mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-07 14:50:15 +00:00
ovl_En_In OK (#545)
* Initial progress * Further progress * One nonmatching left * Fix merge * OK * Cleanup * Remove unused asm * Use generated reloc * nightFlag changes and requiredObject -> objectIdx * Some suggestions Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Revert nightflag changes, early return after Actor_Kill, objectIdx -> ingoObjBankIndex * Fix accidental nightFlag change in z_sram Co-authored-by: Thar0 <maximilianc64@gmail.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
This commit is contained in:
parent
8cd367c43b
commit
510b3c4bd5
52 changed files with 959 additions and 3075 deletions
|
@ -160,7 +160,7 @@ void EnNiw_Init(Actor* thisx, GlobalContext* globalCtx) {
|
|||
|
||||
switch (this->actor.params) {
|
||||
case 2:
|
||||
if (!gSaveContext.nightFlag) {
|
||||
if (gSaveContext.nightFlag == 0) {
|
||||
Actor_Kill(&this->actor);
|
||||
}
|
||||
break;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue