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SkelAnime Updates (#78)
* update naming, minor updates * rename postLimbUpdate to postLimbDraw * recently decompiled actor naming update
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19 changed files with 259 additions and 275 deletions
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@ -8,10 +8,10 @@ typedef struct {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ char unk_14C[0x03C];
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/* 0x0188 */ SkelAnime skelAnime_188;
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/* 0x01CC */ Vec3s actorDrawTbl_1CC[61];
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/* 0x01CC */ Vec3s limbDrawTable_1CC[61];
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/* 0x033A */ Vec3s transitionTbl_16E[61];
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/* 0x04A8 */ SkelAnime skelAnime_4A8;
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/* 0x04EC */ Vec3s actorDrawTbl_4EC[61];
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/* 0x04EC */ Vec3s limbDrawTable_4EC[61];
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/* 0x065A */ Vec3s transitionTbl_65A[61];
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/* 0x07C8 */ char unk_7C8[0x160];
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} EnTest; // size = 0x0928
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