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Decompile pausemgr.c (#211)

* Decompile pausemgr.c

* rename pausemgr to z_kaleido_setup

* replace 0x4b with SCENE_BOWLING

* fix conflict
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Random 2020-06-17 21:23:42 +02:00 committed by GitHub
parent dcdaf850b6
commit 4940621679
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GPG key ID: 4AEE18F83AFDEB23
17 changed files with 212 additions and 269 deletions

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@ -426,7 +426,7 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g
startTime = endTime;
GameState_InitArena(gameState, 0x100000);
SREG(30) = 3;
R_UPDATE_RATE = 3;
init(gameState);
endTime = osGetTime();