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Add multiversion instructions to README (#2247)

* Add multiversion instructions to README

* Direct users toward Makefile

* Modify options "below" instead of "in the Makefile"

* Reword
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cadmic 2024-10-14 16:49:40 -07:00 committed by GitHub
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@ -25,11 +25,23 @@ the codebase can drastically change at any time. Also note that some parts of th
This is a WIP **decompilation** of ***The Legend of Zelda: Ocarina of Time***. The purpose of the project is to recreate a source code base for the game from scratch, using information found inside the game along with static and/or dynamic analysis. **It is not producing a PC port.** For more information you can get in touch with the team on our [Discord server][discord].
The only build currently supported is Master Quest (Debug), but other versions are planned to be supported.
It builds the following versions:
It builds the following ROM:
| Name | Build timestamp | Description | MD5 hash of input ROM(s) |
|--------------|-------------------|-------------------------------------------|--------------------------|
| pal-1.0 | 98-11-10 14:34:22 | PAL 1.0 (Europe) | `e040de91a74b61e3201db0e2323f768a` |
| ntsc-1.2 | 98-11-12 18:17:03 | NTSC 1.2 (Japan/US) | `2258052847bdd056c8406a9ef6427f13`<br>`57a9719ad547c516342e1a15d5c28c3d` |
| pal-1.1 | 98-11-18 17:36:49 | PAL 1.1 (Europe) | `d714580dd74c2c033f5e1b6dc0aeac77` |
| gc-jp | 02-10-29 23:49:53 | GameCube Japan | `33fb7852c180b18ea0b9620b630f413f` |
| gc-jp-mq | 02-10-30 00:15:15 | GameCube Japan Master Quest | `69895c5c78442260f6eafb2506dc482a` |
| gc-us | 02-12-19 13:28:09 | GameCube US | `cd09029edcfb7c097ac01986a0f83d3f` |
| gc-us-mq | 02-12-19 14:05:42 | GameCube US Master Quest | `da35577fe54579f6a266931cc75f512d` |
| gc-eu-mq-dbg | 03-02-21 00:16:31 | GameCube Europe/PAL Master Quest Debug | `75e344f41c26ec2ec5ad92caa9e25629`<br>`8ca71e87de4ce5e9f6ec916202a623e9`<br>`f751d1a097764e2337b1ac9ba1e27699`<br>`dde376d47187b931820d5b2957cded14` |
| gc-eu | 03-02-21 20:12:23 | GameCube Europe/PAL | `2c27b4e000e85fd78dbca551f1b1c965` |
| gc-eu-mq | 03-02-21 20:37:19 | GameCube Europe/PAL Master Quest | `1618403427e4344a57833043db5ce3c3` |
| gc-jp-ce | 03-10-08 21:53:00 | GameCube Japan (Collector's Edition Disc) | `0c13e0449a28ea5b925cdb8af8d29768` |
* oot-gc-eu-mq-dbg.z64 `md5: 75e344f41c26ec2ec5ad92caa9e25629`
The default version is `gc-eu-mq-dbg`, i.e. the GameCube Europe/PAL Master Quest Debug ROM.
**Note: This repository does not include any of the assets necessary to build the ROM. A prior copy of the game is required to extract the needed assets.**
@ -151,6 +163,11 @@ This means that the built ROM isn't the same as the base one, so something went
Both of these have the disadvantage that the ordering of the terminal output is scrambled, so for debugging it is best to stick to one thread (i.e. not pass `-j` or `-jN`).
## Changing build options
The project Makefile is fairly configurable and can be used to build other versions of the game or prepare the repo for modding.
See the options outlined at the top of the Makefile for more information.
## Contributing
All contributions are welcome. This is a group effort, and even small contributions can make a difference.