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Rumble doc (#1375)
* Rumble doc * Fixes, suggested changes * Improve padmgr retrace callback related code * Name some rumble-adjacent things, further suggested changes * Further suggested changes * Suggested changes
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59 changed files with 533 additions and 393 deletions
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@ -428,7 +428,7 @@ void func_80A74EBC(EnIk* this, PlayState* play) {
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sp2C.y = this->actor.world.pos.y;
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Audio_PlayActorSfx2(&this->actor, NA_SE_EN_IRONNACK_HIT_GND);
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Camera_AddQuake(&play->mainCamera, 2, 0x19, 5);
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func_800AA000(this->actor.xzDistToPlayer, 0xFF, 0x14, 0x96);
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Rumble_Request(this->actor.xzDistToPlayer, 255, 20, 150);
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CollisionCheck_SpawnShieldParticles(play, &sp2C);
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}
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