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Rumble doc (#1375)

* Rumble doc

* Fixes, suggested changes

* Improve padmgr retrace callback related code

* Name some rumble-adjacent things, further suggested changes

* Further suggested changes

* Suggested changes
This commit is contained in:
Tharo 2022-09-27 17:40:26 +01:00 committed by GitHub
parent 82e04ede5f
commit 4f65d08eb5
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GPG key ID: 4AEE18F83AFDEB23
59 changed files with 533 additions and 393 deletions

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@ -437,7 +437,7 @@ void Environment_Init(PlayState* play2, EnvironmentContext* envCtx, s32 unused)
}
gCustomLensFlareOn = false;
func_800AA15C();
Rumble_Reset();
}
u8 Environment_SmoothStepToU8(u8* pvalue, u8 target, u8 scale, u8 step, u8 minStep) {
@ -883,7 +883,7 @@ void Environment_Update(PlayState* play, EnvironmentContext* envCtx, LightContex
if ((((void)0, gSaveContext.gameMode) != GAMEMODE_NORMAL) &&
(((void)0, gSaveContext.gameMode) != GAMEMODE_END_CREDITS)) {
func_800AA16C();
Rumble_ClearRequests();
}
if (pauseCtx->state == 0) {