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Outname -> OutName for OBJECT_LINK_CHILD (#827)

* Outname -> OutName

* ANother child fix

* TLUT -> tlut
This commit is contained in:
louist103 2021-05-26 22:16:01 -04:00 committed by GitHub
parent 45012658d3
commit 515163e6cd
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GPG key ID: 4AEE18F83AFDEB23

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@ -134,7 +134,7 @@
<Texture Name="gLinkChildDekuShieldFrontTex" OutName="link_child_deku_shield_front" Format="rgb5a1" Height="32" Width="64" Offset="0x7E88"/> <Texture Name="gLinkChildDekuShieldFrontTex" OutName="link_child_deku_shield_front" Format="rgb5a1" Height="32" Width="64" Offset="0x7E88"/>
<Texture Name="gLinkChildHylianShieldBackTex" OutName="link_child_hylian_shield_back" Format="rgb5a1" Height="32" Width="16" Offset="0x8E88"/> <Texture Name="gLinkChildHylianShieldBackTex" OutName="link_child_hylian_shield_back" Format="rgb5a1" Height="32" Width="16" Offset="0x8E88"/>
<Texture Name="gLinkChildSlingshotTex" OutName="link_child_slingshot" Format="rgb5a1" Width="16" Height="32" Offset="0x9288"/> <Texture Name="gLinkChildSlingshotTex" OutName="link_child_slingshot" Format="rgb5a1" Width="16" Height="32" Offset="0x9288"/>
<Texture Name="gLinkChildSlingshotSeedTex" Outname="link_child_slingshot_seed" Format="rgb5a1" Width="32" Height="32" Offset="0x9688"/> <Texture Name="gLinkChildSlingshotSeedTex" OutName="link_child_slingshot_seed" Format="rgb5a1" Width="32" Height="32" Offset="0x9688"/>
<Texture Name="gLinkChildHandTex" OutName="link_child_hand" Format="ci8" Width="16" Height="16" Offset="0xA1F0"/> <Texture Name="gLinkChildHandTex" OutName="link_child_hand" Format="ci8" Width="16" Height="16" Offset="0xA1F0"/>
<Texture Name="gLinkChildKokiriSwordSheathTex" OutName="link_child_kokiri_sword_sheath" Format="ci8" Height="16" Width="16" Offset="0xA2F0"/> <Texture Name="gLinkChildKokiriSwordSheathTex" OutName="link_child_kokiri_sword_sheath" Format="ci8" Height="16" Width="16" Offset="0xA2F0"/>
<Texture Name="gLinkChildSwordJewelTex" OutName="link_child_sword_jewel" Format="ci8" Width="32" Height="16" Offset="0xA3F0"/> <Texture Name="gLinkChildSwordJewelTex" OutName="link_child_sword_jewel" Format="ci8" Width="32" Height="16" Offset="0xA3F0"/>
@ -142,7 +142,7 @@
<Texture Name="gLinkChildMasterSwordGuardTex" OutName="link_child_master_sword_guard" Format="ci8" Height="32" Width="32" Offset="0xA6F0"/> <Texture Name="gLinkChildMasterSwordGuardTex" OutName="link_child_master_sword_guard" Format="ci8" Height="32" Width="32" Offset="0xA6F0"/>
<Texture Name="gLinkChildMasterSwordEmblemTex" OutName="link_child_master_sword_emblem" Format="ci8" Height="16" Width="16" Offset="0xAAF0"/> <Texture Name="gLinkChildMasterSwordEmblemTex" OutName="link_child_master_sword_emblem" Format="ci8" Height="16" Width="16" Offset="0xAAF0"/>
<Texture Name="gLinkChildGoronBracletTex" OutName="link_child_goron_braclet" Format="rgb5a1" Width="8" Height="8" Offset="0x7208"/> <Texture Name="gLinkChildGoronBracletTex" OutName="link_child_goron_braclet" Format="rgb5a1" Width="8" Height="8" Offset="0x7208"/>
<Texture Name="gLinkChildGoronSymbolTex" Outname="link_child_goron_symbol" Format="ia16" Width="16" Height="32" Offset="0x7288"/> <Texture Name="gLinkChildGoronSymbolTex" OutName="link_child_goron_symbol" Format="ia16" Width="16" Height="32" Offset="0x7288"/>
<Texture Name="gLinkChildSkullMaskTeethTex" OutName="link_child_skull_mask_teeth" Format="rgb5a1" Width="8" Height="8" Offset="0x26BA0"/> <Texture Name="gLinkChildSkullMaskTeethTex" OutName="link_child_skull_mask_teeth" Format="rgb5a1" Width="8" Height="8" Offset="0x26BA0"/>
<Texture Name="gLinkChildSkullMaskNoseTex" OutName="link_child_skull_mask_nose" Format="rgb5a1" Width="8" Height="8" Offset="0x27520"/> <Texture Name="gLinkChildSkullMaskNoseTex" OutName="link_child_skull_mask_nose" Format="rgb5a1" Width="8" Height="8" Offset="0x27520"/>
@ -175,11 +175,11 @@
<Texture Name="gLinkChildBunnyHoodEarTex" OutName="link_child_bunny_hood_ear" Format="rgb5a1" Width="16" Height="32" Offset="0x2C028"/> <Texture Name="gLinkChildBunnyHoodEarTex" OutName="link_child_bunny_hood_ear" Format="rgb5a1" Width="16" Height="32" Offset="0x2C028"/>
<!--TLUTettes--> <!--TLUTettes-->
<Texture Name="gLinkChildSkinTLUT" OutName="link_child_skin_TLUT" Format="rgb5a1" Width="16" Height="16" Offset="0x5500"/> <Texture Name="gLinkChildSkinTLUT" OutName="link_child_skin_tlut" Format="rgb5a1" Width="16" Height="16" Offset="0x5500"/>
<Texture Name="gLinkChildHandTLUT" OutName="link_child_hand_TLUT" Format="rgb5a1" Width="17" Height="4" Offset="0x9E88"/> <Texture Name="gLinkChildHandTLUT" OutName="link_child_hand_tlut" Format="rgb5a1" Width="17" Height="4" Offset="0x9E88"/>
<Texture Name="gLinkChildSwordsTLUT" OutName="link_child_swords_TLUT" Format="rgb5a1" Width="20" Height="13" Offset="0x9F10"/> <!--For both the kokiri sword sheath and master sword--> <Texture Name="gLinkChildSwordsTLUT" OutName="link_child_swords_tlut" Format="rgb5a1" Width="16" Height="16" Offset="0x9F10"/> <!--For both the kokiri sword sheath and master sword-->
<Texture Name="gLinkChildSwordTLUT" OutName="link_child_sword_TLUT" Format="rgb5a1" Width="27" Height="4" Offset="0xA118"/> <Texture Name="gLinkChildSwordTLUT" OutName="link_child_sword_tlut" Format="rgb5a1" Width="27" Height="4" Offset="0xA118"/>
<Texture Name="gLinkChildBeltTLUT" OutName="link_child_belt_TLUT" Format="rgb5a1" Width="16" Height="16" Offset="0x5300"/> <Texture Name="gLinkChildBeltTLUT" OutName="link_child_belt_tlut" Format="rgb5a1" Width="16" Height="16" Offset="0x5300"/>
<!--Eyes--> <!--Eyes-->
<Texture Name="gLinkChildEyesOpenTex" OutName="link_child_eyes_open" Format="i8" Width="64" Height="32" Offset="0x0000"/> <Texture Name="gLinkChildEyesOpenTex" OutName="link_child_eyes_open" Format="i8" Width="64" Height="32" Offset="0x0000"/>