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SkelAnime Updates (#78)

* update naming, minor updates

* rename postLimbUpdate to postLimbDraw

* recently decompiled actor naming update
This commit is contained in:
krimtonz 2020-04-18 13:08:12 -05:00 committed by GitHub
parent cb5a604ea7
commit 4961eb0a90
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GPG key ID: 4AEE18F83AFDEB23
19 changed files with 259 additions and 275 deletions

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@ -759,7 +759,7 @@ void EnTk_Draw(EnTk* this, GlobalContext* globalCtx) {
gSPSegment(gfxCtx->polyOpa.p++, 0x08, SEGMENTED_TO_VIRTUAL(eyeImages[thisAgain->eyeImageIdx]));
SkelAnime_DrawSV(globalCtx, thisAgain->skelAnim.skeleton, thisAgain->skelAnim.actorDrawTbl,
SkelAnime_DrawSV(globalCtx, thisAgain->skelAnim.skeleton, thisAgain->skelAnim.limbDrawTbl,
thisAgain->skelAnim.dListCount, func_80B1D278, func_80B1D2E4, &thisAgain->actor);
Graph_CloseDisps(dispRefs, globalCtx->state.gfxCtx, "../z_en_tk.c", 1312);