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Rumble doc (#1375)
* Rumble doc * Fixes, suggested changes * Improve padmgr retrace callback related code * Name some rumble-adjacent things, further suggested changes * Further suggested changes * Suggested changes
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59 changed files with 533 additions and 393 deletions
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@ -437,7 +437,7 @@ void Environment_Init(PlayState* play2, EnvironmentContext* envCtx, s32 unused)
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}
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gCustomLensFlareOn = false;
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func_800AA15C();
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Rumble_Reset();
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}
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u8 Environment_SmoothStepToU8(u8* pvalue, u8 target, u8 scale, u8 step, u8 minStep) {
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@ -883,7 +883,7 @@ void Environment_Update(PlayState* play, EnvironmentContext* envCtx, LightContex
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if ((((void)0, gSaveContext.gameMode) != GAMEMODE_NORMAL) &&
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(((void)0, gSaveContext.gameMode) != GAMEMODE_END_CREDITS)) {
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func_800AA16C();
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Rumble_ClearRequests();
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}
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if (pauseCtx->state == 0) {
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