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Cleanup asset xmls (#1044)

* Consistent order for attributes of `Texture` nodes in asset xmls

* Consistent order for attributes of `Blob` nodes in asset xmls

* Use `LimbType` instead of `Type` in `Limb` nodes in asset xmls

* Remove space before closing `/>` in asset xmls tags
This commit is contained in:
Dragorn421 2021-12-01 21:28:23 +01:00 committed by GitHub
parent 1cf11907fa
commit 4a3809d4d2
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GPG key ID: 4AEE18F83AFDEB23
65 changed files with 1735 additions and 1735 deletions

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@ -3,64 +3,64 @@
<!-- The commented limbs references dlists past this object size, making ZAPD crash. -->
<!-- This object is not used in-game. -->
<Limb Name="object_oA11_Limb_000000" LimbType="Standard" Offset="0x0" />
<Limb Name="object_oA11_Limb_00000C" LimbType="Standard" Offset="0xC" />
<Limb Name="object_oA11_Limb_000018" LimbType="Standard" Offset="0x18" />
<Limb Name="object_oA11_Limb_000024" LimbType="Standard" Offset="0x24" />
<Limb Name="object_oA11_Limb_000030" LimbType="Standard" Offset="0x30" />
<Limb Name="object_oA11_Limb_00003C" LimbType="Standard" Offset="0x3C" />
<Limb Name="object_oA11_Limb_000048" LimbType="Standard" Offset="0x48" />
<Limb Name="object_oA11_Limb_000054" LimbType="Standard" Offset="0x54" />
<Limb Name="object_oA11_Limb_000000" LimbType="Standard" Offset="0x0"/>
<Limb Name="object_oA11_Limb_00000C" LimbType="Standard" Offset="0xC"/>
<Limb Name="object_oA11_Limb_000018" LimbType="Standard" Offset="0x18"/>
<Limb Name="object_oA11_Limb_000024" LimbType="Standard" Offset="0x24"/>
<Limb Name="object_oA11_Limb_000030" LimbType="Standard" Offset="0x30"/>
<Limb Name="object_oA11_Limb_00003C" LimbType="Standard" Offset="0x3C"/>
<Limb Name="object_oA11_Limb_000048" LimbType="Standard" Offset="0x48"/>
<Limb Name="object_oA11_Limb_000054" LimbType="Standard" Offset="0x54"/>
<!--
<Limb Name="object_oA11_Limb_000060" LimbType="Standard" Offset="0x60" />
<Limb Name="object_oA11_Limb_00006C" LimbType="Standard" Offset="0x6C" />
<Limb Name="object_oA11_Limb_00006C" LimbType="Standard" Offset="0x6C" />
<Limb Name="object_oA11_Limb_000078" LimbType="Standard" Offset="0x78" />
<Limb Name="object_oA11_Limb_000060" LimbType="Standard" Offset="0x60"/>
<Limb Name="object_oA11_Limb_00006C" LimbType="Standard" Offset="0x6C"/>
<Limb Name="object_oA11_Limb_00006C" LimbType="Standard" Offset="0x6C"/>
<Limb Name="object_oA11_Limb_000078" LimbType="Standard" Offset="0x78"/>
-->
<Limb Name="object_oA11_Limb_000084" LimbType="Standard" Offset="0x84" />
<Limb Name="object_oA11_Limb_000090" LimbType="Standard" Offset="0x90" />
<Limb Name="object_oA11_Limb_00009C" LimbType="Standard" Offset="0x9C" />
<Limb Name="object_oA11_Limb_0000A8" LimbType="Standard" Offset="0xA8" />
<Limb Name="object_oA11_Limb_000084" LimbType="Standard" Offset="0x84"/>
<Limb Name="object_oA11_Limb_000090" LimbType="Standard" Offset="0x90"/>
<Limb Name="object_oA11_Limb_00009C" LimbType="Standard" Offset="0x9C"/>
<Limb Name="object_oA11_Limb_0000A8" LimbType="Standard" Offset="0xA8"/>
<!--
<Limb Name="object_oA11_Limb_0000B4" LimbType="Standard" Offset="0xB4" />
<Limb Name="object_oA11_Limb_0000C0" LimbType="Standard" Offset="0xC0" />
<Limb Name="object_oA11_Limb_0000CC" LimbType="Standard" Offset="0xCC" />
<Limb Name="object_oA11_Limb_0000D8" LimbType="Standard" Offset="0xD8" />
<Limb Name="object_oA11_Limb_0000B4" LimbType="Standard" Offset="0xB4"/>
<Limb Name="object_oA11_Limb_0000C0" LimbType="Standard" Offset="0xC0"/>
<Limb Name="object_oA11_Limb_0000CC" LimbType="Standard" Offset="0xCC"/>
<Limb Name="object_oA11_Limb_0000D8" LimbType="Standard" Offset="0xD8"/>
-->
<Limb Name="object_oA11_Limb_0000E4" LimbType="Standard" Offset="0xE4" />
<Limb Name="object_oA11_Limb_0000F0" LimbType="Standard" Offset="0xF0" />
<Limb Name="object_oA11_Limb_0000FC" LimbType="Standard" Offset="0xFC" />
<Limb Name="object_oA11_Limb_0000E4" LimbType="Standard" Offset="0xE4"/>
<Limb Name="object_oA11_Limb_0000F0" LimbType="Standard" Offset="0xF0"/>
<Limb Name="object_oA11_Limb_0000FC" LimbType="Standard" Offset="0xFC"/>
<!--
<Limb Name="object_oA11_Limb_000108" LimbType="Standard" Offset="0x108" />
<Limb Name="object_oA11_Limb_000108" LimbType="Standard" Offset="0x108"/>
-->
<Limb Name="object_oA11_Limb_000114" LimbType="Standard" Offset="0x114" />
<Limb Name="object_oA11_Limb_000120" LimbType="Standard" Offset="0x120" />
<Limb Name="object_oA11_Limb_00012C" LimbType="Standard" Offset="0x12C" />
<Limb Name="object_oA11_Limb_000138" LimbType="Standard" Offset="0x138" />
<Limb Name="object_oA11_Limb_000144" LimbType="Standard" Offset="0x144" />
<Limb Name="object_oA11_Limb_000150" LimbType="Standard" Offset="0x150" />
<Limb Name="object_oA11_Limb_00015C" LimbType="Standard" Offset="0x15C" />
<Limb Name="object_oA11_Limb_000168" LimbType="Standard" Offset="0x168" />
<Limb Name="object_oA11_Limb_000174" LimbType="Standard" Offset="0x174" />
<Limb Name="object_oA11_Limb_000180" LimbType="Standard" Offset="0x180" />
<Limb Name="object_oA11_Limb_00018C" LimbType="Standard" Offset="0x18C" />
<Limb Name="object_oA11_Limb_000198" LimbType="Standard" Offset="0x198" />
<Limb Name="object_oA11_Limb_0001A4" LimbType="Standard" Offset="0x1A4" />
<Limb Name="object_oA11_Limb_0001B0" LimbType="Standard" Offset="0x1B0" />
<Limb Name="object_oA11_Limb_0001BC" LimbType="Standard" Offset="0x1BC" />
<Limb Name="object_oA11_Limb_000114" LimbType="Standard" Offset="0x114"/>
<Limb Name="object_oA11_Limb_000120" LimbType="Standard" Offset="0x120"/>
<Limb Name="object_oA11_Limb_00012C" LimbType="Standard" Offset="0x12C"/>
<Limb Name="object_oA11_Limb_000138" LimbType="Standard" Offset="0x138"/>
<Limb Name="object_oA11_Limb_000144" LimbType="Standard" Offset="0x144"/>
<Limb Name="object_oA11_Limb_000150" LimbType="Standard" Offset="0x150"/>
<Limb Name="object_oA11_Limb_00015C" LimbType="Standard" Offset="0x15C"/>
<Limb Name="object_oA11_Limb_000168" LimbType="Standard" Offset="0x168"/>
<Limb Name="object_oA11_Limb_000174" LimbType="Standard" Offset="0x174"/>
<Limb Name="object_oA11_Limb_000180" LimbType="Standard" Offset="0x180"/>
<Limb Name="object_oA11_Limb_00018C" LimbType="Standard" Offset="0x18C"/>
<Limb Name="object_oA11_Limb_000198" LimbType="Standard" Offset="0x198"/>
<Limb Name="object_oA11_Limb_0001A4" LimbType="Standard" Offset="0x1A4"/>
<Limb Name="object_oA11_Limb_0001B0" LimbType="Standard" Offset="0x1B0"/>
<Limb Name="object_oA11_Limb_0001BC" LimbType="Standard" Offset="0x1BC"/>
<!--
<Skeleton Name="object_oA11_Skel_000260" Type="Normal" LimbType="Standard" Offset="0x260" />
<Skeleton Name="object_oA11_Skel_000260" Type="Normal" LimbType="Standard" Offset="0x260"/>
-->
<DList Name="object_oA11_DL_000A58" Offset="0xA58" />
<DList Name="object_oA11_DL_000BA8" Offset="0xBA8" />
<DList Name="object_oA11_DL_000C40" Offset="0xC40" />
<DList Name="object_oA11_DL_000D28" Offset="0xD28" />
<DList Name="object_oA11_DL_000DD0" Offset="0xDD0" />
<DList Name="object_oA11_DL_000EF0" Offset="0xEF0" />
<DList Name="object_oA11_DL_000FD8" Offset="0xFD8" />
<Texture Name="object_oA11_Tex_001080" OutName="tex_00001080" Format="rgba16" Width="8" Height="8" Offset="0x1080" />
<Texture Name="object_oA11_Tex_001100" OutName="tex_00001100" Format="i4" Width="16" Height="8" Offset="0x1100" />
<Texture Name="object_oA11_Tex_001140" OutName="tex_00001140" Format="rgba16" Width="16" Height="32" Offset="0x1140" />
<Texture Name="object_oA11_Tex_001540" OutName="tex_00001540" Format="rgba16" Width="8" Height="8" Offset="0x1540" />
<DList Name="object_oA11_DL_000A58" Offset="0xA58"/>
<DList Name="object_oA11_DL_000BA8" Offset="0xBA8"/>
<DList Name="object_oA11_DL_000C40" Offset="0xC40"/>
<DList Name="object_oA11_DL_000D28" Offset="0xD28"/>
<DList Name="object_oA11_DL_000DD0" Offset="0xDD0"/>
<DList Name="object_oA11_DL_000EF0" Offset="0xEF0"/>
<DList Name="object_oA11_DL_000FD8" Offset="0xFD8"/>
<Texture Name="object_oA11_Tex_001080" OutName="tex_00001080" Format="rgba16" Width="8" Height="8" Offset="0x1080"/>
<Texture Name="object_oA11_Tex_001100" OutName="tex_00001100" Format="i4" Width="16" Height="8" Offset="0x1100"/>
<Texture Name="object_oA11_Tex_001140" OutName="tex_00001140" Format="rgba16" Width="16" Height="32" Offset="0x1140"/>
<Texture Name="object_oA11_Tex_001540" OutName="tex_00001540" Format="rgba16" Width="8" Height="8" Offset="0x1540"/>
</File>
</Root>