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Naming cutscenes from Lon-Lon Ranch (#2359)

* name cs from ranch

* fixed llr credits cs dest part 5 and 6 being inverted

* format
This commit is contained in:
Yanis 2024-12-14 00:28:48 +01:00 committed by GitHub
parent d12750b956
commit 4b20d8269b
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GPG key ID: B5690EEEBB952194
6 changed files with 28 additions and 8 deletions

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@ -1,6 +1,16 @@
<Root>
<File Name="spot20_scene" Segment="2">
<Cutscene Name="gLonLonRanchIntroCs" Offset="0x5B70"/>
<Cutscene Name="gLonLonRanchRaceIntroCs" Offset="0x2980"/>
<Cutscene Name="gLonLonRanchEponasSongCs" Offset="0x2B40"/>
<Cutscene Name="gLonLonRanchCreditsPart1Cs" Offset="0x2F80"/>
<Cutscene Name="gLonLonRanchCreditsPart2Cs" Offset="0x31E0"/>
<Cutscene Name="gLonLonRanchCreditsPart3Cs" Offset="0x3450"/>
<Cutscene Name="gLonLonRanchCreditsPart4Cs" Offset="0x3730"/>
<Cutscene Name="gLonLonRanchCreditsPart5Cs" Offset="0x4460"/>
<Cutscene Name="gLonLonRanchCreditsPart6Cs" Offset="0x3980"/>
<Texture Name="gLonLonRanchDayWindowTex" OutName="day_window" Format="rgba16" Width="32" Height="64" Offset="0x8180"/>
<Texture Name="gLonLonRangeNightWindowsTex" OutName="night_window" Format="rgba16" Width="32" Height="64" Offset="0xFB80"/>
<Path Name="spot20_scenePathList_005844" Offset="0x57E4" NumPaths="2"/>

View file

@ -1,6 +1,16 @@
<Root>
<File Name="spot20_scene" Segment="2">
<Cutscene Name="gLonLonRanchIntroCs" Offset="0x5BD0"/>
<Cutscene Name="gLonLonRanchRaceIntroCs" Offset="0x2980"/>
<Cutscene Name="gLonLonRanchEponasSongCs" Offset="0x2B40"/>
<Cutscene Name="gLonLonRanchCreditsPart1Cs" Offset="0x2F84"/>
<Cutscene Name="gLonLonRanchCreditsPart2Cs" Offset="0x31E4"/>
<Cutscene Name="gLonLonRanchCreditsPart3Cs" Offset="0x3474"/>
<Cutscene Name="gLonLonRanchCreditsPart4Cs" Offset="0x3764"/>
<Cutscene Name="gLonLonRanchCreditsPart5Cs" Offset="0x44B4"/>
<Cutscene Name="gLonLonRanchCreditsPart6Cs" Offset="0x39C4"/>
<Texture Name="gLonLonRanchDayWindowTex" OutName="day_window" Format="rgba16" Width="32" Height="64" Offset="0x81E0"/>
<Texture Name="gLonLonRangeNightWindowsTex" OutName="night_window" Format="rgba16" Width="32" Height="64" Offset="0xFBE0"/>
<Path Name="spot20_scenePathList_005844" Offset="0x5844" NumPaths="2"/>