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SkelAnime Updates (#78)
* update naming, minor updates * rename postLimbUpdate to postLimbDraw * recently decompiled actor naming update
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19 changed files with 259 additions and 275 deletions
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@ -144,5 +144,5 @@ void EnBird_Update(EnBird* this, GlobalContext* globalCtx) {
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}
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void EnBird_Draw(EnBird* this, GlobalContext* globalCtx) {
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SkelAnime_Draw(globalCtx, this->skelAnime.skeleton, this->skelAnime.actorDrawTbl, 0, NULL, NULL);
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SkelAnime_Draw(globalCtx, this->skelAnime.skeleton, this->skelAnime.limbDrawTbl, 0, NULL, NULL);
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}
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