1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-08-22 06:52:03 +00:00

Reduce overlay dependencies on global.h (5) (#2466)

* remove global.h dependency from all actors

* fix compiler error

* fix another build issue

* fix bss
This commit is contained in:
mzxrules 2025-02-12 15:50:46 -05:00 committed by GitHub
parent 1d2c912fbb
commit 494aecc9fc
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
437 changed files with 2743 additions and 506 deletions

View file

@ -5,7 +5,14 @@
*/
#include "z_demo_ec.h"
#include "gfx.h"
#include "gfx_setupdl.h"
#include "segmented_address.h"
#include "terminal.h"
#include "z_lib.h"
#include "z64play.h"
#include "assets/objects/object_zo/object_zo.h"
#include "assets/objects/object_ec/object_ec.h"
#include "assets/objects/object_ma2/object_ma2.h"

View file

@ -2,13 +2,13 @@
#define Z_DEMO_EC_H
#include "ultra64.h"
#include "global.h"
#include "z64actor.h"
struct DemoEc;
typedef void (*DemoEcInitFunc)(struct DemoEc*, PlayState*);
typedef void (*DemoEcUpdateFunc)(struct DemoEc*, PlayState*);
typedef void (*DemoEcDrawFunc)(struct DemoEc*, PlayState*);
typedef void (*DemoEcInitFunc)(struct DemoEc*, struct PlayState*);
typedef void (*DemoEcUpdateFunc)(struct DemoEc*, struct PlayState*);
typedef void (*DemoEcDrawFunc)(struct DemoEc*, struct PlayState*);
typedef struct DemoEc {
/* 0x0000 */ Actor actor;