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Cleanup asset xmls (#1044)

* Consistent order for attributes of `Texture` nodes in asset xmls

* Consistent order for attributes of `Blob` nodes in asset xmls

* Use `LimbType` instead of `Type` in `Limb` nodes in asset xmls

* Remove space before closing `/>` in asset xmls tags
This commit is contained in:
Dragorn421 2021-12-01 21:28:23 +01:00 committed by GitHub
parent 1cf11907fa
commit 4a3809d4d2
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GPG key ID: 4AEE18F83AFDEB23
65 changed files with 1735 additions and 1735 deletions

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@ -32,7 +32,7 @@
<Texture Name="gIngoHeadGradientTex" OutName="head_gradient" Format="ci8" Width="8" Height="8" Offset="0x4790" TlutOffset="0x3408"/>
<Texture Name="gIngoEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x3590" TlutOffset="0x3210"/>
<Texture Name="gIngoRedTex" OutName="red" Format="ci8" Width="8" Height="8" TlutOffset="0x3210" Offset="0x4350"/>
<Texture Name="gIngoRedTex" OutName="red" Format="ci8" Width="8" Height="8" Offset="0x4350" TlutOffset="0x3210"/>
<Texture Name="gIngoEyeHalfTex" OutName="eye_half" Format="ci8" Width="32" Height="32" Offset="0x47D0" TlutOffset="0x3210"/>
<Texture Name="gIngoEyeClosedTex" OutName="eye_closed" Format="ci8" Width="32" Height="32" Offset="0x4BD0" TlutOffset="0x3210"/>
<Texture Name="gIngoEyeClosed2Tex" OutName="eye_closed_2" Format="ci8" Width="32" Height="32" Offset="0x4390" TlutOffset="0x3210"/>