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Name actor flags 1: ACTOR_FLAG_REACT_TO_LENS, ACTOR_FLAG_IGNORE_POINT_LIGHTS (#1583)

* 7 -> `ACTOR_FLAG_REACT_TO_LENS`

* move comment above actor flag

* 22 -> `ACTOR_FLAG_IGNORE_POINT_LIGHTS`

* newlines between flags

---------

Co-authored-by: fig02 <fig02srl@gmail.com>
This commit is contained in:
Dragorn421 2024-01-12 16:48:54 +01:00 committed by GitHub
parent 324db1d578
commit 4982f32384
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22 changed files with 109 additions and 53 deletions

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@ -790,7 +790,7 @@ void EnSt_Init(Actor* thisx, PlayState* play) {
this->blureIdx = EnSt_CreateBlureEffect(play);
EnSt_InitColliders(this, play);
if (thisx->params == 2) {
this->actor.flags |= ACTOR_FLAG_7;
this->actor.flags |= ACTOR_FLAG_REACT_TO_LENS;
}
if (this->actor.params == 1) {
this->actor.naviEnemyId = NAVI_ENEMY_BIG_SKULLTULA;