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Obj_Syokudai (#412)

* Darkmeiro decompilation

Bg_Gnd_Darkmeiro decompiled, matched, and documented.

* give this a shot

* fix conflict

* one more try

* torches

* Update src/overlays/actors/ovl_Obj_Syokudai/z_obj_syokudai.c

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update src/overlays/actors/ovl_Obj_Syokudai/z_obj_syokudai.c

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* cleanup

* Update src/overlays/actors/ovl_Obj_Syokudai/z_obj_syokudai.c

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* small cleanup

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
This commit is contained in:
petrie911 2020-10-04 07:54:09 -05:00 committed by GitHub
parent a52743e8cd
commit 4ac8e70f5a
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12 changed files with 263 additions and 880 deletions

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@ -1115,7 +1115,7 @@ Vec3f* OLib_Vec3fDiffRad(Vec3f* dest, Vec3f* a, Vec3f* b);
// ? func_80080024(?);
s16 func_800800F8(GlobalContext* globalCtx, s16 arg1, s16 arg2, Actor* actor, s16 arg4);
void func_800803F0(GlobalContext* globalCtx, s16 camId);
UNK_RET func_80080480(GlobalContext* globalCtx, Actor* actor);
s16 func_80080480(GlobalContext* globalCtx, Actor* actor);
UNK_TYPE func_800806BC(GlobalContext* globalCtx, Actor* actor, UNK_TYPE);
UNK_TYPE func_80080728(GlobalContext* globalCtx, u8 actorType);
void func_80080788(UNK_TYPE, UNK_TYPE);