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Rumble doc (#1375)

* Rumble doc

* Fixes, suggested changes

* Improve padmgr retrace callback related code

* Name some rumble-adjacent things, further suggested changes

* Further suggested changes

* Suggested changes
This commit is contained in:
Tharo 2022-09-27 17:40:26 +01:00 committed by GitHub
parent 82e04ede5f
commit 4f65d08eb5
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GPG key ID: 4AEE18F83AFDEB23
59 changed files with 533 additions and 393 deletions

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@ -852,7 +852,7 @@ void Play_Update(PlayState* this) {
PLAY_LOG(3580);
this->gameplayFrames++;
func_800AA178(1);
Rumble_SetUpdateEnabled(true);
if (this->actorCtx.freezeFlashTimer && (this->actorCtx.freezeFlashTimer-- < 5)) {
osSyncPrintf("FINISH=%d\n", this->actorCtx.freezeFlashTimer);
@ -902,7 +902,7 @@ void Play_Update(PlayState* this) {
PLAY_LOG(3662);
}
} else {
func_800AA178(0);
Rumble_SetUpdateEnabled(false);
}
PLAY_LOG(3672);