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Rumble doc (#1375)

* Rumble doc

* Fixes, suggested changes

* Improve padmgr retrace callback related code

* Name some rumble-adjacent things, further suggested changes

* Further suggested changes

* Suggested changes
This commit is contained in:
Tharo 2022-09-27 17:40:26 +01:00 committed by GitHub
parent 82e04ede5f
commit 4f65d08eb5
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GPG key ID: 4AEE18F83AFDEB23
59 changed files with 533 additions and 393 deletions

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@ -428,7 +428,7 @@ void func_80A74EBC(EnIk* this, PlayState* play) {
sp2C.y = this->actor.world.pos.y;
Audio_PlayActorSfx2(&this->actor, NA_SE_EN_IRONNACK_HIT_GND);
Camera_AddQuake(&play->mainCamera, 2, 0x19, 5);
func_800AA000(this->actor.xzDistToPlayer, 0xFF, 0x14, 0x96);
Rumble_Request(this->actor.xzDistToPlayer, 255, 20, 150);
CollisionCheck_SpawnShieldParticles(play, &sp2C);
}