fix comment in en_go2
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71 changed files with 298 additions and 86 deletions
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@ -435,12 +435,16 @@ void EnRr_CollisionCheck(EnRr* this, PlayState* play) {
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switch (this->actor.colChkInfo.damageEffect) {
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case RR_DMG_LIGHT_ARROW:
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dropType++; // purple rupee
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FALLTHROUGH;
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case RR_DMG_SHDW_ARROW:
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dropType++; // flexible
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FALLTHROUGH;
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case RR_DMG_WIND_ARROW:
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dropType++; // arrow
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FALLTHROUGH;
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case RR_DMG_SPRT_ARROW:
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dropType++; // magic jar
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FALLTHROUGH;
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case RR_DMG_NORMAL:
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// "ouch"
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osSyncPrintf(VT_FGCOL(RED) "いてっ( %d : LIFE %d : DAMAGE %d : %x )!!" VT_RST "\n",
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