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Partially format header files
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417 changed files with 832 additions and 1445 deletions
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@ -1,16 +1,14 @@
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#ifndef _Z64ITEM_H_
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#define _Z64ITEM_H_
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typedef enum
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{
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typedef enum {
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/* 0x00 */ EQUIP_SWORD,
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/* 0x01 */ EQUIP_SHIELD,
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/* 0x02 */ EQUIP_TUNIC,
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/* 0x03 */ EQUIP_BOOTS
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} EquipmentType;
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typedef enum
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{
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typedef enum {
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/* 0x00 */ UPG_QUIVER,
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/* 0x01 */ UPG_BOMB_BAG,
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/* 0x02 */ UPG_STRENGTH,
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@ -21,8 +19,7 @@ typedef enum
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/* 0x07 */ UPG_NUTS
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} UpgradeType;
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typedef enum
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{
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typedef enum {
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/* 0x00 */ SLOT_STICK,
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/* 0x01 */ SLOT_NUT,
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/* 0x02 */ SLOT_BOMB,
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@ -50,8 +47,7 @@ typedef enum
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/* 0xFF */ SLOT_NONE = 0xFF
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} InventorySlot;
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typedef enum
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{
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typedef enum {
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/* 0x00 */ ITEM_STICK,
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/* 0x01 */ ITEM_NUT,
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/* 0x02 */ ITEM_BOMB,
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@ -212,8 +208,7 @@ typedef enum
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} ItemID;
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// Get Item result may vary depending on context (chest/shop/scrub/drop)
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typedef enum
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{
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typedef enum {
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/* 0x00 */ GI_INVALID, // Link picks up chest and it sends him flying upwards
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/* 0x01 */ GI_BOMBS_5,
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/* 0x02 */ GI_NUTS_5,
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@ -258,8 +253,8 @@ typedef enum
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/* 0x29 */ GI_SHIELD_DEKU, // or blue rupee if you have the shield
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/* 0x2A */ GI_SHIELD_HYLIAN, // or blue rupee if you have the shield
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/* 0x2B */ GI_SHIELD_MIRROR,
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/* 0x2C */ GI_TUNIC_GORON, // or blue rupee if you have the tunic
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/* 0x2D */ GI_TUNIC_ZORA, // or blue rupee if you have the tunic
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/* 0x2C */ GI_TUNIC_GORON, // or blue rupee if you have the tunic
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/* 0x2D */ GI_TUNIC_ZORA, // or blue rupee if you have the tunic
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/* 0x2E */ GI_BOOTS_IRON,
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/* 0x2F */ GI_BOOTS_HOVER,
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/* 0x30 */ GI_QUIVER_40,
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