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SkelAnime Updates (#78)

* update naming, minor updates

* rename postLimbUpdate to postLimbDraw

* recently decompiled actor naming update
This commit is contained in:
krimtonz 2020-04-18 13:08:12 -05:00 committed by GitHub
parent cb5a604ea7
commit 4961eb0a90
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19 changed files with 259 additions and 275 deletions

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@ -342,7 +342,7 @@ void func_8097D29C(DemoGo* this, GlobalContext* globalCtx) {
gSPSegment(gfxCtx->polyOpa.p++, 0x08, SEGMENTED_TO_VIRTUAL(srcSegment8));
gSPSegment(gfxCtx->polyOpa.p++, 0x09, SEGMENTED_TO_VIRTUAL(srcSegment9));
SkelAnime_DrawSV(globalCtx, skelAnime->skeleton, skelAnime->actorDrawTbl, skelAnime->dListCount, NULL, NULL,
SkelAnime_DrawSV(globalCtx, skelAnime->skeleton, skelAnime->limbDrawTbl, skelAnime->dListCount, NULL, NULL,
&this->actor);
Graph_CloseDisps(dispRefs, globalCtx->state.gfxCtx, "../z_demo_go.c", 746);