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Rumble doc (#1375)
* Rumble doc * Fixes, suggested changes * Improve padmgr retrace callback related code * Name some rumble-adjacent things, further suggested changes * Further suggested changes * Suggested changes
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59 changed files with 533 additions and 393 deletions
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@ -32,7 +32,7 @@ void DemoGt_PlayExplosion2Sfx(PlayState* play, Vec3f* pos) {
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}
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void DemoGt_Rumble(PlayState* play) {
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func_800AA000(0.0f, 0x32, 0xA, 5);
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Rumble_Request(0.0f, 50, 10, 5);
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}
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void DemoGt_SpawnDust(PlayState* play, Vec3f* pos, Vec3f* velocity, Vec3f* accel, f32 scale, s16 scaleStep, s16 life) {
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