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Colliders: elemType -> elemMaterial (#2189)
* elemType -> elemMaterial * format
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240 changed files with 560 additions and 561 deletions
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@ -38,7 +38,7 @@ ActorProfile En_Ny_Profile = {
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static ColliderJntSphElementInit sJntSphElementsInit[1] = {
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{
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{
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ELEMTYPE_UNK0,
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ELEM_MATERIAL_UNK0,
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{ 0xFFCFFFFF, 0x04, 0x08 },
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{ 0xFFCFFFFF, 0x00, 0x00 },
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ATELEM_ON | ATELEM_SFX_NORMAL,
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