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Decompile pausemgr.c (#211)
* Decompile pausemgr.c * rename pausemgr to z_kaleido_setup * replace 0x4b with SCENE_BOWLING * fix conflict
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17 changed files with 212 additions and 269 deletions
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@ -892,9 +892,9 @@ void Jpeg_CopyToZbuffer(u16* src, u16* zbuffer, s32 x, s32 y);
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u16 Jpeg_GetU16(u8* ptr);
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void Jpeg_ParseMarkers(u8* ptr, JpegContext* ctx);
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s32 Jpeg_Decode(void* data, u16* zbuffer, JpegWork* workBuff, u32 workSize);
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void func_8006EA30(GlobalContext* globalCtx);
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// ? func_8006ECF4(?);
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void func_8006EE48(UNK_TYPE);
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void KaleidoSetup_Update(GlobalContext* globalCtx);
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void KaleidoSetup_Init(GlobalContext *globalCtx);
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void KaleidoSetup_Destroy(GlobalContext* globalCtx);
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// ? func_8006EE50(?);
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// ? func_8006EE60(?);
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// ? func_8006EEBC(?);
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