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[headers] Create zelda_arena.h, move protos to z64effect.h, and misc fixups (#2248)

* [headers] Create z64malloc.h, move protos to z64effect.h, and misc fixups

* zelda_arena.h

* bss

* bss2

* bss3

* bss
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Dragorn421 2024-10-01 08:46:56 +02:00 committed by GitHub
parent bdc11c2894
commit 47c6c36dc3
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12 changed files with 233 additions and 210 deletions

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@ -1,7 +1,7 @@
#include "global.h"
#include "terminal.h"
#pragma increment_block_number "ntsc-1.2:144"
#pragma increment_block_number "ntsc-1.2:140"
u16 DynaSSNodeList_GetNextNodeIdx(DynaSSNodeList* nodeList);
void BgCheck_GetStaticLookupIndicesFromPos(CollisionContext* colCtx, Vec3f* pos, Vec3i* sector);