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Match NTSC z_kanfont.c and z_message.c (#1997)
* Match NTSC z_kanfont.c and z_message.c
Co-authored-by: inspectredc <inspectredc@gmail.com>
* Apply suggestions from code review
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* Remove now-unnecessary padding
* Remove msgBufDecoded comment
* Use == NULL for fake match
* Rename Message_DrawText{JPN,NES} -> Message_DrawText[Wide]
* Font_LoadKanji -> Font_LoadCharWide
* Restore FONT_MESSAGE_OFFSET/FONT_MESSAGE_LENGTH
---------
Co-authored-by: inspectredc <inspectredc@gmail.com>
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
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7 changed files with 1259 additions and 402 deletions
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@ -776,7 +776,8 @@ s32 Jpeg_Decode(void* data, void* zbuffer, void* work, u32 workSize);
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void KaleidoSetup_Update(PlayState* play);
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void KaleidoSetup_Init(PlayState* play);
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void KaleidoSetup_Destroy(PlayState* play);
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void func_8006EE50(Font* font, u16 arg1, u16 arg2);
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s32 Kanji_OffsetFromShiftJIS(s32 character);
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void Font_LoadCharWide(Font* font, u16 character, u16 codePointIndex);
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void Font_LoadChar(Font* font, u8 character, u16 codePointIndex);
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void Font_LoadMessageBoxIcon(Font* font, u16 icon);
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void Font_LoadOrderedFont(Font* font);
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@ -75,6 +75,38 @@
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#define MESSAGE_WIDE_HIGHSCORE 0x869F
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#define MESSAGE_WIDE_TIME 0x81A1
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/*
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* Message character constants
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*/
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// Non-Wide (nes/ger/fra)
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#define MESSAGE_CHAR_SPACE 0x20 // ' '
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// Wide (jpn)
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#define MESSAGE_WIDE_CHAR_SPACE 0x8140 // ' '
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#define MESSAGE_WIDE_CHAR_TOUTEN 0x8141 // '、'
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#define MESSAGE_WIDE_CHAR_KUTEN 0x8142 // '。'
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#define MESSAGE_WIDE_CHAR_PERIOD 0x8144 // '.'
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#define MESSAGE_WIDE_CHAR_NAKATEN 0x8145 // '・'
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#define MESSAGE_WIDE_CHAR_QUESTION_MARK 0x8148 // '?'
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#define MESSAGE_WIDE_CHAR_EXCLAMATION_MARK 0x8149 // '!'
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#define MESSAGE_WIDE_CHAR_CIRCUMFLEX_ACCENT 0x814F // '^'
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#define MESSAGE_WIDE_CHAR_DOUBLE_QUOTATION_MARK_LEFT 0x8167 // '“'
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#define MESSAGE_WIDE_CHAR_DOUBLE_QUOTATION_MARK_RIGHT 0x8168 // '”'
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#define MESSAGE_WIDE_CHAR_PARENTHESES_LEFT 0x8169 // '('
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#define MESSAGE_WIDE_CHAR_PARENTHESES_RIGHT 0x816A // ')'
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#define MESSAGE_WIDE_CHAR_KAGIKAKKO_LEFT 0x8175 // '「'
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#define MESSAGE_WIDE_CHAR_KAGIKAKKO_RIGHT 0x8176 // '」'
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#define MESSAGE_WIDE_CHAR_NUMBER_SIGN 0x8194 // '#'
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#define MESSAGE_WIDE_CHAR_ASTERISK 0x8196 // '*'
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#define MESSAGE_WIDE_CHAR_ZERO 0x824F // '0'
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#define MESSAGE_WIDE_CHAR_ONE 0x8250 // '1'
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#define MESSAGE_WIDE_CHAR_HOURS 0x8E9E // '時'
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#define MESSAGE_WIDE_CHAR_SECONDS 0x9562 // '秒'
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#define MESSAGE_WIDE_CHAR_MINUTES 0x95AA // '分'
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/*
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* Colors
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*/
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@ -235,8 +235,10 @@ typedef struct {
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/* 0xE2FE */ u8 textBoxPos; // text box position
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/* 0xE300 */ s32 msgLength; // original name : "msg_data"
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/* 0xE304 */ u8 msgMode; // original name: "msg_mode"
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/* 0xE305 */ char unk_E305[0x1];
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/* 0xE306 */ u8 msgBufDecoded[200]; // decoded message buffer, may be smaller than this
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/* 0xE306 */ union {
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u8 msgBufDecoded[200];
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u16 msgBufDecodedWide[100];
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};
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/* 0xE3CE */ u16 msgBufPos; // original name : "rdp"
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/* 0xE3D0 */ u16 unk_E3D0; // unused, only ever set to 0
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/* 0xE3D2 */ u16 textDrawPos; // draw all decoded characters up to this buffer position
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