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Colliders: elemType -> elemMaterial (#2189)

* elemType -> elemMaterial

* format
This commit is contained in:
Dragorn421 2024-09-17 00:11:01 +02:00 committed by GitHub
parent 8f0e2fc29c
commit 48780cd2b1
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GPG key ID: B5690EEEBB952194
240 changed files with 560 additions and 561 deletions

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@ -91,7 +91,7 @@ static ColliderCylinderInit sBodyCylInit = {
COLSHAPE_CYLINDER,
},
{
ELEMTYPE_UNK1,
ELEM_MATERIAL_UNK1,
{ 0x00000000, 0x00, 0x00 },
{ 0xFFCFFFFF, 0x00, 0x00 },
ATELEM_NONE,
@ -104,7 +104,7 @@ static ColliderCylinderInit sBodyCylInit = {
static ColliderTrisElementInit sBlockTrisElementsInit[2] = {
{
{
ELEMTYPE_UNK2,
ELEM_MATERIAL_UNK2,
{ 0x00000000, 0x00, 0x00 },
{ 0xFFC1FFFF, 0x00, 0x00 },
ATELEM_NONE,
@ -115,7 +115,7 @@ static ColliderTrisElementInit sBlockTrisElementsInit[2] = {
},
{
{
ELEMTYPE_UNK2,
ELEM_MATERIAL_UNK2,
{ 0x00000000, 0x00, 0x00 },
{ 0xFFC1FFFF, 0x00, 0x00 },
ATELEM_NONE,
@ -149,7 +149,7 @@ static ColliderQuadInit sSwordQuadInit = {
COLSHAPE_QUAD,
},
{
ELEMTYPE_UNK0,
ELEM_MATERIAL_UNK0,
{ 0xFFCFFFFF, 0x00, 0x08 },
{ 0x00000000, 0x00, 0x00 },
ATELEM_ON | ATELEM_SFX_NORMAL | ATELEM_UNK7,