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Player Docs: public facing csAction things (#1561)
* name public csAction functions * format * adjust function comment * format
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64 changed files with 359 additions and 317 deletions
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@ -254,7 +254,7 @@ void BgBreakwall_Wait(BgBreakwall* this, PlayState* play) {
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gSaveContext.cutsceneTrigger = 1;
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Audio_PlaySfxGeneral(NA_SE_SY_CORRECT_CHIME, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
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func_8002DF54(play, NULL, PLAYER_CSACTION_49);
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Player_SetCsActionWithHaltedActors(play, NULL, PLAYER_CSACTION_49);
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}
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if (this->dyna.actor.params < 0) {
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