mirror of
https://github.com/zeldaret/oot.git
synced 2025-05-10 02:54:24 +00:00
Cleanup clang-format off
(#1195)
* Run formatter
* Remove useless `// clang-format off`
* Improve manual formatting inside `clang-format off` blocks
* Remove `// clang-format off` where used only for code style formatting
* Remove some `// clang-format off` with a for loop "trick"
* Reduce the size of `clang-format off` blocks
* Remove one `clang-format off` by moving assignment to inside line
* Revert "Remove some `// clang-format off` with a for loop "trick""
This reverts commit 30c344b800
.
* Put some `// clang-format on` back on the same level as `off`
This commit is contained in:
parent
0d7670f059
commit
4a6bfcdd21
10 changed files with 90 additions and 85 deletions
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@ -1166,7 +1166,6 @@ OcarinaSongInfo gOcarinaSongNotes[OCARINA_SONG_MAX] = {
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// Lost Woods Memory Game
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{ 0, { 0, 0, 0, 0, 0, 0, 0, 0 } },
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};
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// clang-format on
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/**
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* BSS
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@ -62,9 +62,7 @@ u32 Rand_Next_Variable(u32* rndNum) {
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f32 Rand_ZeroOne_Variable(u32* rndNum) {
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u32 next = (*rndNum * 1664525) + 1013904223;
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// clang-format off
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*rndNum = next; sRandFloat = (next >> 9) | 0x3F800000;
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// clang-format on
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sRandFloat = ((*rndNum = next) >> 9) | 0x3F800000;
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return *((f32*)&sRandFloat) - 1.0f;
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}
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@ -75,8 +73,7 @@ f32 Rand_ZeroOne_Variable(u32* rndNum) {
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f32 Rand_Centered_Variable(u32* rndNum) {
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u32 next = (*rndNum * 1664525) + 1013904223;
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// clang-format off
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*rndNum = next; sRandFloat = (next >> 9) | 0x3F800000;
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// clang-format on
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*rndNum = next;
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sRandFloat = (next >> 9) | 0x3F800000;
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return *((f32*)&sRandFloat) - 1.5f;
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}
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@ -10,7 +10,6 @@ FaultClient sGraphFaultClient;
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CfbInfo sGraphCfbInfos[3];
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FaultClient sGraphUcodeFaultClient;
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// clang-format off
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UCodeInfo D_8012D230[3] = {
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{ UCODE_F3DZEX, D_80155F50 },
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{ UCODE_UNK, NULL },
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@ -22,7 +21,6 @@ UCodeInfo D_8012D248[3] = {
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{ UCODE_UNK, NULL },
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{ UCODE_S2DEX, D_80113070 },
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};
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// clang-format on
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void Graph_FaultClient(void) {
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void* nextFb = osViGetNextFramebuffer();
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@ -224,7 +224,8 @@ void UCodeDisas_ParseRenderMode(UCodeDisas* this, u32 mode) {
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// clang-format off
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if (this->enableLog == 0) {} else { osSyncPrintf("\nGBL_c1(%s, %s, %s, %s)|",
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D_8012DDDC[0][a >> 12 & 3], D_8012DDDC[1][a >> 8 & 3], D_8012DDDC[2][a >> 4 & 3], D_8012DDDC[3][a >> 0 & 3]); }
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D_8012DDDC[0][a >> 12 & 3], D_8012DDDC[1][a >> 8 & 3], D_8012DDDC[2][a >> 4 & 3], D_8012DDDC[3][a >> 0 & 3]);
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}
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// clang-format on
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if (this->enableLog) {
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@ -139,9 +139,9 @@ void EnAObj_Init(Actor* thisx, GlobalContext* globalCtx) {
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EnAObj_SetupBlockRot(this, thisx->params);
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break;
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case A_OBJ_UNKNOWN_6:
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// clang-format off
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thisx->flags |= ACTOR_FLAG_0; this->dyna.bgId = 5; this->focusYoffset = 10.0f;
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// clang-format on
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this->focusYoffset = 10.0f;
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thisx->flags |= ACTOR_FLAG_0;
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this->dyna.bgId = 5;
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thisx->gravity = -2.0f;
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EnAObj_SetupWaitTalk(this, thisx->params);
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break;
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@ -153,9 +153,8 @@ void EnAObj_Init(Actor* thisx, GlobalContext* globalCtx) {
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case A_OBJ_SIGNPOST_OBLONG:
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case A_OBJ_SIGNPOST_ARROW:
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thisx->textId = (this->textId & 0xFF) | 0x300;
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// clang-format off
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thisx->flags |= ACTOR_FLAG_0 | ACTOR_FLAG_3; thisx->targetArrowOffset = 500.0f;
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// clang-format on
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thisx->targetArrowOffset = 500.0f;
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thisx->flags |= ACTOR_FLAG_0 | ACTOR_FLAG_3;
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this->focusYoffset = 45.0f;
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EnAObj_SetupWaitTalk(this, thisx->params);
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Collider_InitCylinder(globalCtx, &this->collider);
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@ -924,14 +924,14 @@ s16 func_8001F404(s16 dropId) {
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}
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// This is convoluted but it seems like it must be a single condition to match
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// clang-format off
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if (((dropId == ITEM00_BOMBS_A || dropId == ITEM00_BOMBS_SPECIAL || dropId == ITEM00_BOMBS_B) && INV_CONTENT(ITEM_BOMB) == ITEM_NONE) ||
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((dropId == ITEM00_ARROWS_SMALL || dropId == ITEM00_ARROWS_MEDIUM || dropId == ITEM00_ARROWS_LARGE) && INV_CONTENT(ITEM_BOW) == ITEM_NONE) ||
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((dropId == ITEM00_MAGIC_LARGE || dropId == ITEM00_MAGIC_SMALL) && gSaveContext.magicLevel == 0) ||
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((dropId == ITEM00_SEEDS) && INV_CONTENT(ITEM_SLINGSHOT) == ITEM_NONE)) {
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if (((dropId == ITEM00_BOMBS_A || dropId == ITEM00_BOMBS_SPECIAL || dropId == ITEM00_BOMBS_B) &&
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INV_CONTENT(ITEM_BOMB) == ITEM_NONE) ||
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((dropId == ITEM00_ARROWS_SMALL || dropId == ITEM00_ARROWS_MEDIUM || dropId == ITEM00_ARROWS_LARGE) &&
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INV_CONTENT(ITEM_BOW) == ITEM_NONE) ||
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((dropId == ITEM00_MAGIC_LARGE || dropId == ITEM00_MAGIC_SMALL) && gSaveContext.magicLevel == 0) ||
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((dropId == ITEM00_SEEDS) && INV_CONTENT(ITEM_SLINGSHOT) == ITEM_NONE)) {
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return -1;
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}
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// clang-format on
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if (dropId == ITEM00_HEART && gSaveContext.healthCapacity == gSaveContext.health) {
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return ITEM00_RUPEE_GREEN;
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@ -410,9 +410,13 @@ void Minimap_Draw(GlobalContext* globalCtx) {
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osSyncPrintf("Game_play_demo_mode_check=%d\n", Gameplay_InCsMode(globalCtx));
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// clang-format off
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if (!R_MINIMAP_DISABLED) { Audio_PlaySoundGeneral(NA_SE_SY_CAMERA_ZOOM_UP, &gSfxDefaultPos, 4,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); }
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else { Audio_PlaySoundGeneral(NA_SE_SY_CAMERA_ZOOM_DOWN, &gSfxDefaultPos, 4,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); }
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultReverb);
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} else {
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Audio_PlaySoundGeneral(NA_SE_SY_CAMERA_ZOOM_DOWN, &gSfxDefaultPos, 4,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultReverb);
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}
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// clang-format on
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R_MINIMAP_DISABLED ^= 1;
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}
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@ -492,9 +496,13 @@ void Minimap_Draw(GlobalContext* globalCtx) {
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if (CHECK_BTN_ALL(globalCtx->state.input[0].press.button, BTN_L) && !Gameplay_InCsMode(globalCtx)) {
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// clang-format off
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if (!R_MINIMAP_DISABLED) { Audio_PlaySoundGeneral(NA_SE_SY_CAMERA_ZOOM_UP, &gSfxDefaultPos, 4,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); }
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else { Audio_PlaySoundGeneral(NA_SE_SY_CAMERA_ZOOM_DOWN, &gSfxDefaultPos, 4,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); }
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultReverb);
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} else {
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Audio_PlaySoundGeneral(NA_SE_SY_CAMERA_ZOOM_DOWN, &gSfxDefaultPos, 4,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultReverb);
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}
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// clang-format on
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R_MINIMAP_DISABLED ^= 1;
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}
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@ -743,7 +743,11 @@ u16 Message_DrawItemIcon(GlobalContext* globalCtx, u16 itemId, Gfx** p, u16 i) {
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MessageContext* msgCtx = &globalCtx->msgCtx;
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// clang-format off
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if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) { Audio_PlaySoundGeneral(0, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); }
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if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) { Audio_PlaySoundGeneral(0, &gSfxDefaultPos, 4,
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&gSfxDefaultFreqAndVolScale,
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&gSfxDefaultFreqAndVolScale,
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&gSfxDefaultReverb);
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}
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// clang-format on
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gDPPipeSync(gfx++);
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@ -993,7 +997,11 @@ void Message_DrawText(GlobalContext* globalCtx, Gfx** gfxP) {
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break;
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case MESSAGE_BACKGROUND:
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// clang-format off
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if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) { Audio_PlaySoundGeneral(0, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); }
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if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) { Audio_PlaySoundGeneral(0, &gSfxDefaultPos, 4,
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&gSfxDefaultFreqAndVolScale,
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&gSfxDefaultFreqAndVolScale,
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&gSfxDefaultReverb);
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}
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// clang-format on
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gDPPipeSync(gfx++);
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gDPSetCombineMode(gfx++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
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@ -1080,14 +1080,12 @@ void Interface_SetSceneRestrictions(GlobalContext* globalCtx) {
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s16 i;
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u8 currentScene;
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// clang-format off
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interfaceCtx->restrictions.hGauge = interfaceCtx->restrictions.bButton =
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interfaceCtx->restrictions.aButton = interfaceCtx->restrictions.bottles =
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interfaceCtx->restrictions.tradeItems = interfaceCtx->restrictions.hookshot =
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interfaceCtx->restrictions.ocarina = interfaceCtx->restrictions.warpSongs =
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interfaceCtx->restrictions.sunsSong = interfaceCtx->restrictions.farores =
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interfaceCtx->restrictions.dinsNayrus = interfaceCtx->restrictions.all = 0;
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// clang-format on
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interfaceCtx->restrictions.hGauge = interfaceCtx->restrictions.bButton = interfaceCtx->restrictions.aButton =
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interfaceCtx->restrictions.bottles = interfaceCtx->restrictions.tradeItems =
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interfaceCtx->restrictions.hookshot = interfaceCtx->restrictions.ocarina =
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interfaceCtx->restrictions.warpSongs = interfaceCtx->restrictions.sunsSong =
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interfaceCtx->restrictions.farores = interfaceCtx->restrictions.dinsNayrus =
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interfaceCtx->restrictions.all = 0;
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i = 0;
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@ -2108,7 +2106,9 @@ void Interface_SetNaviCall(GlobalContext* globalCtx, u16 naviCallState) {
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(globalCtx->csCtx.state == CS_STATE_IDLE)) {
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// clang-format off
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if (naviCallState == 0x1E) { Audio_PlaySoundGeneral(NA_SE_VO_NAVY_CALL, &gSfxDefaultPos, 4,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); }
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultReverb);
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}
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// clang-format on
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if (naviCallState == 0x1D) {
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@ -2155,7 +2155,8 @@ s32 Health_ChangeBy(GlobalContext* globalCtx, s16 healthChange) {
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// clang-format off
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if (healthChange > 0) { Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &gSfxDefaultPos, 4,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultReverb);
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} else if (gSaveContext.doubleDefense && (healthChange < 0)) {
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healthChange >>= 1;
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osSyncPrintf("ハート減少半分!!=%d\n", healthChange); // "Heart decrease halved!!=%d"
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@ -2914,48 +2915,41 @@ void Interface_InitVertices(GlobalContext* globalCtx) {
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interfaceCtx->actionVtx = Graph_Alloc(globalCtx->state.gfxCtx, 8 * sizeof(Vtx));
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// clang-format off
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interfaceCtx->actionVtx[0].v.ob[0] =
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interfaceCtx->actionVtx[2].v.ob[0] = -14;
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interfaceCtx->actionVtx[1].v.ob[0] =
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interfaceCtx->actionVtx[3].v.ob[0] = interfaceCtx->actionVtx[0].v.ob[0] + 28;
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interfaceCtx->actionVtx[0].v.ob[0] = interfaceCtx->actionVtx[2].v.ob[0] = -14;
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interfaceCtx->actionVtx[1].v.ob[0] = interfaceCtx->actionVtx[3].v.ob[0] = interfaceCtx->actionVtx[0].v.ob[0] + 28;
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interfaceCtx->actionVtx[0].v.ob[1] =
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interfaceCtx->actionVtx[1].v.ob[1] = 14;
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interfaceCtx->actionVtx[2].v.ob[1] =
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interfaceCtx->actionVtx[3].v.ob[1] = interfaceCtx->actionVtx[0].v.ob[1] - 28;
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interfaceCtx->actionVtx[0].v.ob[1] = interfaceCtx->actionVtx[1].v.ob[1] = 14;
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interfaceCtx->actionVtx[2].v.ob[1] = interfaceCtx->actionVtx[3].v.ob[1] = interfaceCtx->actionVtx[0].v.ob[1] - 28;
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interfaceCtx->actionVtx[4].v.ob[0] =
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interfaceCtx->actionVtx[6].v.ob[0] = -(XREG(21) / 2);
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interfaceCtx->actionVtx[5].v.ob[0] =
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interfaceCtx->actionVtx[7].v.ob[0] = interfaceCtx->actionVtx[4].v.ob[0] + XREG(21);
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interfaceCtx->actionVtx[4].v.ob[0] = interfaceCtx->actionVtx[6].v.ob[0] = -(XREG(21) / 2);
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interfaceCtx->actionVtx[5].v.ob[0] = interfaceCtx->actionVtx[7].v.ob[0] =
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interfaceCtx->actionVtx[4].v.ob[0] + XREG(21);
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interfaceCtx->actionVtx[4].v.ob[1] =
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interfaceCtx->actionVtx[5].v.ob[1] = XREG(28) / 2;
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interfaceCtx->actionVtx[6].v.ob[1] =
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interfaceCtx->actionVtx[7].v.ob[1] = interfaceCtx->actionVtx[4].v.ob[1] - XREG(28);
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interfaceCtx->actionVtx[4].v.ob[1] = interfaceCtx->actionVtx[5].v.ob[1] = XREG(28) / 2;
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interfaceCtx->actionVtx[6].v.ob[1] = interfaceCtx->actionVtx[7].v.ob[1] =
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interfaceCtx->actionVtx[4].v.ob[1] - XREG(28);
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for (i = 0; i < 8; i += 4) {
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interfaceCtx->actionVtx[i].v.ob[2] = interfaceCtx->actionVtx[i+1].v.ob[2] =
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interfaceCtx->actionVtx[i+2].v.ob[2] = interfaceCtx->actionVtx[i+3].v.ob[2] = 0;
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interfaceCtx->actionVtx[i].v.ob[2] = interfaceCtx->actionVtx[i + 1].v.ob[2] =
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interfaceCtx->actionVtx[i + 2].v.ob[2] = interfaceCtx->actionVtx[i + 3].v.ob[2] = 0;
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interfaceCtx->actionVtx[i].v.flag = interfaceCtx->actionVtx[i+1].v.flag =
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interfaceCtx->actionVtx[i+2].v.flag = interfaceCtx->actionVtx[i+3].v.flag = 0;
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interfaceCtx->actionVtx[i].v.flag = interfaceCtx->actionVtx[i + 1].v.flag =
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interfaceCtx->actionVtx[i + 2].v.flag = interfaceCtx->actionVtx[i + 3].v.flag = 0;
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interfaceCtx->actionVtx[i].v.tc[0] = interfaceCtx->actionVtx[i].v.tc[1] =
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interfaceCtx->actionVtx[i+1].v.tc[1] = interfaceCtx->actionVtx[i+2].v.tc[0] = 0;
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interfaceCtx->actionVtx[i+1].v.tc[0] = interfaceCtx->actionVtx[i+2].v.tc[1] =
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interfaceCtx->actionVtx[i+3].v.tc[0] = interfaceCtx->actionVtx[i+3].v.tc[1] = 1024;
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interfaceCtx->actionVtx[i + 1].v.tc[1] = interfaceCtx->actionVtx[i + 2].v.tc[0] = 0;
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interfaceCtx->actionVtx[i + 1].v.tc[0] = interfaceCtx->actionVtx[i + 2].v.tc[1] =
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interfaceCtx->actionVtx[i + 3].v.tc[0] = interfaceCtx->actionVtx[i + 3].v.tc[1] = 1024;
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interfaceCtx->actionVtx[i].v.cn[0] = interfaceCtx->actionVtx[i+1].v.cn[0] =
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interfaceCtx->actionVtx[i+2].v.cn[0] = interfaceCtx->actionVtx[i+3].v.cn[0] =
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interfaceCtx->actionVtx[i].v.cn[1] = interfaceCtx->actionVtx[i+1].v.cn[1] =
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interfaceCtx->actionVtx[i+2].v.cn[1] = interfaceCtx->actionVtx[i+3].v.cn[1] =
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interfaceCtx->actionVtx[i].v.cn[2] = interfaceCtx->actionVtx[i+1].v.cn[2] =
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interfaceCtx->actionVtx[i+2].v.cn[2] = interfaceCtx->actionVtx[i+3].v.cn[2] = 255;
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interfaceCtx->actionVtx[i].v.cn[0] = interfaceCtx->actionVtx[i + 1].v.cn[0] =
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interfaceCtx->actionVtx[i + 2].v.cn[0] = interfaceCtx->actionVtx[i + 3].v.cn[0] =
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interfaceCtx->actionVtx[i].v.cn[1] = interfaceCtx->actionVtx[i + 1].v.cn[1] =
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interfaceCtx->actionVtx[i + 2].v.cn[1] = interfaceCtx->actionVtx[i + 3].v.cn[1] =
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interfaceCtx->actionVtx[i].v.cn[2] = interfaceCtx->actionVtx[i + 1].v.cn[2] =
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interfaceCtx->actionVtx[i + 2].v.cn[2] = interfaceCtx->actionVtx[i + 3].v.cn[2] = 255;
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interfaceCtx->actionVtx[i].v.cn[3] = interfaceCtx->actionVtx[i+1].v.cn[3] =
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interfaceCtx->actionVtx[i+2].v.cn[3] = interfaceCtx->actionVtx[i+3].v.cn[3] = 255;
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interfaceCtx->actionVtx[i].v.cn[3] = interfaceCtx->actionVtx[i + 1].v.cn[3] =
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interfaceCtx->actionVtx[i + 2].v.cn[3] = interfaceCtx->actionVtx[i + 3].v.cn[3] = 255;
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}
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interfaceCtx->actionVtx[5].v.tc[0] = interfaceCtx->actionVtx[7].v.tc[0] = 1536;
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||||
|
@ -2969,25 +2963,25 @@ void Interface_InitVertices(GlobalContext* globalCtx) {
|
|||
interfaceCtx->beatingHeartVtx[2].v.ob[1] = interfaceCtx->beatingHeartVtx[3].v.ob[1] = -8;
|
||||
|
||||
interfaceCtx->beatingHeartVtx[0].v.ob[2] = interfaceCtx->beatingHeartVtx[1].v.ob[2] =
|
||||
interfaceCtx->beatingHeartVtx[2].v.ob[2] = interfaceCtx->beatingHeartVtx[3].v.ob[2] = 0;
|
||||
interfaceCtx->beatingHeartVtx[2].v.ob[2] = interfaceCtx->beatingHeartVtx[3].v.ob[2] = 0;
|
||||
|
||||
interfaceCtx->beatingHeartVtx[0].v.flag = interfaceCtx->beatingHeartVtx[1].v.flag =
|
||||
interfaceCtx->beatingHeartVtx[2].v.flag = interfaceCtx->beatingHeartVtx[3].v.flag = 0;
|
||||
interfaceCtx->beatingHeartVtx[2].v.flag = interfaceCtx->beatingHeartVtx[3].v.flag = 0;
|
||||
|
||||
interfaceCtx->beatingHeartVtx[0].v.tc[0] = interfaceCtx->beatingHeartVtx[0].v.tc[1] =
|
||||
interfaceCtx->beatingHeartVtx[1].v.tc[1] = interfaceCtx->beatingHeartVtx[2].v.tc[0] = 0;
|
||||
interfaceCtx->beatingHeartVtx[1].v.tc[1] = interfaceCtx->beatingHeartVtx[2].v.tc[0] = 0;
|
||||
interfaceCtx->beatingHeartVtx[1].v.tc[0] = interfaceCtx->beatingHeartVtx[2].v.tc[1] =
|
||||
interfaceCtx->beatingHeartVtx[3].v.tc[0] = interfaceCtx->beatingHeartVtx[3].v.tc[1] = 512;
|
||||
interfaceCtx->beatingHeartVtx[3].v.tc[0] = interfaceCtx->beatingHeartVtx[3].v.tc[1] = 512;
|
||||
|
||||
interfaceCtx->beatingHeartVtx[0].v.cn[0] = interfaceCtx->beatingHeartVtx[1].v.cn[0] =
|
||||
interfaceCtx->beatingHeartVtx[2].v.cn[0] = interfaceCtx->beatingHeartVtx[3].v.cn[0] =
|
||||
interfaceCtx->beatingHeartVtx[0].v.cn[1] = interfaceCtx->beatingHeartVtx[1].v.cn[1] =
|
||||
interfaceCtx->beatingHeartVtx[2].v.cn[1] = interfaceCtx->beatingHeartVtx[3].v.cn[1] =
|
||||
interfaceCtx->beatingHeartVtx[0].v.cn[2] = interfaceCtx->beatingHeartVtx[1].v.cn[2] =
|
||||
interfaceCtx->beatingHeartVtx[2].v.cn[2] = interfaceCtx->beatingHeartVtx[3].v.cn[2] =
|
||||
interfaceCtx->beatingHeartVtx[0].v.cn[3] = interfaceCtx->beatingHeartVtx[1].v.cn[3] =
|
||||
interfaceCtx->beatingHeartVtx[2].v.cn[3] = interfaceCtx->beatingHeartVtx[3].v.cn[3] = 255;
|
||||
// clang-format on
|
||||
interfaceCtx->beatingHeartVtx[2].v.cn[0] = interfaceCtx->beatingHeartVtx[3].v.cn[0] =
|
||||
interfaceCtx->beatingHeartVtx[0].v.cn[1] = interfaceCtx->beatingHeartVtx[1].v.cn[1] =
|
||||
interfaceCtx->beatingHeartVtx[2].v.cn[1] = interfaceCtx->beatingHeartVtx[3].v.cn[1] =
|
||||
interfaceCtx->beatingHeartVtx[0].v.cn[2] = interfaceCtx->beatingHeartVtx[1].v.cn[2] =
|
||||
interfaceCtx->beatingHeartVtx[2].v.cn[2] = interfaceCtx->beatingHeartVtx[3].v.cn[2] =
|
||||
interfaceCtx->beatingHeartVtx[0].v.cn[3] = interfaceCtx->beatingHeartVtx[1].v.cn[3] =
|
||||
interfaceCtx->beatingHeartVtx[2].v.cn[3] = interfaceCtx->beatingHeartVtx[3].v.cn[3] =
|
||||
255;
|
||||
}
|
||||
|
||||
void func_8008A8B8(GlobalContext* globalCtx, s32 topY, s32 bottomY, s32 leftX, s32 rightX) {
|
||||
|
|
|
@ -288,7 +288,8 @@ void DemoEffect_Init(Actor* thisx, GlobalContext* globalCtx2) {
|
|||
this->primXluColor[1] = 255;
|
||||
this->primXluColor[2] = 255;
|
||||
// clang-format off
|
||||
this->envXluColor[0] = 200; this->envXluColor[1] = 50; this->envXluColor[2] = 255; // Sameline prevents reordering
|
||||
// Sameline prevents reordering
|
||||
this->envXluColor[0] = 200; this->envXluColor[1] = 50; this->envXluColor[2] = 255;
|
||||
// clang-format on
|
||||
break;
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue