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Set up build system for ique-cn (#2382)
* Set up build system for ique-cn * Fix size of fbdemo_circle assets * Treat iQue as NTSC and Use "NES" for Chinese text * Revert z_kanfont
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34 changed files with 3037 additions and 72 deletions
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@ -5,7 +5,7 @@
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#include "attributes.h"
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#include "padmgr.h"
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#if PLATFORM_GC
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#if !PLATFORM_N64
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// These are the same as the 3-bit ansi color codes
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#define FAULT_COLOR_BLACK 0
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#define FAULT_COLOR_RED 1
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@ -33,7 +33,7 @@ typedef struct FaultClient {
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/* 0x0C */ void* arg1;
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} FaultClient; // size = 0x10
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#if PLATFORM_GC
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#if !PLATFORM_N64
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typedef struct FaultAddrConvClient {
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/* 0x00 */ struct FaultAddrConvClient* next;
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/* 0x04 */ void* callback;
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@ -78,7 +78,7 @@ void func_800AE1F8(void);
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#define Fault_SetFontColor(color) (void)0
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#define Fault_SetCharPad(padW, padH) (void)0
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#elif PLATFORM_GC
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#else
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void Fault_InitDrawer(void);
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void Fault_SetForeColor(u16 color);
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@ -98,7 +98,7 @@ extern volatile OSThread* gFaultFaultedThread;
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#define FAULT_MSG_ID gFaultMsgId
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#elif PLATFORM_GC
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#else
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typedef struct FaultMgr {
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/* 0x000 */ OSThread thread;
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