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Generate gamestate overlay table with an include/tables/ header (#1504)

* Generate gamestate overlay table from an include/tables/ header

* GameStateIndex -> GameStateId, move to z64.h, add GameStateId enum name field to the gamestate table, adjust and improve gamestate table comment

* Shorten zeros in table definition

* Generate linker symbols, other suggested changes

* GAMESTATE_MAX -> GAMESTATE_ID_MAX like the others
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Tharo 2023-07-04 17:36:55 +01:00 committed by GitHub
parent 100576edc9
commit 47ffb59f68
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5 changed files with 66 additions and 38 deletions

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@ -64,10 +64,6 @@ DECLARE_SEGMENT(code)
DECLARE_ROM_SEGMENT(code)
DECLARE_BSS_SEGMENT(code)
DECLARE_OVERLAY_SEGMENT(title)
DECLARE_OVERLAY_SEGMENT(select)
DECLARE_OVERLAY_SEGMENT(opening)
DECLARE_OVERLAY_SEGMENT(file_choose)
DECLARE_OVERLAY_SEGMENT(kaleido_scope)
DECLARE_OVERLAY_SEGMENT(player_actor)
DECLARE_OVERLAY_SEGMENT(map_mark_data)