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Fix misc 21 (#1573)
* Make `sNew` in (unused) `code_800FC620.c` a string It is passed as a filename to `__osMallocDebug` so should be a nul-terminated string, not a char[3] missing an explicit \0 * Fix gcc warning in `JpegDecoder_ParseNextSymbol` about SLL on negative value -1U is an unsigned value, aka 0xFFFFFFFF I keep -1 because it seems that's what a jpeg standard has too References: https://stackoverflow.com/questions/40508958/shifting-a-negative-signed-value-is-undefined https://www.w3.org/Graphics/JPEG/itu-t81.pdf (page 105, figure F.12) * Small cleanup * Fix few mistakes (thanks gcc warnings) * Add `@bug` in file select settings draw code, using the wrong array * format * format main * rename arg for a happy formatter * Move important function call out of a printf
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14 changed files with 47 additions and 39 deletions
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@ -1061,7 +1061,7 @@ s32 Player_OverrideLimbDrawGameplayCommon(PlayState* play, s32 limbIndex, Gfx**
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// Note: The increment would not be done for the root limb, even if it had a non-NULL `dList`.
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// So if the root limb had a non-NULL `dList` (which is not the case in vanilla),
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// an out-of-bounds write to `bodyPartsPos` would occur.
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sCurBodyPartPos = &this->bodyPartsPos[-1];
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sCurBodyPartPos = &this->bodyPartsPos[0] - 1;
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if (!LINK_IS_ADULT) {
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if (!(this->skelAnime.moveFlags & ANIM_FLAG_PLAYER_2) || (this->skelAnime.moveFlags & ANIM_FLAG_0)) {
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