mirror of
https://github.com/zeldaret/oot.git
synced 2025-04-08 15:46:42 +00:00
Remove functions.h (#2501)
* split most of functions.h * osdriverominit * forgot include * fix * remove functions.h * temporary fix for fix_bss * fix bss * revert fix_bss.py change
This commit is contained in:
parent
1beeff9658
commit
5133db15a3
50 changed files with 326 additions and 194 deletions
8
include/flag_set.h
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8
include/flag_set.h
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@ -0,0 +1,8 @@
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#ifndef FLAG_SET_H
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#define FLAG_SET_H
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struct PlayState;
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void FlagSet_Update(struct PlayState* play);
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#endif
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@ -1,84 +0,0 @@
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#ifndef FUNCTIONS_H
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#define FUNCTIONS_H
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#include "z64.h"
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#include "macros.h"
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void Idle_ThreadEntry(void* arg);
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#if !PLATFORM_IQUE
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void Yaz0_Decompress(uintptr_t romStart, u8* dst, size_t size);
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#else
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void gzip_decompress(uintptr_t romStart, u8* dst, size_t size);
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#endif
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#if DEBUG_FEATURES
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void isPrintfInit(void);
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#endif
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void rmonPrintf(const char* fmt, ...);
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#if DEBUG_FEATURES
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void* is_proutSyncPrintf(void* arg, const char* str, size_t count);
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NORETURN void func_80002384(const char* exp, const char* file, int line);
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#endif
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OSPiHandle* osDriveRomInit(void);
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void Mio0_Decompress(u8* src, u8* dst);
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void FlagSet_Update(PlayState* play);
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void* MemCpy(void* dest, const void* src, s32 len);
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void TransitionTile_Destroy(TransitionTile* this);
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TransitionTile* TransitionTile_Init(TransitionTile* this, s32 cols, s32 rows);
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void TransitionTile_Draw(TransitionTile* this, Gfx** gfxP);
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void TransitionTile_Update(TransitionTile* this);
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void TransitionTriforce_Start(void* thisx);
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void* TransitionTriforce_Init(void* thisx);
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void TransitionTriforce_Destroy(void* thisx);
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void TransitionTriforce_Update(void* thisx, s32 updateRate);
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void TransitionTriforce_SetColor(void* thisx, u32 color);
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void TransitionTriforce_SetType(void* thisx, s32 type);
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void TransitionTriforce_Draw(void* thisx, Gfx** gfxP);
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s32 TransitionTriforce_IsDone(void* thisx);
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void TransitionWipe_Start(void* thisx);
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void* TransitionWipe_Init(void* thisx);
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void TransitionWipe_Destroy(void* thisx);
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void TransitionWipe_Update(void* thisx, s32 updateRate);
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void TransitionWipe_Draw(void* thisx, Gfx** gfxP);
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s32 TransitionWipe_IsDone(void* thisx);
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void TransitionWipe_SetType(void* thisx, s32 type);
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void TransitionWipe_SetColor(void* thisx, u32 color);
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void TransitionCircle_Start(void* thisx);
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void* TransitionCircle_Init(void* thisx);
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void TransitionCircle_Destroy(void* thisx);
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void TransitionCircle_Update(void* thisx, s32 updateRate);
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void TransitionCircle_Draw(void* thisx, Gfx** gfxP);
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s32 TransitionCircle_IsDone(void* thisx);
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void TransitionCircle_SetType(void* thisx, s32 type);
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void TransitionCircle_SetColor(void* thisx, u32 color);
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void TransitionCircle_SetUnkColor(void* thisx, u32 color);
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void TransitionFade_Start(void* thisx);
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void* TransitionFade_Init(void* thisx);
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void TransitionFade_Destroy(void* thisx);
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void TransitionFade_Update(void* thisx, s32 updateRate);
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void TransitionFade_Draw(void* thisx, Gfx** gfxP);
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s32 TransitionFade_IsDone(void* thisx);
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void TransitionFade_SetColor(void* thisx, u32 color);
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void TransitionFade_SetType(void* thisx, s32 type);
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void SysCfb_Init(s32 n64dd);
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void* SysCfb_GetFbPtr(s32 idx);
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void* SysCfb_GetFbEnd(void);
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void RcpUtils_PrintRegisterStatus(void);
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void RcpUtils_Reset(void);
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void Runtime_Init(void* start, u32 size);
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#endif
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@ -1,7 +1,6 @@
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#ifndef GLOBAL_H
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#define GLOBAL_H
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#include "functions.h"
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#include "variables.h"
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#include "macros.h"
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#include "versions.h"
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6
include/idle.h
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6
include/idle.h
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#ifndef IDLE_H
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#define IDLE_H
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void Idle_ThreadEntry(void* arg);
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#endif
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10
include/inflate.h
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include/inflate.h
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#ifndef INFLATE_H
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#define INFLATE_H
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#include "libc/stddef.h"
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#include "libc/stdint.h"
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#include "ultra64.h"
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void gzip_decompress(uintptr_t romStart, u8* dst, size_t size);
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#endif
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18
include/is_debug.h
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18
include/is_debug.h
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#ifndef IS_DEBUG_H
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#define IS_DEBUG_H
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#include "libc/stddef.h"
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#include "attributes.h"
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#if DEBUG_FEATURES
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void isPrintfInit(void);
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#endif
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void rmonPrintf(const char* fmt, ...);
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#if DEBUG_FEATURES
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void* is_proutSyncPrintf(void* arg, const char* str, size_t count);
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NORETURN void func_80002384(const char* exp, const char* file, int line);
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#endif
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#endif
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6
include/libu64/rcp_utils.h
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6
include/libu64/rcp_utils.h
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#ifndef LIBU64_RCP_UTILS_H
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#define LIBU64_RCP_UTILS_H
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void RcpUtils_Reset(void);
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#endif
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8
include/libu64/runtime.h
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8
include/libu64/runtime.h
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#ifndef LIBU64_RUNTIME_H
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#define LIBU64_RUNTIME_H
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#include "ultra64.h"
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void Runtime_Init(void* start, u32 size);
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#endif
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9
include/memory_utils.h
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include/memory_utils.h
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#ifndef MEMORY_UTILS_H
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#define MEMORY_UTILS_H
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#include "ultra64.h"
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void* MemCpy(void* dest, const void* src, s32 len);
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void* MemSet(void* dest, s32 val, s32 len);
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#endif
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8
include/mio0.h
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8
include/mio0.h
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#ifndef MIO0_H
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#define MIO0_H
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#include "ultra64.h"
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void Mio0_Decompress(u8* src, u8* dst);
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#endif
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10
include/sys_cfb.h
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10
include/sys_cfb.h
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#ifndef SYS_CFB_H
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#define SYS_CFB_H
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#include "ultra64.h"
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void SysCfb_Init(s32 n64dd);
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void* SysCfb_GetFbPtr(s32 idx);
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void* SysCfb_GetFbEnd(void);
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#endif
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55
include/transition_circle.h
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include/transition_circle.h
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#ifndef TRANSITION_CIRCLE_H
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#define TRANSITION_CIRCLE_H
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#include "ultra64.h"
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#include "color.h"
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typedef enum TransitionCircleAppearance {
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/* 0 */ TCA_NORMAL,
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/* 1 */ TCA_WAVE,
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/* 2 */ TCA_RIPPLE,
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/* 3 */ TCA_STARBURST
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} TransitionCircleAppearance;
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typedef enum TransitionCircleColor {
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/* 0 */ TCC_BLACK,
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/* 1 */ TCC_WHITE,
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/* 2 */ TCC_GRAY,
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/* 3 */ TCC_SPECIAL // color varies depending on appearance. unused and appears broken
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} TransitionCircleColor;
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typedef enum TransitionCircleSpeed {
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/* 0 */ TCS_FAST,
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/* 1 */ TCS_SLOW
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} TransitionCircleSpeed;
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typedef struct TransitionCircle {
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/* 0x000 */ Color_RGBA8_u32 color;
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/* 0x004 */ Color_RGBA8_u32 unkColor;
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/* 0x008 */ s32 texX;
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/* 0x00C */ s32 texY;
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/* 0x010 */ s32 speed;
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/* 0x014 */ u8 direction;
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/* 0x015 */ u8 colorType;
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/* 0x016 */ u8 speedType;
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/* 0x017 */ u8 appearanceType;
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/* 0x018 */ u8 isDone;
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/* 0x019 */ u8 frame;
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/* 0x01A */ u16 normal;
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/* 0x020 */ Mtx projection;
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/* 0x060 */ Mtx lookAt;
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/* 0x0A0 */ void* texture;
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/* 0x0A8 */ Mtx modelView[2][3];
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} TransitionCircle; // size = 0x228
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void TransitionCircle_Start(void* thisx);
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void* TransitionCircle_Init(void* thisx);
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void TransitionCircle_Destroy(void* thisx);
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void TransitionCircle_Update(void* thisx, s32 updateRate);
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void TransitionCircle_Draw(void* thisx, Gfx** gfxP);
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s32 TransitionCircle_IsDone(void* thisx);
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void TransitionCircle_SetType(void* thisx, s32 type);
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void TransitionCircle_SetColor(void* thisx, u32 color);
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void TransitionCircle_SetUnkColor(void* thisx, u32 color);
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#endif
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24
include/transition_fade.h
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include/transition_fade.h
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#ifndef TRANSITION_FADE_H
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#define TRANSITION_FADE_H
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#include "ultra64.h"
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#include "color.h"
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typedef struct TransitionFade {
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/* 0x000 */ u8 type;
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/* 0x001 */ u8 isDone;
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/* 0x002 */ u8 direction;
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/* 0x004 */ Color_RGBA8_u32 color;
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/* 0x008 */ u16 timer;
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} TransitionFade; // size = 0xC
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void TransitionFade_Start(void* thisx);
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void* TransitionFade_Init(void* thisx);
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void TransitionFade_Destroy(void* thisx);
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void TransitionFade_Update(void* thisx, s32 updateRate);
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void TransitionFade_Draw(void* thisx, Gfx** gfxP);
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s32 TransitionFade_IsDone(void* thisx);
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void TransitionFade_SetColor(void* thisx, u32 color);
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void TransitionFade_SetType(void* thisx, s32 type);
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#endif
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30
include/transition_tile.h
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30
include/transition_tile.h
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#ifndef TRANSITION_TILE_H
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#define TRANSITION_TILE_H
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#include "ultra64.h"
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typedef struct TransitionTileVtxData {
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/* 0x0 */ f32 x;
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/* 0x4 */ f32 y;
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} TransitionTileVtxData; // size = 0x8
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typedef struct TransitionTile {
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/* 0x00 */ s32 cols;
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/* 0x04 */ s32 rows;
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/* 0x08 */ s32 frame;
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/* 0x0C */ TransitionTileVtxData* vtxData;
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/* 0x10 */ Vtx* vtxFrame1;
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/* 0x14 */ Vtx* vtxFrame2;
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/* 0x18 */ Mtx projection;
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/* 0x58 */ Mtx modelView;
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/* 0x98 */ Mtx unk_98;
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/* 0xD8 */ Gfx* gfx; // "gfxtbl"
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/* 0xDC */ u16* zBuffer;
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} TransitionTile; // size = 0xE0
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TransitionTile* TransitionTile_Init(TransitionTile* this, s32 cols, s32 rows);
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void TransitionTile_Destroy(TransitionTile* this);
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void TransitionTile_Update(TransitionTile* this);
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void TransitionTile_Draw(TransitionTile* this, Gfx** gfxP);
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#endif
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27
include/transition_triforce.h
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27
include/transition_triforce.h
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#ifndef TRANSITION_TRIFORCE_H
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#define TRANSITION_TRIFORCE_H
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#include "ultra64.h"
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#include "color.h"
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typedef struct TransitionTriforce {
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/* 0x000 */ Color_RGBA8_u32 color;
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/* 0x004 */ f32 transPos;
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/* 0x008 */ f32 step;
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/* 0x00C */ s32 state;
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/* 0x010 */ s32 type;
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/* 0x018 */ Mtx projection;
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/* 0x058 */ s32 frame;
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/* 0x060 */ Mtx modelView[2][3];
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} TransitionTriforce; // size = 0x1E0
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void TransitionTriforce_Start(void* thisx);
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void* TransitionTriforce_Init(void* thisx);
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void TransitionTriforce_Destroy(void* thisx);
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void TransitionTriforce_Update(void* thisx, s32 updateRate);
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void TransitionTriforce_SetColor(void* thisx, u32 color);
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void TransitionTriforce_SetType(void* thisx, s32 type);
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void TransitionTriforce_Draw(void* thisx, Gfx** gfxP);
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s32 TransitionTriforce_IsDone(void* thisx);
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#endif
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30
include/transition_wipe.h
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30
include/transition_wipe.h
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#ifndef TRANSITION_WIPE_H
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#define TRANSITION_WIPE_H
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#include "ultra64.h"
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#include "color.h"
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typedef struct TransitionWipe {
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/* 0x000 */ Color_RGBA8_u32 color;
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/* 0x004 */ Color_RGBA8_u32 unkColor;
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/* 0x008 */ u8 direction;
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/* 0x009 */ u8 frame;
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/* 0x00A */ u8 isDone;
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/* 0x00C */ u16 texX;
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/* 0x00E */ u16 texY;
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/* 0x010 */ u16 normal;
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/* 0x018 */ Mtx projection;
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/* 0x058 */ Mtx lookAt;
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/* 0x098 */ Mtx modelView[2][3];
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} TransitionWipe; // size = 0x218
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void TransitionWipe_Start(void* thisx);
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void* TransitionWipe_Init(void* thisx);
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void TransitionWipe_Destroy(void* thisx);
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void TransitionWipe_Update(void* thisx, s32 updateRate);
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void TransitionWipe_Draw(void* thisx, Gfx** gfxP);
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s32 TransitionWipe_IsDone(void* thisx);
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void TransitionWipe_SetType(void* thisx, s32 type);
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void TransitionWipe_SetColor(void* thisx, u32 color);
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#endif
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@ -105,6 +105,7 @@ OSMesgQueue* osPiGetCmdQueue(void);
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s32 osEPiReadIo(OSPiHandle* handle, u32 devAddr, u32* data);
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void osViSetSpecialFeatures(u32 func);
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OSPiHandle* osCartRomInit(void);
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OSPiHandle* osDriveRomInit(void);
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void __osSetFpcCsr(u32);
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u32 __osGetFpcCsr(void);
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s32 osEPiWriteIo(OSPiHandle* handle, u32 devAddr, u32 data);
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10
include/yaz0.h
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10
include/yaz0.h
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#ifndef YAZ0_H
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#define YAZ0_H
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#include "libc/stddef.h"
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#include "libc/stdint.h"
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#include "ultra64.h"
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void Yaz0_Decompress(uintptr_t romStart, u8* dst, size_t size);
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#endif
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#include "ultra64.h"
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#include "prerender.h"
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#include "transition_tile.h"
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#include "z64actor.h"
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#include "z64bgcheck.h"
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#include "z64camera.h"
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#include "ultra64/ultratypes.h"
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#include "ultra64/gbi.h" // for Gfx
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#include "transition_circle.h"
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#include "transition_fade.h"
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#include "transition_triforce.h"
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#include "transition_wipe.h"
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#include "z64transition_instances.h"
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#define TRANS_TRIGGER_OFF 0 // transition is not active
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#ifndef Z64TRANSITION_INSTANCES_H
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#define Z64TRANSITION_INSTANCES_H
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#include "ultra64.h"
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#include "color.h"
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typedef struct TransitionTileVtxData {
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/* 0x0 */ f32 x;
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/* 0x4 */ f32 y;
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} TransitionTileVtxData; // size = 0x8
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typedef struct TransitionTile {
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/* 0x00 */ s32 cols;
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/* 0x04 */ s32 rows;
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/* 0x08 */ s32 frame;
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/* 0x0C */ TransitionTileVtxData* vtxData;
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/* 0x10 */ Vtx* vtxFrame1;
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/* 0x14 */ Vtx* vtxFrame2;
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/* 0x18 */ Mtx projection;
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/* 0x58 */ Mtx modelView;
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/* 0x98 */ Mtx unk_98;
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/* 0xD8 */ Gfx* gfx; // "gfxtbl"
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/* 0xDC */ u16* zBuffer;
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} TransitionTile; // size = 0xE0
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typedef enum TransitionInstanceType {
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/* 1 */ TRANS_INSTANCE_TYPE_FILL_OUT = 1,
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/* 2 */ TRANS_INSTANCE_TYPE_FILL_IN
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/* 2 */ TRANS_INSTANCE_TYPE_FILL_IN,
|
||||
/* 3 */ TRANS_INSTANCE_TYPE_FADE_FLASH
|
||||
} TransitionInstanceType;
|
||||
|
||||
typedef struct TransitionWipe {
|
||||
/* 0x000 */ Color_RGBA8_u32 color;
|
||||
/* 0x004 */ Color_RGBA8_u32 unkColor;
|
||||
/* 0x008 */ u8 direction;
|
||||
/* 0x009 */ u8 frame;
|
||||
/* 0x00A */ u8 isDone;
|
||||
/* 0x00C */ u16 texX;
|
||||
/* 0x00E */ u16 texY;
|
||||
/* 0x010 */ u16 normal;
|
||||
/* 0x018 */ Mtx projection;
|
||||
/* 0x058 */ Mtx lookAt;
|
||||
/* 0x098 */ Mtx modelView[2][3];
|
||||
} TransitionWipe; // size = 0x218
|
||||
|
||||
#define TRANS_INSTANCE_TYPE_FADE_FLASH 3
|
||||
|
||||
typedef struct TransitionFade {
|
||||
/* 0x000 */ u8 type;
|
||||
/* 0x001 */ u8 isDone;
|
||||
/* 0x002 */ u8 direction;
|
||||
/* 0x004 */ Color_RGBA8_u32 color;
|
||||
/* 0x008 */ u16 timer;
|
||||
} TransitionFade; // size = 0xC
|
||||
|
||||
typedef enum TransitionCircleAppearance {
|
||||
/* 0 */ TCA_NORMAL,
|
||||
/* 1 */ TCA_WAVE,
|
||||
/* 2 */ TCA_RIPPLE,
|
||||
/* 3 */ TCA_STARBURST
|
||||
} TransitionCircleAppearance;
|
||||
|
||||
typedef enum TransitionCircleColor {
|
||||
/* 0 */ TCC_BLACK,
|
||||
/* 1 */ TCC_WHITE,
|
||||
/* 2 */ TCC_GRAY,
|
||||
/* 3 */ TCC_SPECIAL // color varies depending on appearance. unused and appears broken
|
||||
} TransitionCircleColor;
|
||||
|
||||
typedef enum TransitionCircleSpeed {
|
||||
/* 0 */ TCS_FAST,
|
||||
/* 1 */ TCS_SLOW
|
||||
} TransitionCircleSpeed;
|
||||
|
||||
typedef struct TransitionCircle {
|
||||
/* 0x000 */ Color_RGBA8_u32 color;
|
||||
/* 0x004 */ Color_RGBA8_u32 unkColor;
|
||||
/* 0x008 */ s32 texX;
|
||||
/* 0x00C */ s32 texY;
|
||||
/* 0x010 */ s32 speed;
|
||||
/* 0x014 */ u8 direction;
|
||||
/* 0x015 */ u8 colorType;
|
||||
/* 0x016 */ u8 speedType;
|
||||
/* 0x017 */ u8 appearanceType;
|
||||
/* 0x018 */ u8 isDone;
|
||||
/* 0x019 */ u8 frame;
|
||||
/* 0x01A */ u16 normal;
|
||||
/* 0x020 */ Mtx projection;
|
||||
/* 0x060 */ Mtx lookAt;
|
||||
/* 0x0A0 */ void* texture;
|
||||
/* 0x0A8 */ Mtx modelView[2][3];
|
||||
} TransitionCircle; // size = 0x228
|
||||
|
||||
typedef struct TransitionTriforce {
|
||||
/* 0x000 */ Color_RGBA8_u32 color;
|
||||
/* 0x004 */ f32 transPos;
|
||||
/* 0x008 */ f32 step;
|
||||
/* 0x00C */ s32 state;
|
||||
/* 0x010 */ s32 type;
|
||||
/* 0x018 */ Mtx projection;
|
||||
/* 0x058 */ s32 frame;
|
||||
/* 0x060 */ Mtx modelView[2][3];
|
||||
} TransitionTriforce; // size = 0x1E0
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
#include "boot.h"
|
||||
#include "idle.h"
|
||||
#include "is_debug.h"
|
||||
#include "stack.h"
|
||||
#include "stackcheck.h"
|
||||
#if PLATFORM_N64
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#include "buffers.h"
|
||||
#include "idle.h"
|
||||
#include "main.h"
|
||||
#include "segment_symbols.h"
|
||||
#include "stack.h"
|
||||
|
|
|
@ -95,6 +95,8 @@
|
|||
the two sets of lengths.
|
||||
*/
|
||||
|
||||
#include "inflate.h"
|
||||
|
||||
#include "ultra64/ultratypes.h"
|
||||
#include "libc/stddef.h"
|
||||
#include "libc/stdint.h"
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include "is_debug.h"
|
||||
|
||||
#include "global.h"
|
||||
#include "attributes.h"
|
||||
|
||||
typedef struct ISVDbg {
|
||||
/* 0x00 */ u32 magic; // "IS64"
|
||||
|
|
|
@ -23,6 +23,9 @@
|
|||
#include "libu64/debug.h"
|
||||
#include "attributes.h"
|
||||
#include "fault.h"
|
||||
#if PLATFORM_IQUE
|
||||
#include "inflate.h"
|
||||
#endif
|
||||
#include "line_numbers.h"
|
||||
#if PLATFORM_N64
|
||||
#include "n64dd.h"
|
||||
|
@ -31,12 +34,15 @@
|
|||
#include "stack.h"
|
||||
#include "stackcheck.h"
|
||||
#include "terminal.h"
|
||||
#if !PLATFORM_IQUE
|
||||
#include "yaz0.h"
|
||||
#endif
|
||||
#include "z64thread.h"
|
||||
|
||||
#include "global.h"
|
||||
|
||||
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.2:20" \
|
||||
"pal-1.0:18 pal-1.1:18"
|
||||
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.2:14" \
|
||||
"pal-1.0:12 pal-1.1:12"
|
||||
|
||||
StackEntry sDmaMgrStackInfo;
|
||||
OSMesgQueue sDmaMgrMsgQueue;
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
#include "global.h"
|
||||
#include "fault.h"
|
||||
#include "terminal.h"
|
||||
#pragma increment_block_number "gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
|
||||
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
|
||||
|
||||
typedef struct FaultDrawer {
|
||||
/* 0x00 */ u16* fb;
|
||||
|
@ -101,7 +101,7 @@ FaultDrawer sFaultDrawerDefault = {
|
|||
NULL,
|
||||
};
|
||||
|
||||
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
|
||||
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0"
|
||||
|
||||
FaultDrawer sFaultDrawer;
|
||||
char D_8016B6C0[0x20];
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#include "flag_set.h"
|
||||
|
||||
#include "libu64/gfxprint.h"
|
||||
#include "libu64/pad.h"
|
||||
#include "gfx.h"
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
#include "regs.h"
|
||||
#include "setup_state.h"
|
||||
#include "speed_meter.h"
|
||||
#include "sys_cfb.h"
|
||||
#include "sys_debug_controller.h"
|
||||
#include "sys_ucode.h"
|
||||
#include "terminal.h"
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#include "sys_cfb.h"
|
||||
#include "ultra64.h"
|
||||
#include "versions.h"
|
||||
|
||||
|
@ -13,6 +14,8 @@ extern struct PadMgr gPadMgr;
|
|||
extern struct IrqMgr gIrqMgr;
|
||||
|
||||
#include "libc64/malloc.h"
|
||||
#include "libu64/rcp_utils.h"
|
||||
#include "libu64/runtime.h"
|
||||
#include "audiomgr.h"
|
||||
#include "debug_arena.h"
|
||||
#include "fault.h"
|
||||
|
@ -35,7 +38,7 @@ extern struct IrqMgr gIrqMgr;
|
|||
#include "global.h"
|
||||
|
||||
#pragma increment_block_number "gc-eu:32 gc-eu-mq:32 gc-jp:32 gc-jp-ce:32 gc-jp-mq:32 gc-us:32 gc-us-mq:32 ique-cn:32" \
|
||||
"ntsc-1.0:6 ntsc-1.1:6 ntsc-1.2:6 pal-1.0:4 pal-1.1:4"
|
||||
"ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:254 pal-1.1:254"
|
||||
|
||||
extern u8 _buffersSegmentEnd[];
|
||||
|
||||
|
|
|
@ -40,6 +40,7 @@
|
|||
* @see irqmgr.c
|
||||
*/
|
||||
#include "libu64/debug.h"
|
||||
#include "libu64/rcp_utils.h"
|
||||
#include "fault.h"
|
||||
#include "irqmgr.h"
|
||||
#include "main.h"
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#include "ultra64.h"
|
||||
#include "sys_cfb.h"
|
||||
|
||||
#include "libu64/debug.h"
|
||||
#include "attributes.h"
|
||||
#include "line_numbers.h"
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
#include "z64player.h"
|
||||
#include "z64skin_matrix.h"
|
||||
|
||||
#pragma increment_block_number "ntsc-1.0:208 ntsc-1.1:208 ntsc-1.2:208"
|
||||
#pragma increment_block_number "ntsc-1.0:200 ntsc-1.1:200 ntsc-1.2:200"
|
||||
|
||||
u16 DynaSSNodeList_GetNextNodeIdx(DynaSSNodeList* nodeList);
|
||||
void BgCheck_GetStaticLookupIndicesFromPos(CollisionContext* colCtx, Vec3f* pos, Vec3i* sector);
|
||||
|
|
|
@ -3658,7 +3658,7 @@ s32 Camera_KeepOn3(Camera* camera) {
|
|||
}
|
||||
|
||||
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
|
||||
"ique-cn:128 ntsc-1.0:102 ntsc-1.1:102 ntsc-1.2:102 pal-1.0:100 pal-1.1:100"
|
||||
"ique-cn:128 ntsc-1.0:98 ntsc-1.1:98 ntsc-1.2:98 pal-1.0:96 pal-1.1:96"
|
||||
|
||||
s32 Camera_KeepOn4(Camera* camera) {
|
||||
static Vec3f D_8015BD50;
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
#include "overlays/effects/ovl_Effect_Ss_HitMark/z_eff_ss_hitmark.h"
|
||||
#include "z_lib.h"
|
||||
|
||||
#pragma increment_block_number "ique-cn:0 ntsc-1.0:248 ntsc-1.1:248 ntsc-1.2:248 pal-1.0:248 pal-1.1:248"
|
||||
#pragma increment_block_number "ique-cn:0 ntsc-1.0:240 ntsc-1.1:240 ntsc-1.2:240 pal-1.0:240 pal-1.1:240"
|
||||
|
||||
typedef s32 (*ColChkResetFunc)(PlayState*, Collider*);
|
||||
typedef void (*ColChkApplyFunc)(PlayState*, CollisionCheckContext*, Collider*);
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include "gfx.h"
|
||||
#include "gfxalloc.h"
|
||||
#include "letterbox.h"
|
||||
#include "memory_utils.h"
|
||||
#if PLATFORM_N64
|
||||
#include "n64dd.h"
|
||||
#endif
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
#include "assets/objects/gameplay_keep/gameplay_keep.h"
|
||||
|
||||
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-eu-mq-dbg:0 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128" \
|
||||
"gc-us-mq:128 ntsc-1.0:128 ntsc-1.2:128"
|
||||
"gc-us-mq:128 ique-cn:128 ntsc-1.0:128 ntsc-1.2:128"
|
||||
|
||||
#define FLAGS 0
|
||||
|
||||
|
|
|
@ -9,6 +9,8 @@
|
|||
* @note The only coded effect has a visual effect to blend the tiles to a single point, which looks like the screen
|
||||
* gets sucked into.
|
||||
*/
|
||||
#include "transition_tile.h"
|
||||
|
||||
#include "libc64/malloc.h"
|
||||
#include "libc64/sleep.h"
|
||||
#include "libu64/debug.h"
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#include "transition_circle.h"
|
||||
|
||||
#include "gfx.h"
|
||||
|
||||
#include "global.h"
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#include "ultra64.h"
|
||||
#include "transition_fade.h"
|
||||
|
||||
#include "main.h"
|
||||
#include "regs.h"
|
||||
#include "terminal.h"
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#include "transition_triforce.h"
|
||||
|
||||
#include "global.h"
|
||||
|
||||
#include "assets/code/fbdemo_triforce/z_fbdemo_triforce.c"
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#include "transition_wipe.h"
|
||||
|
||||
#include "gfx.h"
|
||||
#include "z64save.h"
|
||||
#include "z64transition_instances.h"
|
||||
|
|
|
@ -236,7 +236,7 @@ s16 sSunDepthTestX;
|
|||
s16 sSunDepthTestY;
|
||||
|
||||
#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:160 gc-jp-ce:160 gc-jp-mq:160 gc-us:160 gc-us-mq:160" \
|
||||
"ique-cn:160 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192"
|
||||
"ique-cn:160 ntsc-1.0:160 ntsc-1.1:160 ntsc-1.2:160 pal-1.0:192 pal-1.1:192"
|
||||
|
||||
LightNode* sNGameOverLightNode;
|
||||
LightInfo sNGameOverLightInfo;
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "gfxalloc.h"
|
||||
#include "memory_utils.h"
|
||||
#include "message_data_static.h"
|
||||
#if PLATFORM_N64
|
||||
#include "n64dd.h"
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include "attributes.h"
|
||||
#include "controller.h"
|
||||
#include "flag_set.h"
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "main.h"
|
||||
|
|
|
@ -24,6 +24,11 @@
|
|||
#include "sys_matrix.h"
|
||||
#include "terminal.h"
|
||||
#include "title_setup_state.h"
|
||||
#include "transition_circle.h"
|
||||
#include "transition_fade.h"
|
||||
#include "transition_tile.h"
|
||||
#include "transition_triforce.h"
|
||||
#include "transition_wipe.h"
|
||||
#include "versions.h"
|
||||
#include "z_actor_dlftbls.h"
|
||||
#include "zelda_arena.h"
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include "file_select_state.h"
|
||||
#include "controller.h"
|
||||
#include "memory_utils.h"
|
||||
#include "terminal.h"
|
||||
#include "versions.h"
|
||||
#include "z64game.h"
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#include "libu64/rcp_utils.h"
|
||||
|
||||
#include "global.h"
|
||||
|
||||
#if PLATFORM_N64 || DEBUG_FEATURES
|
||||
|
@ -55,9 +57,12 @@ void RcpUtils_PrintRegisterStatus(void) {
|
|||
|
||||
void RcpUtils_Reset(void) {
|
||||
RcpUtils_PrintRegisterStatus();
|
||||
|
||||
// Flush the RDP pipeline and freeze clock counter
|
||||
osDpSetStatus(DPC_SET_FREEZE | DPC_SET_FLUSH);
|
||||
|
||||
// Halt the RSP, disable interrupt on break and set "task done" signal
|
||||
__osSpSetStatus(SP_SET_HALT | SP_SET_TASKDONE | SP_CLR_INTR_BREAK);
|
||||
|
||||
RcpUtils_PrintRegisterStatus();
|
||||
}
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#include "libu64/runtime.h"
|
||||
|
||||
#include "libc64/malloc.h"
|
||||
#include "libc64/os_malloc.h"
|
||||
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "macros.h"
|
||||
#include "main.h"
|
||||
#include "map_select_state.h"
|
||||
#include "memory_utils.h"
|
||||
#if PLATFORM_N64
|
||||
#include "n64dd.h"
|
||||
#endif
|
||||
|
|
Loading…
Add table
Reference in a new issue