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Rumble doc (#1375)

* Rumble doc

* Fixes, suggested changes

* Improve padmgr retrace callback related code

* Name some rumble-adjacent things, further suggested changes

* Further suggested changes

* Suggested changes
This commit is contained in:
Tharo 2022-09-27 17:40:26 +01:00 committed by GitHub
parent 82e04ede5f
commit 4f65d08eb5
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GPG key ID: 4AEE18F83AFDEB23
59 changed files with 533 additions and 393 deletions

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@ -504,7 +504,7 @@ void BossMo_Tentacle(BossMo* this, PlayState* play) {
swingSizeAccel = 60.0f;
if ((this->sfxTimer % 32) == 0) {
Audio_PlaySfxIncreasinglyTransposed(&this->tentTipPos, NA_SE_EN_MOFER_WAVE, gMorphaTransposeTable);
func_800AA000(0, 100, 5, 2);
Rumble_Request(0, 100, 5, 2);
func_8002F7DC(&player->actor, NA_SE_VO_LI_FREEZE + player->ageProperties->unk_92);
}
} else {
@ -518,7 +518,7 @@ void BossMo_Tentacle(BossMo* this, PlayState* play) {
swingSizeAccel = 70.0f;
if ((this->sfxTimer % 16) == 0) {
Audio_PlaySfxIncreasinglyTransposed(&this->tentTipPos, NA_SE_EN_MOFER_WAVE, gMorphaTransposeTable);
func_800AA000(0, 160, 5, 4);
Rumble_Request(0, 160, 5, 4);
func_8002F7DC(&player->actor, NA_SE_VO_LI_FREEZE + player->ageProperties->unk_92);
}
}