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Match/Improve a bunch of non matchings (#342)
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37 changed files with 137 additions and 2673 deletions
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@ -47,13 +47,9 @@ s32 Math3D_PlaneVsLineSegClosestPoint(f32 planeAA, f32 planeAB, f32 planeAC, f32
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/**
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* Creates a line segment which is perpendicular to the line segments `lineAPointA`->`lineAPointB` and
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* `lineBPointA`->`lineBPointB`
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*
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*/
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#ifdef NON_MATCHING
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/**
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* NON_MATCHING:
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* Lots of regalloc, but is functionally equivilent, some reordering.
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*/
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// Lots of regalloc, but is functionally equivilent, some reordering.
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s32 Math3D_LineSegMakePerpLineSeg(Vec3f* lineAPointA, Vec3f* lineAPointB, Vec3f* lineBPointA, Vec3f* lineBPointB,
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Vec3f* lineAIntersect, Vec3f* lineBIntersect) {
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f32 sp5C;
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