mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-14 05:19:36 +00:00
Start Player Item Docs (#1523)
* item docs * format * loop change * some of engineers review * shorten comment (thanks formatter) * ProcessItemButtons * true/false
This commit is contained in:
parent
6c3e8d63cf
commit
5170f2de17
2 changed files with 340 additions and 285 deletions
|
@ -519,7 +519,7 @@ typedef struct {
|
|||
#define PLAYER_STATE1_5 (1 << 5)
|
||||
#define PLAYER_STATE1_6 (1 << 6)
|
||||
#define PLAYER_STATE1_7 (1 << 7)
|
||||
#define PLAYER_STATE1_8 (1 << 8)
|
||||
#define PLAYER_STATE1_START_CHANGING_HELD_ITEM (1 << 8)
|
||||
#define PLAYER_STATE1_9 (1 << 9)
|
||||
#define PLAYER_STATE1_10 (1 << 10)
|
||||
#define PLAYER_STATE1_11 (1 << 11)
|
||||
|
@ -587,7 +587,7 @@ typedef struct {
|
|||
#define PLAYER_STATE3_7 (1 << 7)
|
||||
|
||||
typedef void (*PlayerActionFunc)(struct Player*, struct PlayState*);
|
||||
typedef s32 (*PlayerFunc82C)(struct Player*, struct PlayState*);
|
||||
typedef s32 (*ItemActionFunc)(struct Player*, struct PlayState*);
|
||||
typedef void (*PlayerFuncA74)(struct PlayState*, struct Player*);
|
||||
|
||||
typedef struct Player {
|
||||
|
@ -604,7 +604,7 @@ typedef struct Player {
|
|||
/* 0x0155 */ char unk_155[0x003];
|
||||
/* 0x0158 */ u8 modelGroup;
|
||||
/* 0x0159 */ u8 nextModelGroup;
|
||||
/* 0x015A */ s8 unk_15A;
|
||||
/* 0x015A */ s8 itemChangeType;
|
||||
/* 0x015B */ u8 modelAnimType;
|
||||
/* 0x015C */ u8 leftHandType;
|
||||
/* 0x015D */ u8 rightHandType;
|
||||
|
@ -688,11 +688,11 @@ typedef struct Player {
|
|||
/* 0x06C0 */ s16 unk_6C0;
|
||||
/* 0x06C2 */ s16 unk_6C2;
|
||||
/* 0x06C4 */ f32 unk_6C4;
|
||||
/* 0x06C8 */ SkelAnime skelAnime2;
|
||||
/* 0x070C */ Vec3s jointTable2[PLAYER_LIMB_BUF_COUNT];
|
||||
/* 0x079C */ Vec3s morphTable2[PLAYER_LIMB_BUF_COUNT];
|
||||
/* 0x082C */ PlayerFunc82C func_82C;
|
||||
/* 0x0830 */ f32 unk_830;
|
||||
/* 0x06C8 */ SkelAnime skelAnimeUpper;
|
||||
/* 0x070C */ Vec3s jointTableUpper[PLAYER_LIMB_BUF_COUNT];
|
||||
/* 0x079C */ Vec3s morphTableUpper[PLAYER_LIMB_BUF_COUNT];
|
||||
/* 0x082C */ ItemActionFunc itemActionFunc;
|
||||
/* 0x0830 */ f32 skelAnimeUpperBlendWeight;
|
||||
/* 0x0834 */ s16 unk_834;
|
||||
/* 0x0836 */ s8 unk_836;
|
||||
/* 0x0837 */ u8 unk_837;
|
||||
|
|
File diff suppressed because it is too large
Load diff
Loading…
Reference in a new issue