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Cleanup asset xmls (#1044)
* Consistent order for attributes of `Texture` nodes in asset xmls * Consistent order for attributes of `Blob` nodes in asset xmls * Use `LimbType` instead of `Type` in `Limb` nodes in asset xmls * Remove space before closing `/>` in asset xmls tags
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65 changed files with 1735 additions and 1735 deletions
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@ -4,14 +4,14 @@
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<Texture Name="gDCNightEntranceTex" OutName="night_entrance" Format="ci8" Width="32" Height="64" Offset="0x13378" TlutOffset="0x11D70"/>
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<!-- these need to have TLUTs extract from room 0 at 0x11290-->
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<Texture Name="gDCLavaFloor1Tex" OutName="Lava_floor_1" Format="ci8" Width="32" Height="32" Offset="0x11F78" />
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<Texture Name="gDCLavaFloor2Tex" OutName="Lava_floor_2" Format="ci8" Width="32" Height="32" Offset="0x14778" />
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<Texture Name="gDCLavaFloor3Tex" OutName="Lava_floor_3" Format="ci8" Width="32" Height="32" Offset="0x14378" />
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<Texture Name="gDCLavaFloor4Tex" OutName="Lava_floor_4" Format="ci8" Width="32" Height="32" Offset="0x13F78" />
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<Texture Name="gDCLavaFloor5Tex" OutName="Lava_floor_5" Format="ci8" Width="32" Height="32" Offset="0x14B78" />
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<Texture Name="gDCLavaFloor6Tex" OutName="Lava_floor_6" Format="ci8" Width="32" Height="32" Offset="0x13B78" />
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<Texture Name="gDCLavaFloor7Tex" OutName="Lava_floor_7" Format="ci8" Width="32" Height="32" Offset="0x12F78" />
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<Texture Name="gDCLavaFloor8Tex" OutName="Lava_floor_8" Format="ci8" Width="32" Height="32" Offset="0x12B78" />
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<Texture Name="gDCLavaFloor1Tex" OutName="Lava_floor_1" Format="ci8" Width="32" Height="32" Offset="0x11F78"/>
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<Texture Name="gDCLavaFloor2Tex" OutName="Lava_floor_2" Format="ci8" Width="32" Height="32" Offset="0x14778"/>
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<Texture Name="gDCLavaFloor3Tex" OutName="Lava_floor_3" Format="ci8" Width="32" Height="32" Offset="0x14378"/>
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<Texture Name="gDCLavaFloor4Tex" OutName="Lava_floor_4" Format="ci8" Width="32" Height="32" Offset="0x13F78"/>
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<Texture Name="gDCLavaFloor5Tex" OutName="Lava_floor_5" Format="ci8" Width="32" Height="32" Offset="0x14B78"/>
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<Texture Name="gDCLavaFloor6Tex" OutName="Lava_floor_6" Format="ci8" Width="32" Height="32" Offset="0x13B78"/>
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<Texture Name="gDCLavaFloor7Tex" OutName="Lava_floor_7" Format="ci8" Width="32" Height="32" Offset="0x12F78"/>
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<Texture Name="gDCLavaFloor8Tex" OutName="Lava_floor_8" Format="ci8" Width="32" Height="32" Offset="0x12B78"/>
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<Cutscene Name="gDcOpeningCs" Offset="0x14F80"/>
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<Scene Name="ddan_scene" Offset="0x0"/>
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