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Environment documentation pass (#1115)

* some docs, start introducing time macro

* most usages of CLOCK_TIME

* finish up clock time defines, format

* saving incase i need to revert

* more docs

* more docs progress

* some more docs

* format with 11

* change sos to storm

* update functions.h

* some depth stuff

* review 1 and 2

* whoops

* update zbuf stuff

* most of review 3

* enum name

* storm state enum

* review 4

* fix enum

* add comment to skyboxischanging

* review

* things dont match, committing so i can change branches

* revert struct changes

* define for override_full_control

* new clock_time macro

* fill alpha -> glare strength

* update comment

* remove indoor/outdoor, new name for underwater light variable

* remove copy pasted comment

* fix comments

* remove whitespave

* review
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fig02 2022-05-20 14:40:13 -04:00 committed by GitHub
parent d7bbe43ba7
commit 4f0018bf36
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50 changed files with 1339 additions and 1087 deletions

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@ -45,7 +45,7 @@
#define R_ENV_FOG_COLOR(i) REG(10 + i)
#define R_ENV_FOG_FAR REG(13)
#define R_ENV_FOG_NEAR REG(14)
#define R_ENV_TIME_INCREMENT REG(15)
#define R_ENV_TIME_SPEED_OLD REG(15) // Most likely used during development. Unused in the final game.
#define R_RUN_SPEED_LIMIT REG(45)
#define R_ENABLE_ARENA_DBG SREG(0)
#define R_UPDATE_RATE SREG(30)