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Decompile pausemgr.c (#211)

* Decompile pausemgr.c

* rename pausemgr to z_kaleido_setup

* replace 0x4b with SCENE_BOWLING

* fix conflict
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Random 2020-06-17 21:23:42 +02:00 committed by GitHub
parent dcdaf850b6
commit 4940621679
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GPG key ID: 4AEE18F83AFDEB23
17 changed files with 212 additions and 269 deletions

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@ -61,7 +61,7 @@ void KaleidoScope_Draw(GlobalContext* globalCtx) {
gSPSegment(gfxCtx->polyOpa.p++, 0x0D, pauseCtx->unk_134);
if (pauseCtx->flag == 0) {
func_80823994(pauseCtx, pauseCtx->unk_1D8.x, pauseCtx->unk_1D8.y, pauseCtx->unk_1D8.z);
func_80823994(pauseCtx, pauseCtx->eye.x, pauseCtx->eye.y, pauseCtx->eye.z);
func_800949A8(globalCtx->state.gfxCtx);
func_8082409C(globalCtx, globalCtx->state.gfxCtx);
func_80820434(globalCtx, globalCtx->state.gfxCtx);