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Match more retail actors (#1711)

* More actors

* Format
This commit is contained in:
cadmic 2024-02-04 19:28:18 -08:00 committed by GitHub
parent d674dad3da
commit 454b1caa52
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GPG key ID: B5690EEEBB952194
10 changed files with 75 additions and 51 deletions

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@ -94,9 +94,11 @@ void ObjHsblock_Init(Actor* thisx, PlayState* play) {
}
}
#if OOT_DEBUG
mREG(13) = 255;
mREG(14) = 255;
mREG(15) = 255;
#endif
}
void ObjHsblock_Destroy(Actor* thisx, PlayState* play) {
@ -158,9 +160,16 @@ void ObjHsblock_Draw(Actor* thisx, PlayState* play) {
if (play->sceneId == SCENE_FIRE_TEMPLE) {
color = &sFireTempleColor;
} else {
#if OOT_DEBUG
defaultColor.r = mREG(13);
defaultColor.g = mREG(14);
defaultColor.b = mREG(15);
#else
defaultColor.r = 255;
defaultColor.g = 255;
defaultColor.b = 255;
#endif
color = &defaultColor;
}