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Cleanup asset xmls (#1044)
* Consistent order for attributes of `Texture` nodes in asset xmls * Consistent order for attributes of `Blob` nodes in asset xmls * Use `LimbType` instead of `Type` in `Limb` nodes in asset xmls * Remove space before closing `/>` in asset xmls tags
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65 changed files with 1735 additions and 1735 deletions
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@ -1,11 +1,11 @@
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<Root>
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<File Name="object_jya_obj" Segment="6">
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<DList Name="g1fliftDL" Offset="0x1F0"/>
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<Collision Name="g1fliftCol" Offset="0x4A8" />
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<Collision Name="g1fliftCol" Offset="0x4A8"/>
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<Texture Name="g1f1fiftTopTex" OutName="1flift_top" Format="rgba16" Width="32" Height="32" Offset="0x1B940"/>
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<Texture Name="g1fLiftBottomTex" OutName="1flift_bottom" Format="rgba16" Width="32" Height="32" Offset="0x17540"/>
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<DList Name="gAmishutterDL" Offset="0xC0A0"/>
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<Collision Name="gAmishutterCol" Offset="0xC4C8" />
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<Collision Name="gAmishutterCol" Offset="0xC4C8"/>
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<DList Name="gBigMirror1DL" Offset="0xBC70"/>
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<DList Name="gBigMirror2DL" Offset="0xBD80"/>
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<DList Name="gBigMirror3DL" Offset="0xE1B0"/>
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@ -19,10 +19,10 @@
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<DList Name="gBombiwaEffectDL" Offset="0xEDC0"/>
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<Texture Name="gBombiwaRockTex" OutName="bombiwa_rock" Format="rgba16" Width="32" Height="64" Offset="0x18B40"/>
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<Texture Name="gBombiwaLight1Tex" OutName="bombiwa_light" Format="ia16" Width="32" Height="64" Offset="0x19B40"/>
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<Collision Name="gBombiwaCol" Offset="0xE710" />
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<Collision Name="gBombiwaCol" Offset="0xE710"/>
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<DList Name="gCobra1DL" Offset="0x10790"/>
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<DList Name="gCobra2DL" Offset="0x10C20"/>
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<Collision Name="gCobraCol" Offset="0x1167C" />
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<Collision Name="gCobraCol" Offset="0x1167C"/>
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<DList Name="gCobra3DL" Offset="0x117D0"/>
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<Texture Name="gCobraMirrorStoneTex" OutName="cobra_stone" Format="rgba16" Width="32" Height="32" Offset="0x13D40"/>
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<Texture Name="gCobraMirrorBorderTex" OutName="cobra_boarder" Format="rgba16" Width="16" Height="16" Offset="0x15D40"/>
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@ -31,16 +31,16 @@
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<Texture Name="gCobraMirrorMirrorTex" OutName="cobra_mirror" Format="ia16" Width="32" Height="32" Offset="0x14540"/>
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<Texture Name="gCobraMirrorToothTex" OutName="cobra_tooth" Format="ia16" Width="32" Height="32" Offset="0x14D40"/>
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<DList Name="gKanaamiDL" Offset="0xF000"/>
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<Collision Name="gKanaamiCol" Offset="0xF208" />
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<Collision Name="gKanaamiCol" Offset="0xF208"/>
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<Texture Name="gKanaamiTopTex" OutName="kanaami_top" Format="rgba16" Width="32" Height="64" Offset="0x12540"/>
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<Texture Name="gKanaamiMiddleTex" OutName="kanaami_middle" Format="rgba16" Width="32" Height="32" Offset="0x13540"/>
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<DList Name="gLiftDL" Offset="0xCCE0"/>
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<Texture Name="gLiftChainTex" OutName="lift_chain" Format="rgba16" Width="16" Height="32" Offset="0x17D40"/>
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<Texture Name="gLiftTopTex" OutName="lift_top" Format="rgba16" Width="16" Height="64" Offset="0x18140"/>
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<Texture Name="gLiftUpperChainTex" OutName="lift_upper_chain" Format="rgba16" Width="8" Height="32" Offset="0x18940"/>
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<Collision Name="gLiftCol" Offset="0xD7E8" />
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<Collision Name="gLiftCol" Offset="0xD7E8"/>
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<DList Name="gMegami1DL" Offset="0x5780"/>
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<Collision Name="GMegamiCol" Offset="0x5C4C" />
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<Collision Name="GMegamiCol" Offset="0x5C4C"/>
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<DList Name="gMegami2DL" Offset="0xB9F8"/>
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<DList Name="gMegamiPiece1DL" Offset="0x9928"/>
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<DList Name="gMegamiPiece2DL" Offset="0x9AC0"/>
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@ -75,6 +75,6 @@
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<Texture Name="gMegamiLeftCrumble4Tex" OutName="megami_left_crumble_4" Format="ci4" Width="64" Height="64" Offset="0x4500" TlutOffset="0x4E0"/>
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<Texture Name="gMegamiLeftCrumble5Tex" OutName="megami_left_crumble_5" Format="ci4" Width="64" Height="64" Offset="0x0500" TlutOffset="0x4E0"/>
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<DList Name="gZurerukabeDL" Offset="0x12340"/>
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<Collision Name="gZurerukabeCol" Offset="0x12508" />
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<Collision Name="gZurerukabeCol" Offset="0x12508"/>
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</File>
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</Root>
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