From 51874589ee6b5bfe2f04b10ab338352be3c90ec8 Mon Sep 17 00:00:00 2001 From: fig02 Date: Wed, 23 Apr 2025 03:22:00 -0400 Subject: [PATCH] move T macro --- include/macros.h | 9 --------- include/translation.h | 12 +++++++++++- src/boot/idle.c | 1 + src/boot/z_locale.c | 1 + src/boot/z_std_dma.c | 1 + src/code/audio_thread_manager.c | 1 + src/code/debug_malloc.c | 1 + src/code/fault_gc.c | 1 + src/code/fault_n64.c | 1 + src/code/game.c | 1 + src/code/graph.c | 1 + src/code/irqmgr.c | 1 + src/code/main.c | 1 + src/code/padmgr.c | 1 + src/code/sched.c | 1 + src/code/sys_cfb.c | 2 ++ src/code/sys_math3d.c | 1 + src/code/title_setup.c | 1 + src/code/ucode_disas.c | 1 + src/code/z_DLF.c | 1 + src/code/z_actor.c | 1 + src/code/z_bg_collect.c | 1 + src/code/z_bgcheck.c | 1 + src/code/z_camera.c | 1 + src/code/z_collision_btltbls.c | 2 ++ src/code/z_collision_check.c | 1 + src/code/z_construct.c | 1 + src/code/z_demo.c | 1 + src/code/z_eff_blure.c | 1 + src/code/z_eff_shield_particle.c | 1 + src/code/z_eff_spark.c | 1 + src/code/z_effect.c | 1 + src/code/z_effect_soft_sprite.c | 1 + src/code/z_fbdemo_fade.c | 1 + src/code/z_fcurve_data_skelanime.c | 1 + src/code/z_horse.c | 1 + src/code/z_inventory.c | 1 + src/code/z_jpeg.c | 1 + src/code/z_kaleido_manager.c | 1 + src/code/z_kaleido_scope_call.c | 1 + src/code/z_kanfont.c | 1 + src/code/z_kankyo.c | 1 + src/code/z_malloc.c | 4 +++- src/code/z_map_exp.c | 1 + src/code/z_map_mark.c | 10 ++++++---- src/code/z_message.c | 1 + src/code/z_parameter.c | 1 + src/code/z_play.c | 1 + src/code/z_room.c | 1 + src/code/z_scene.c | 1 + src/code/z_skelanime.c | 1 + src/code/z_skin_matrix.c | 4 +++- src/code/z_sram.c | 4 +++- src/code/z_view.c | 4 +++- src/libc64/__osMalloc_gc.c | 2 ++ src/libc64/__osMalloc_n64.c | 1 + src/libc64/malloc.c | 9 ++++++--- src/libu64/debug.c | 1 + src/libu64/gfxprint.c | 1 + src/libu64/load_gc.c | 1 + src/libu64/loadfragment2_n64.c | 1 + src/libu64/stackcheck.c | 1 + .../actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.c | 1 + .../actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.c | 1 + .../actors/ovl_Bg_Bom_Guard/z_bg_bom_guard.c | 1 + src/overlays/actors/ovl_Bg_Bombwall/z_bg_bombwall.c | 1 + .../actors/ovl_Bg_Bowl_Wall/z_bg_bowl_wall.c | 1 + .../actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c | 1 + .../actors/ovl_Bg_Gate_Shutter/z_bg_gate_shutter.c | 1 + .../actors/ovl_Bg_Haka_Ship/z_bg_haka_ship.c | 1 + .../actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.c | 1 + .../actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.c | 1 + .../actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c | 1 + .../actors/ovl_Bg_Hidan_Kousi/z_bg_hidan_kousi.c | 1 + .../z_bg_hidan_kowarerukabe.c | 1 + .../actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.c | 1 + .../actors/ovl_Bg_Jya_1flift/z_bg_jya_1flift.c | 1 + .../ovl_Bg_Jya_Amishutter/z_bg_jya_amishutter.c | 1 + .../actors/ovl_Bg_Jya_Bigmirror/z_bg_jya_bigmirror.c | 1 + .../ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.c | 1 + .../actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.c | 1 + .../actors/ovl_Bg_Jya_Cobra/z_bg_jya_cobra.c | 1 + .../actors/ovl_Bg_Jya_Ironobj/z_bg_jya_ironobj.c | 1 + .../actors/ovl_Bg_Jya_Kanaami/z_bg_jya_kanaami.c | 1 + src/overlays/actors/ovl_Bg_Jya_Lift/z_bg_jya_lift.c | 1 + .../ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.c | 1 + .../actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c | 1 + .../actors/ovl_Bg_Mizu_Water/z_bg_mizu_water.c | 1 + .../actors/ovl_Bg_Mori_Bigst/z_bg_mori_bigst.c | 1 + .../actors/ovl_Bg_Mori_Elevator/z_bg_mori_elevator.c | 1 + .../actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c | 1 + .../actors/ovl_Bg_Mori_Hashira4/z_bg_mori_hashira4.c | 1 + .../actors/ovl_Bg_Mori_Idomizu/z_bg_mori_idomizu.c | 1 + .../ovl_Bg_Mori_Kaitenkabe/z_bg_mori_kaitenkabe.c | 1 + .../ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.c | 1 + .../z_bg_spot01_idohashira.c | 1 + .../ovl_Bg_Spot01_Objects2/z_bg_spot01_objects2.c | 1 + .../ovl_Bg_Spot08_Iceblock/z_bg_spot08_iceblock.c | 1 + .../actors/ovl_Bg_Spot09_Obj/z_bg_spot09_obj.c | 1 + .../z_bg_spot11_bakudankabe.c | 1 + .../actors/ovl_Bg_Spot12_Gate/z_bg_spot12_gate.c | 1 + .../actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.c | 1 + .../actors/ovl_Bg_Spot15_Rrbox/z_bg_spot15_rrbox.c | 1 + .../ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.c | 1 + .../ovl_Bg_Spot16_Doughnut/z_bg_spot16_doughnut.c | 1 + .../actors/ovl_Bg_Spot17_Funen/z_bg_spot17_funen.c | 1 + .../actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c | 1 + .../actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.c | 1 + src/overlays/actors/ovl_Bg_Zg/z_bg_zg.c | 1 + src/overlays/actors/ovl_Demo_Du/z_demo_du.c | 1 + src/overlays/actors/ovl_Demo_Ec/z_demo_ec.c | 1 + src/overlays/actors/ovl_Demo_Ext/z_demo_ext.c | 1 + src/overlays/actors/ovl_Demo_Geff/z_demo_geff.c | 1 + src/overlays/actors/ovl_Demo_Gj/z_demo_gj.c | 1 + src/overlays/actors/ovl_Demo_Go/z_demo_go.c | 1 + src/overlays/actors/ovl_Demo_Gt/z_demo_gt.c | 1 + src/overlays/actors/ovl_Demo_Ik/z_demo_ik.c | 1 + src/overlays/actors/ovl_Demo_Im/z_demo_im.c | 1 + src/overlays/actors/ovl_Demo_Sa/z_demo_sa.c | 1 + src/overlays/actors/ovl_En_Eg/z_en_eg.c | 1 + src/overlays/actors/ovl_En_Encount1/z_en_encount1.c | 1 + src/overlays/actors/ovl_En_Ik/z_en_ik.c | 1 + src/overlays/actors/ovl_En_Mag/z_en_mag.c | 1 + src/overlays/actors/ovl_En_Nb/z_en_nb.c | 1 + src/overlays/actors/ovl_En_Owl/z_en_owl.c | 1 + src/overlays/actors/ovl_En_Rl/z_en_rl.c | 1 + src/overlays/actors/ovl_En_Ru1/z_en_ru1.c | 1 + src/overlays/actors/ovl_En_Ru2/z_en_ru2.c | 1 + .../actors/ovl_En_Wonder_Item/z_en_wonder_item.c | 1 + src/overlays/actors/ovl_En_Xc/z_en_xc.c | 1 + src/overlays/actors/ovl_En_Zl2/z_en_zl2.c | 1 + src/overlays/actors/ovl_En_Zl3/z_en_zl3.c | 1 + src/overlays/actors/ovl_Obj_Bean/z_obj_bean.c | 1 + .../actors/ovl_Obj_Elevator/z_obj_elevator.c | 1 + src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.c | 1 + src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c | 1 + .../actors/ovl_Obj_Oshihiki/z_obj_oshihiki.c | 1 + src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c | 1 + src/overlays/gamestates/ovl_select/z_select.c | 1 + 139 files changed, 169 insertions(+), 21 deletions(-) diff --git a/include/macros.h b/include/macros.h index 7d8d61a8c4..0cb1b4285d 100644 --- a/include/macros.h +++ b/include/macros.h @@ -12,15 +12,6 @@ #define BAD_RETURN(type) void #endif -/** - * The "T" macro holds translations in English for original debug strings written in Japanese. - * The translated strings are only direct translations. Certain names or terms may not reflect - * their in-game localized counterparts. - * - * To use translated English strings in the build, change the definition below from "jp" to "en". - */ -#define T(jp, en) jp - #define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0])) #define ARRAY_COUNTU(arr) (u32)(sizeof(arr) / sizeof(arr[0])) #define ARRAY_COUNT_2D(arr) (s32)(sizeof(arr) / sizeof(arr[0][0])) diff --git a/include/translation.h b/include/translation.h index 611478afd0..b0beba667c 100644 --- a/include/translation.h +++ b/include/translation.h @@ -1,6 +1,16 @@ #ifndef TRANSLATION_H #define TRANSLATION_H - +/** + * Note: This translation macro exists for quality of life purposes. + * This does not refect anything from the original game + * + * The "T" macro holds translations in English for original debug strings written in Japanese. + * The translated strings are only direct translations. Certain names or terms may not reflect + * their in-game localized counterparts. + * + * To use translated English strings in the build, change the definition below from to "en". + */ +#define T(jp, en) jp #endif diff --git a/src/boot/idle.c b/src/boot/idle.c index 28b42bd1eb..6a4de30df5 100644 --- a/src/boot/idle.c +++ b/src/boot/idle.c @@ -7,6 +7,7 @@ #include "stack.h" #include "stackcheck.h" #include "terminal.h" +#include "translation.h" #include "versions.h" #include "vi_mode.h" #include "z64thread.h" diff --git a/src/boot/z_locale.c b/src/boot/z_locale.c index e2bc014546..0e3df93e48 100644 --- a/src/boot/z_locale.c +++ b/src/boot/z_locale.c @@ -6,6 +6,7 @@ #include "printf.h" #include "region.h" #include "terminal.h" +#include "translation.h" #include "versions.h" #include "vi_mode.h" #include "z_locale.h" diff --git a/src/boot/z_std_dma.c b/src/boot/z_std_dma.c index 3beb2f4b3a..0dc1d9c3b1 100644 --- a/src/boot/z_std_dma.c +++ b/src/boot/z_std_dma.c @@ -37,6 +37,7 @@ #include "stack.h" #include "stackcheck.h" #include "terminal.h" +#include "translation.h" #if !PLATFORM_IQUE #include "yaz0.h" #endif diff --git a/src/code/audio_thread_manager.c b/src/code/audio_thread_manager.c index 30bcacc011..5c7ff901e3 100644 --- a/src/code/audio_thread_manager.c +++ b/src/code/audio_thread_manager.c @@ -9,6 +9,7 @@ #include "printf.h" #include "regs.h" #include "speed_meter.h" +#include "translation.h" #include "z64dma.h" #include "macros.h" diff --git a/src/code/debug_malloc.c b/src/code/debug_malloc.c index 9aaef1b0bc..6204e674f4 100644 --- a/src/code/debug_malloc.c +++ b/src/code/debug_malloc.c @@ -1,6 +1,7 @@ #include "libc64/os_malloc.h" #include "debug_arena.h" #include "printf.h" +#include "translation.h" #include "macros.h" diff --git a/src/code/fault_gc.c b/src/code/fault_gc.c index ee96a4c168..815570a966 100644 --- a/src/code/fault_gc.c +++ b/src/code/fault_gc.c @@ -53,6 +53,7 @@ #include "stack.h" #include "stackcheck.h" #include "terminal.h" +#include "translation.h" #include "z64thread.h" #include "global.h" diff --git a/src/code/fault_n64.c b/src/code/fault_n64.c index 4dbae9b84b..d83814b9b6 100644 --- a/src/code/fault_n64.c +++ b/src/code/fault_n64.c @@ -9,6 +9,7 @@ #include "stackcheck.h" #include "terminal.h" #include "z64thread.h" +#include "translation.h" #include "global.h" diff --git a/src/code/game.c b/src/code/game.c index 0a4c6b81c4..e3ffb53819 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -21,6 +21,7 @@ #include "speed_meter.h" #include "sys_debug_controller.h" #include "terminal.h" +#include "translation.h" #include "versions.h" #include "vi_mode.h" #include "zelda_arena.h" diff --git a/src/code/graph.c b/src/code/graph.c index 9b80fbe982..fc3c088909 100644 --- a/src/code/graph.c +++ b/src/code/graph.c @@ -21,6 +21,7 @@ #include "sys_ucode.h" #include "terminal.h" #include "title_setup_state.h" +#include "translation.h" #include "ucode_disas.h" #include "versions.h" #include "vi_mode.h" diff --git a/src/code/irqmgr.c b/src/code/irqmgr.c index 57b6358e13..2915e1c832 100644 --- a/src/code/irqmgr.c +++ b/src/code/irqmgr.c @@ -37,6 +37,7 @@ #include "printf.h" #include "stackcheck.h" #include "terminal.h" +#include "translation.h" #include "versions.h" #include "z64thread.h" diff --git a/src/code/main.c b/src/code/main.c index af9cdab0f2..43556b52b7 100644 --- a/src/code/main.c +++ b/src/code/main.c @@ -33,6 +33,7 @@ extern struct IrqMgr gIrqMgr; #include "stack.h" #include "stackcheck.h" #include "terminal.h" +#include "translation.h" #include "versions.h" #if PLATFORM_N64 #include "cic6105.h" diff --git a/src/code/padmgr.c b/src/code/padmgr.c index e04edfefd3..6d88b34c13 100644 --- a/src/code/padmgr.c +++ b/src/code/padmgr.c @@ -35,6 +35,7 @@ #include "printf.h" #include "fault.h" #include "terminal.h" +#include "translation.h" #include "line_numbers.h" #define PADMGR_LOG(controllerNum, msg) \ diff --git a/src/code/sched.c b/src/code/sched.c index 84fb1cb582..d8fea59fa4 100644 --- a/src/code/sched.c +++ b/src/code/sched.c @@ -48,6 +48,7 @@ #include "regs.h" #include "sched.h" #include "speed_meter.h" +#include "translation.h" #include "versions.h" #include "vi_mode.h" #include "z64thread.h" diff --git a/src/code/sys_cfb.c b/src/code/sys_cfb.c index 15336fa093..2e075daf35 100644 --- a/src/code/sys_cfb.c +++ b/src/code/sys_cfb.c @@ -4,6 +4,8 @@ #include "attributes.h" #include "line_numbers.h" #include "printf.h" +#include "translation.h" + #include "global.h" #pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ diff --git a/src/code/sys_math3d.c b/src/code/sys_math3d.c index 39b4bc05e3..35f15bdafd 100644 --- a/src/code/sys_math3d.c +++ b/src/code/sys_math3d.c @@ -2,6 +2,7 @@ #include "printf.h" #include "terminal.h" +#include "translation.h" #include "ultra64.h" #include "z_lib.h" #include "z64math.h" diff --git a/src/code/title_setup.c b/src/code/title_setup.c index 983db00327..64e30ecaa4 100644 --- a/src/code/title_setup.c +++ b/src/code/title_setup.c @@ -1,6 +1,7 @@ #include "console_logo_state.h" #include "setup_state.h" #include "printf.h" +#include "translation.h" #include "z64save.h" #include "global.h" diff --git a/src/code/ucode_disas.c b/src/code/ucode_disas.c index a5ca45a58f..4ccbdcb590 100644 --- a/src/code/ucode_disas.c +++ b/src/code/ucode_disas.c @@ -4,6 +4,7 @@ #include "libu64/mtxuty-cvt.h" #include "printf.h" #include "segmented_address.h" +#include "translation.h" #include "macros.h" diff --git a/src/code/z_DLF.c b/src/code/z_DLF.c index f5ff6a09e6..2dbcb115b3 100644 --- a/src/code/z_DLF.c +++ b/src/code/z_DLF.c @@ -2,6 +2,7 @@ #include "libu64/overlay.h" #include "printf.h" #include "terminal.h" +#include "translation.h" #include "ultra64.h" #include "z_game_dlftbls.h" diff --git a/src/code/z_actor.c b/src/code/z_actor.c index bdd847a8c0..b4bbfd3e43 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -13,6 +13,7 @@ #include "sys_math.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "versions.h" #include "z_actor_dlftbls.h" #include "z_lib.h" diff --git a/src/code/z_bg_collect.c b/src/code/z_bg_collect.c index 3351045091..f4d63087b7 100644 --- a/src/code/z_bg_collect.c +++ b/src/code/z_bg_collect.c @@ -1,5 +1,6 @@ #include "printf.h" #include "terminal.h" +#include "translation.h" #include "ultra64.h" #include "z64actor.h" #include "z64bgcheck.h" diff --git a/src/code/z_bgcheck.c b/src/code/z_bgcheck.c index 0bd4980ea3..51d7e8ad16 100644 --- a/src/code/z_bgcheck.c +++ b/src/code/z_bgcheck.c @@ -6,6 +6,7 @@ #include "segmented_address.h" #include "sys_math3d.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64bgcheck.h" #include "z64play.h" diff --git a/src/code/z_camera.c b/src/code/z_camera.c index 6acf531f18..3bd468d490 100644 --- a/src/code/z_camera.c +++ b/src/code/z_camera.c @@ -13,6 +13,7 @@ #include "sfx.h" #include "sys_math3d.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "zelda_arena.h" #include "z64audio.h" diff --git a/src/code/z_collision_btltbls.c b/src/code/z_collision_btltbls.c index 2339cc7a50..34e25b2ff3 100644 --- a/src/code/z_collision_btltbls.c +++ b/src/code/z_collision_btltbls.c @@ -1,5 +1,7 @@ #include "printf.h" +#include "translation.h" #include "z64collision_check.h" + #include "macros.h" static DamageTable sDamageTablePresets[] = { diff --git a/src/code/z_collision_check.c b/src/code/z_collision_check.c index a0915c03dd..2c77d94413 100644 --- a/src/code/z_collision_check.c +++ b/src/code/z_collision_check.c @@ -6,6 +6,7 @@ #include "sys_math3d.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "versions.h" #include "z64collision_check.h" #include "z64effect.h" diff --git a/src/code/z_construct.c b/src/code/z_construct.c index 3bd490dc83..aa92850b37 100644 --- a/src/code/z_construct.c +++ b/src/code/z_construct.c @@ -2,6 +2,7 @@ #include "printf.h" #include "regs.h" #include "segment_symbols.h" +#include "translation.h" #include "versions.h" #include "z64lifemeter.h" #include "z64interface.h" diff --git a/src/code/z_demo.c b/src/code/z_demo.c index 98d5faa58e..68f2fbc2f7 100644 --- a/src/code/z_demo.c +++ b/src/code/z_demo.c @@ -18,6 +18,7 @@ #include "seqcmd.h" #include "sequence.h" #include "sfx.h" +#include "translation.h" #include "z_lib.h" #include "z64audio.h" #include "z64camera.h" diff --git a/src/code/z_eff_blure.c b/src/code/z_eff_blure.c index 0f3dc9f298..a956d34688 100644 --- a/src/code/z_eff_blure.c +++ b/src/code/z_eff_blure.c @@ -4,6 +4,7 @@ #include "printf.h" #include "sys_math3d.h" #include "sys_matrix.h" +#include "translation.h" #include "z_lib.h" #include "z64effect.h" #include "z64skin_matrix.h" diff --git a/src/code/z_eff_shield_particle.c b/src/code/z_eff_shield_particle.c index 43d2a26e6c..3516767916 100644 --- a/src/code/z_eff_shield_particle.c +++ b/src/code/z_eff_shield_particle.c @@ -3,6 +3,7 @@ #include "gfx_setupdl.h" #include "printf.h" #include "terminal.h" +#include "translation.h" #include "z64effect.h" #include "z64light.h" #include "z64play.h" diff --git a/src/code/z_eff_spark.c b/src/code/z_eff_spark.c index 104e579211..4296359560 100644 --- a/src/code/z_eff_spark.c +++ b/src/code/z_eff_spark.c @@ -3,6 +3,7 @@ #include "gfx_setupdl.h" #include "printf.h" #include "sys_matrix.h" +#include "translation.h" #include "z64effect.h" #include "z64play.h" #include "z64skin_matrix.h" diff --git a/src/code/z_effect.c b/src/code/z_effect.c index 3a4ecb744c..c0a39cc4bd 100644 --- a/src/code/z_effect.c +++ b/src/code/z_effect.c @@ -1,5 +1,6 @@ #include "gfx.h" #include "printf.h" +#include "translation.h" #include "z64effect.h" #include "z64frame_advance.h" #include "z64play.h" diff --git a/src/code/z_effect_soft_sprite.c b/src/code/z_effect_soft_sprite.c index b4bba6ba7c..696a185045 100644 --- a/src/code/z_effect_soft_sprite.c +++ b/src/code/z_effect_soft_sprite.c @@ -2,6 +2,7 @@ #include "printf.h" #include "sfx.h" #include "terminal.h" +#include "translation.h" #include "zelda_arena.h" #include "z64frame_advance.h" #include "z64effect.h" diff --git a/src/code/z_fbdemo_fade.c b/src/code/z_fbdemo_fade.c index 28b60b4489..c789cfd6c1 100644 --- a/src/code/z_fbdemo_fade.c +++ b/src/code/z_fbdemo_fade.c @@ -4,6 +4,7 @@ #include "printf.h" #include "regs.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64save.h" #include "z64transition_instances.h" diff --git a/src/code/z_fcurve_data_skelanime.c b/src/code/z_fcurve_data_skelanime.c index 044c75dcf0..e5d1f1fbb3 100644 --- a/src/code/z_fcurve_data_skelanime.c +++ b/src/code/z_fcurve_data_skelanime.c @@ -30,6 +30,7 @@ #include "regs.h" #include "segmented_address.h" #include "sys_matrix.h" +#include "translation.h" #include "zelda_arena.h" #include "z64actor.h" #include "z64curve.h" diff --git a/src/code/z_horse.c b/src/code/z_horse.c index 0994278314..9d185d1e3b 100644 --- a/src/code/z_horse.c +++ b/src/code/z_horse.c @@ -2,6 +2,7 @@ #include "z_lib.h" #include "printf.h" #include "regs.h" +#include "translation.h" #include "z64horse.h" #include "z64play.h" #include "z64player.h" diff --git a/src/code/z_inventory.c b/src/code/z_inventory.c index 37b8a3f83b..c31d4d926f 100644 --- a/src/code/z_inventory.c +++ b/src/code/z_inventory.c @@ -1,5 +1,6 @@ #include "ultra64.h" #include "printf.h" +#include "translation.h" #include "z64play.h" #include "z64player.h" #include "z64save.h" diff --git a/src/code/z_jpeg.c b/src/code/z_jpeg.c index 60c6a6315c..9ac9fcc1a4 100644 --- a/src/code/z_jpeg.c +++ b/src/code/z_jpeg.c @@ -5,6 +5,7 @@ #include "printf.h" #include "sys_ucode.h" #include "terminal.h" +#include "translation.h" #include "macros.h" diff --git a/src/code/z_kaleido_manager.c b/src/code/z_kaleido_manager.c index d4d231a63c..87a7c0fa12 100644 --- a/src/code/z_kaleido_manager.c +++ b/src/code/z_kaleido_manager.c @@ -4,6 +4,7 @@ #include "printf.h" #include "segment_symbols.h" #include "terminal.h" +#include "translation.h" #include "z64play.h" #include "macros.h" diff --git a/src/code/z_kaleido_scope_call.c b/src/code/z_kaleido_scope_call.c index 26fd2df1e3..b50cc0f86c 100644 --- a/src/code/z_kaleido_scope_call.c +++ b/src/code/z_kaleido_scope_call.c @@ -7,6 +7,7 @@ #include "printf.h" #include "regs.h" #include "terminal.h" +#include "translation.h" #include "z64play.h" #include "global.h" diff --git a/src/code/z_kanfont.c b/src/code/z_kanfont.c index ff627d10bc..0996a1a6e7 100644 --- a/src/code/z_kanfont.c +++ b/src/code/z_kanfont.c @@ -2,6 +2,7 @@ #include "message_data_static.h" #include "printf.h" #include "segment_symbols.h" +#include "translation.h" #include "versions.h" #include "z64dma.h" #include "z64font.h" diff --git a/src/code/z_kankyo.c b/src/code/z_kankyo.c index d2de066546..d87f908be3 100644 --- a/src/code/z_kankyo.c +++ b/src/code/z_kankyo.c @@ -20,6 +20,7 @@ #include "sys_math3d.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "versions.h" #include "z_lib.h" #include "z64audio.h" diff --git a/src/code/z_malloc.c b/src/code/z_malloc.c index 18c795ff88..6751bcbeeb 100644 --- a/src/code/z_malloc.c +++ b/src/code/z_malloc.c @@ -1,6 +1,8 @@ -#include "global.h" #include "libc64/os_malloc.h" #include "printf.h" +#include "translation.h" + +#include "global.h" #define LOG_SEVERITY_NOLOG 0 #define LOG_SEVERITY_ERROR 2 diff --git a/src/code/z_map_exp.c b/src/code/z_map_exp.c index 24cf9ff6c6..ee93a9a29e 100644 --- a/src/code/z_map_exp.c +++ b/src/code/z_map_exp.c @@ -11,6 +11,7 @@ #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z64map_mark.h" #include "z64play.h" #include "z64player.h" diff --git a/src/code/z_map_mark.c b/src/code/z_map_mark.c index 2cac08b69a..1bccd2921a 100644 --- a/src/code/z_map_mark.c +++ b/src/code/z_map_mark.c @@ -2,18 +2,20 @@ #include "libu64/overlay.h" #include "map.h" #include "printf.h" +#if PLATFORM_N64 +#include "n64dd.h" +#endif #include "regs.h" #include "romfile.h" #include "segment_symbols.h" #include "terminal.h" -#include "assets/textures/parameter_static/parameter_static.h" -#if PLATFORM_N64 -#include "n64dd.h" -#endif +#include "translation.h" #include "z64map_mark.h" #include "z64play.h" #include "z64save.h" +#include "assets/textures/parameter_static/parameter_static.h" + #include "global.h" typedef struct MapMarkInfo { diff --git a/src/code/z_message.c b/src/code/z_message.c index 7f8531d1cc..ab333a8754 100644 --- a/src/code/z_message.c +++ b/src/code/z_message.c @@ -14,6 +14,7 @@ #include "sequence.h" #include "regs.h" #include "terminal.h" +#include "translation.h" #include "versions.h" #include "z64audio.h" #include "z64ocarina.h" diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index a73263c9a4..a4a9acb6f6 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -13,6 +13,7 @@ #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "versions.h" #include "z64audio.h" #include "z64lifemeter.h" diff --git a/src/code/z_play.c b/src/code/z_play.c index bd1764cacd..71cbb88384 100644 --- a/src/code/z_play.c +++ b/src/code/z_play.c @@ -30,6 +30,7 @@ #include "transition_tile.h" #include "transition_triforce.h" #include "transition_wipe.h" +#include "translation.h" #include "versions.h" #include "z_actor_dlftbls.h" #include "zelda_arena.h" diff --git a/src/code/z_room.c b/src/code/z_room.c index d4ba028e63..eae1c9187b 100644 --- a/src/code/z_room.c +++ b/src/code/z_room.c @@ -16,6 +16,7 @@ #include "sys_matrix.h" #include "sys_ucode.h" #include "terminal.h" +#include "translation.h" #include "versions.h" #include "z64audio.h" #include "z64play.h" diff --git a/src/code/z_scene.c b/src/code/z_scene.c index e00e3f42c3..56b0d0886b 100644 --- a/src/code/z_scene.c +++ b/src/code/z_scene.c @@ -5,6 +5,7 @@ #include "segment_symbols.h" #include "segmented_address.h" #include "terminal.h" +#include "translation.h" #include "versions.h" #include "z_actor_dlftbls.h" #include "z_lib.h" diff --git a/src/code/z_skelanime.c b/src/code/z_skelanime.c index 35e2eaa2b6..c48983550c 100644 --- a/src/code/z_skelanime.c +++ b/src/code/z_skelanime.c @@ -6,6 +6,7 @@ #include "segment_symbols.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "zelda_arena.h" #include "z64animation.h" diff --git a/src/code/z_skin_matrix.c b/src/code/z_skin_matrix.c index 9460395b14..5e9edf45e2 100644 --- a/src/code/z_skin_matrix.c +++ b/src/code/z_skin_matrix.c @@ -1,8 +1,10 @@ +#include "z64skin_matrix.h" + #include "gfx.h" #include "printf.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" -#include "z64skin_matrix.h" #include "macros.h" diff --git a/src/code/z_sram.c b/src/code/z_sram.c index 305620b55b..d253627047 100644 --- a/src/code/z_sram.c +++ b/src/code/z_sram.c @@ -1,8 +1,11 @@ +#include "z64sram.h" + #include "file_select_state.h" #include "controller.h" #include "memory_utils.h" #include "printf.h" #include "terminal.h" +#include "translation.h" #include "versions.h" #include "z64audio.h" #include "z64game.h" @@ -11,7 +14,6 @@ #include "z64ocarina.h" #include "z64save.h" #include "z64scene.h" -#include "z64sram.h" #include "z64ss_sram.h" #include "global.h" diff --git a/src/code/z_view.c b/src/code/z_view.c index 986587f431..9c6be44abd 100644 --- a/src/code/z_view.c +++ b/src/code/z_view.c @@ -1,3 +1,5 @@ +#include "z64view.h" + #include "libc64/malloc.h" #include "libu64/debug.h" #include "gfx.h" @@ -7,7 +9,7 @@ #include "regs.h" #include "sys_matrix.h" #include "terminal.h" -#include "z64view.h" +#include "translation.h" vu32 sLogOnNextViewInit = true; diff --git a/src/libc64/__osMalloc_gc.c b/src/libc64/__osMalloc_gc.c index 76940a8c09..a14894cfe9 100644 --- a/src/libc64/__osMalloc_gc.c +++ b/src/libc64/__osMalloc_gc.c @@ -1,8 +1,10 @@ #include "libc64/os_malloc.h" + #include "alignment.h" #include "fault.h" #include "printf.h" #include "terminal.h" +#include "translation.h" #include "global.h" diff --git a/src/libc64/__osMalloc_n64.c b/src/libc64/__osMalloc_n64.c index 13c2e958bf..bb7945a5a2 100644 --- a/src/libc64/__osMalloc_n64.c +++ b/src/libc64/__osMalloc_n64.c @@ -2,6 +2,7 @@ #include "alignment.h" #include "fault.h" +#include "translation.h" #include "global.h" diff --git a/src/libc64/malloc.c b/src/libc64/malloc.c index 7e90589778..545c86a621 100644 --- a/src/libc64/malloc.c +++ b/src/libc64/malloc.c @@ -1,8 +1,11 @@ #include "libc64/malloc.h" -#include "ultra64.h" -#include "macros.h" -#include "printf.h" + #include "libc64/os_malloc.h" +#include "printf.h" +#include "translation.h" +#include "ultra64.h" + +#include "macros.h" #define LOG_SEVERITY_NOLOG 0 #define LOG_SEVERITY_ERROR 2 diff --git a/src/libu64/debug.c b/src/libu64/debug.c index 5c611a8464..1278206960 100644 --- a/src/libu64/debug.c +++ b/src/libu64/debug.c @@ -1,6 +1,7 @@ #include "fault.h" #include "printf.h" #include "terminal.h" +#include "translation.h" #include "global.h" diff --git a/src/libu64/gfxprint.c b/src/libu64/gfxprint.c index 7a1c37e08c..579e011f77 100644 --- a/src/libu64/gfxprint.c +++ b/src/libu64/gfxprint.c @@ -1,6 +1,7 @@ #include "libc64/aprintf.h" #include "libu64/gfxprint.h" #include "attributes.h" +#include "translation.h" #include "macros.h" diff --git a/src/libu64/load_gc.c b/src/libu64/load_gc.c index 4fc88c30df..b39593d789 100644 --- a/src/libu64/load_gc.c +++ b/src/libu64/load_gc.c @@ -1,6 +1,7 @@ #include "libu64/overlay.h" #include "ultra64.h" #include "printf.h" +#include "translation.h" #include "z64dma.h" #include "macros.h" diff --git a/src/libu64/loadfragment2_n64.c b/src/libu64/loadfragment2_n64.c index 015e1d1d6b..76ca03046f 100644 --- a/src/libu64/loadfragment2_n64.c +++ b/src/libu64/loadfragment2_n64.c @@ -8,6 +8,7 @@ */ #include "libc64/malloc.h" #include "libu64/overlay.h" +#include "translation.h" #include "z64dma.h" #include "macros.h" diff --git a/src/libu64/stackcheck.c b/src/libu64/stackcheck.c index c51b5b3824..8c65d87d18 100644 --- a/src/libu64/stackcheck.c +++ b/src/libu64/stackcheck.c @@ -3,6 +3,7 @@ #include "printf.h" #include "stackcheck.h" #include "terminal.h" +#include "translation.h" #include "macros.h" diff --git a/src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.c b/src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.c index 838c0faea7..f8529bb775 100644 --- a/src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.c +++ b/src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.c @@ -13,6 +13,7 @@ #include "rumble.h" #include "sfx.h" #include "sys_matrix.h" +#include "translation.h" #include "z_lib.h" #include "z64audio.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.c b/src/overlays/actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.c index 0ba310b62b..0dcb302eaa 100644 --- a/src/overlays/actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.c +++ b/src/overlays/actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.c @@ -12,6 +12,7 @@ #include "rumble.h" #include "sfx.h" #include "sys_matrix.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/actors/ovl_Bg_Bom_Guard/z_bg_bom_guard.c b/src/overlays/actors/ovl_Bg_Bom_Guard/z_bg_bom_guard.c index 9561dca13b..bee0e2484c 100644 --- a/src/overlays/actors/ovl_Bg_Bom_Guard/z_bg_bom_guard.c +++ b/src/overlays/actors/ovl_Bg_Bom_Guard/z_bg_bom_guard.c @@ -10,6 +10,7 @@ #include "printf.h" #include "regs.h" #include "terminal.h" +#include "translation.h" #include "z64play.h" #include "assets/objects/object_bowl/object_bowl.h" diff --git a/src/overlays/actors/ovl_Bg_Bombwall/z_bg_bombwall.c b/src/overlays/actors/ovl_Bg_Bombwall/z_bg_bombwall.c index 96d469af5d..6db143bdf8 100644 --- a/src/overlays/actors/ovl_Bg_Bombwall/z_bg_bombwall.c +++ b/src/overlays/actors/ovl_Bg_Bombwall/z_bg_bombwall.c @@ -9,6 +9,7 @@ #include "ichain.h" #include "printf.h" #include "sfx.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Bowl_Wall/z_bg_bowl_wall.c b/src/overlays/actors/ovl_Bg_Bowl_Wall/z_bg_bowl_wall.c index 4a2398dd10..e0c0e1c4fd 100644 --- a/src/overlays/actors/ovl_Bg_Bowl_Wall/z_bg_bowl_wall.c +++ b/src/overlays/actors/ovl_Bg_Bowl_Wall/z_bg_bowl_wall.c @@ -16,6 +16,7 @@ #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64effect.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c b/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c index 170f0dc27a..006deb893e 100644 --- a/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c +++ b/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c @@ -18,6 +18,7 @@ #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "versions.h" #include "z_lib.h" #include "z64ocarina.h" diff --git a/src/overlays/actors/ovl_Bg_Gate_Shutter/z_bg_gate_shutter.c b/src/overlays/actors/ovl_Bg_Gate_Shutter/z_bg_gate_shutter.c index 78527370cf..c263ed5e3a 100644 --- a/src/overlays/actors/ovl_Bg_Gate_Shutter/z_bg_gate_shutter.c +++ b/src/overlays/actors/ovl_Bg_Gate_Shutter/z_bg_gate_shutter.c @@ -12,6 +12,7 @@ #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" #include "z64save.h" diff --git a/src/overlays/actors/ovl_Bg_Haka_Ship/z_bg_haka_ship.c b/src/overlays/actors/ovl_Bg_Haka_Ship/z_bg_haka_ship.c index b3fc3b79be..126dcc7ee1 100644 --- a/src/overlays/actors/ovl_Bg_Haka_Ship/z_bg_haka_ship.c +++ b/src/overlays/actors/ovl_Bg_Haka_Ship/z_bg_haka_ship.c @@ -13,6 +13,7 @@ #include "printf.h" #include "sfx.h" #include "sys_matrix.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" #include "z64skin_matrix.h" diff --git a/src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.c b/src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.c index 146772232b..ac28324e5d 100644 --- a/src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.c +++ b/src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.c @@ -19,6 +19,7 @@ #include "sys_math.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64effect.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.c b/src/overlays/actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.c index 620e2e63ff..0f0f99da70 100644 --- a/src/overlays/actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.c +++ b/src/overlays/actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.c @@ -13,6 +13,7 @@ #include "printf.h" #include "sfx.h" #include "sys_matrix.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" #include "z64save.h" diff --git a/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c b/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c index 720288baec..62120c933f 100644 --- a/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c +++ b/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c @@ -16,6 +16,7 @@ #include "rumble.h" #include "sfx.h" #include "sys_matrix.h" +#include "translation.h" #include "versions.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Hidan_Kousi/z_bg_hidan_kousi.c b/src/overlays/actors/ovl_Bg_Hidan_Kousi/z_bg_hidan_kousi.c index 5e01a8d19e..8148f8ca0d 100644 --- a/src/overlays/actors/ovl_Bg_Hidan_Kousi/z_bg_hidan_kousi.c +++ b/src/overlays/actors/ovl_Bg_Hidan_Kousi/z_bg_hidan_kousi.c @@ -13,6 +13,7 @@ #include "printf.h" #include "sfx.h" #include "sys_matrix.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.c b/src/overlays/actors/ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.c index d78071003d..7663c13aa0 100644 --- a/src/overlays/actors/ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.c +++ b/src/overlays/actors/ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.c @@ -14,6 +14,7 @@ #include "printf.h" #include "sfx.h" #include "sys_matrix.h" +#include "translation.h" #include "z_lib.h" #include "z64effect.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.c b/src/overlays/actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.c index 477bf3ecf2..102e2e3ba5 100644 --- a/src/overlays/actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.c +++ b/src/overlays/actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.c @@ -13,6 +13,7 @@ #include "printf.h" #include "sfx.h" #include "sys_matrix.h" +#include "translation.h" #include "z_lib.h" #include "z64effect.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_1flift/z_bg_jya_1flift.c b/src/overlays/actors/ovl_Bg_Jya_1flift/z_bg_jya_1flift.c index d19a58e819..58cd7278ad 100644 --- a/src/overlays/actors/ovl_Bg_Jya_1flift/z_bg_jya_1flift.c +++ b/src/overlays/actors/ovl_Bg_Jya_1flift/z_bg_jya_1flift.c @@ -9,6 +9,7 @@ #include "ichain.h" #include "printf.h" #include "sfx.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" #include "z64save.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_Amishutter/z_bg_jya_amishutter.c b/src/overlays/actors/ovl_Bg_Jya_Amishutter/z_bg_jya_amishutter.c index 9eb99141f8..ee9487d2ef 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Amishutter/z_bg_jya_amishutter.c +++ b/src/overlays/actors/ovl_Bg_Jya_Amishutter/z_bg_jya_amishutter.c @@ -9,6 +9,7 @@ #include "ichain.h" #include "printf.h" #include "sfx.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_Bigmirror/z_bg_jya_bigmirror.c b/src/overlays/actors/ovl_Bg_Jya_Bigmirror/z_bg_jya_bigmirror.c index 917095ad73..f2955f3050 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Bigmirror/z_bg_jya_bigmirror.c +++ b/src/overlays/actors/ovl_Bg_Jya_Bigmirror/z_bg_jya_bigmirror.c @@ -11,6 +11,7 @@ #include "gfx_setupdl.h" #include "printf.h" #include "sys_matrix.h" +#include "translation.h" #include "z64play.h" #include "assets/objects/object_jya_obj/object_jya_obj.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.c b/src/overlays/actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.c index d64ceaf3f6..73108e43d0 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.c +++ b/src/overlays/actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.c @@ -9,6 +9,7 @@ #include "printf.h" #include "sfx.h" #include "sys_matrix.h" +#include "translation.h" #include "z_lib.h" #include "z64effect.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.c b/src/overlays/actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.c index f1290b7caa..5a01066a3c 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.c +++ b/src/overlays/actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.c @@ -12,6 +12,7 @@ #include "printf.h" #include "sfx.h" #include "terminal.h" +#include "translation.h" #include "z64effect.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_Cobra/z_bg_jya_cobra.c b/src/overlays/actors/ovl_Bg_Jya_Cobra/z_bg_jya_cobra.c index 1dedc802a9..0a087d91d9 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Cobra/z_bg_jya_cobra.c +++ b/src/overlays/actors/ovl_Bg_Jya_Cobra/z_bg_jya_cobra.c @@ -9,6 +9,7 @@ #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_Ironobj/z_bg_jya_ironobj.c b/src/overlays/actors/ovl_Bg_Jya_Ironobj/z_bg_jya_ironobj.c index ac562e050e..cb326593a7 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Ironobj/z_bg_jya_ironobj.c +++ b/src/overlays/actors/ovl_Bg_Jya_Ironobj/z_bg_jya_ironobj.c @@ -11,6 +11,7 @@ #include "ichain.h" #include "printf.h" #include "sfx.h" +#include "translation.h" #include "z_en_item00.h" #include "z_lib.h" #include "z64effect.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_Kanaami/z_bg_jya_kanaami.c b/src/overlays/actors/ovl_Bg_Jya_Kanaami/z_bg_jya_kanaami.c index fc283dde14..354c17b94b 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Kanaami/z_bg_jya_kanaami.c +++ b/src/overlays/actors/ovl_Bg_Jya_Kanaami/z_bg_jya_kanaami.c @@ -11,6 +11,7 @@ #include "printf.h" #include "quake.h" #include "sfx.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_Lift/z_bg_jya_lift.c b/src/overlays/actors/ovl_Bg_Jya_Lift/z_bg_jya_lift.c index 99e9c99c9d..dd8b162bd7 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Lift/z_bg_jya_lift.c +++ b/src/overlays/actors/ovl_Bg_Jya_Lift/z_bg_jya_lift.c @@ -10,6 +10,7 @@ #include "one_point_cutscene.h" #include "printf.h" #include "sfx.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.c b/src/overlays/actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.c index 44732e5c58..e4620934a6 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.c +++ b/src/overlays/actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.c @@ -10,6 +10,7 @@ #include "printf.h" #include "sfx.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c b/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c index 567184c9f1..d4b512c76f 100644 --- a/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c +++ b/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c @@ -14,6 +14,7 @@ #include "printf.h" #include "sfx.h" #include "sys_matrix.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Mizu_Water/z_bg_mizu_water.c b/src/overlays/actors/ovl_Bg_Mizu_Water/z_bg_mizu_water.c index d79586d21d..2b5be14285 100644 --- a/src/overlays/actors/ovl_Bg_Mizu_Water/z_bg_mizu_water.c +++ b/src/overlays/actors/ovl_Bg_Mizu_Water/z_bg_mizu_water.c @@ -15,6 +15,7 @@ #include "rumble.h" #include "sfx.h" #include "sys_matrix.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Mori_Bigst/z_bg_mori_bigst.c b/src/overlays/actors/ovl_Bg_Mori_Bigst/z_bg_mori_bigst.c index 2ecf3ab248..c0b7314bcb 100644 --- a/src/overlays/actors/ovl_Bg_Mori_Bigst/z_bg_mori_bigst.c +++ b/src/overlays/actors/ovl_Bg_Mori_Bigst/z_bg_mori_bigst.c @@ -14,6 +14,7 @@ #include "quake.h" #include "sfx.h" #include "sys_matrix.h" +#include "translation.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/actors/ovl_Bg_Mori_Elevator/z_bg_mori_elevator.c b/src/overlays/actors/ovl_Bg_Mori_Elevator/z_bg_mori_elevator.c index 2a9b0523eb..2230b86d35 100644 --- a/src/overlays/actors/ovl_Bg_Mori_Elevator/z_bg_mori_elevator.c +++ b/src/overlays/actors/ovl_Bg_Mori_Elevator/z_bg_mori_elevator.c @@ -7,6 +7,7 @@ #include "printf.h" #include "sfx.h" #include "sys_matrix.h" +#include "translation.h" #include "z64audio.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c b/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c index 66c632e65f..8708b601a7 100644 --- a/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c +++ b/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c @@ -11,6 +11,7 @@ #include "ichain.h" #include "printf.h" #include "sys_matrix.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Mori_Hashira4/z_bg_mori_hashira4.c b/src/overlays/actors/ovl_Bg_Mori_Hashira4/z_bg_mori_hashira4.c index 78527d06c6..21b561a770 100644 --- a/src/overlays/actors/ovl_Bg_Mori_Hashira4/z_bg_mori_hashira4.c +++ b/src/overlays/actors/ovl_Bg_Mori_Hashira4/z_bg_mori_hashira4.c @@ -13,6 +13,7 @@ #include "printf.h" #include "sfx.h" #include "sys_matrix.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Mori_Idomizu/z_bg_mori_idomizu.c b/src/overlays/actors/ovl_Bg_Mori_Idomizu/z_bg_mori_idomizu.c index 085e8bac3a..eaeb6afc3e 100644 --- a/src/overlays/actors/ovl_Bg_Mori_Idomizu/z_bg_mori_idomizu.c +++ b/src/overlays/actors/ovl_Bg_Mori_Idomizu/z_bg_mori_idomizu.c @@ -12,6 +12,7 @@ #include "printf.h" #include "sfx.h" #include "sys_matrix.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Mori_Kaitenkabe/z_bg_mori_kaitenkabe.c b/src/overlays/actors/ovl_Bg_Mori_Kaitenkabe/z_bg_mori_kaitenkabe.c index 7277256ef7..c47a01879f 100644 --- a/src/overlays/actors/ovl_Bg_Mori_Kaitenkabe/z_bg_mori_kaitenkabe.c +++ b/src/overlays/actors/ovl_Bg_Mori_Kaitenkabe/z_bg_mori_kaitenkabe.c @@ -12,6 +12,7 @@ #include "printf.h" #include "sfx.h" #include "sys_matrix.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.c b/src/overlays/actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.c index 8c679f8f41..56af066d9d 100644 --- a/src/overlays/actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.c +++ b/src/overlays/actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.c @@ -14,6 +14,7 @@ #include "rumble.h" #include "sfx.h" #include "sys_matrix.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/actors/ovl_Bg_Spot01_Idohashira/z_bg_spot01_idohashira.c b/src/overlays/actors/ovl_Bg_Spot01_Idohashira/z_bg_spot01_idohashira.c index 710f0ad623..e43acd7a1d 100644 --- a/src/overlays/actors/ovl_Bg_Spot01_Idohashira/z_bg_spot01_idohashira.c +++ b/src/overlays/actors/ovl_Bg_Spot01_Idohashira/z_bg_spot01_idohashira.c @@ -14,6 +14,7 @@ #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64effect.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Spot01_Objects2/z_bg_spot01_objects2.c b/src/overlays/actors/ovl_Bg_Spot01_Objects2/z_bg_spot01_objects2.c index 2b5b9eef57..064ab1ca48 100644 --- a/src/overlays/actors/ovl_Bg_Spot01_Objects2/z_bg_spot01_objects2.c +++ b/src/overlays/actors/ovl_Bg_Spot01_Objects2/z_bg_spot01_objects2.c @@ -9,6 +9,7 @@ #include "ichain.h" #include "printf.h" #include "segmented_address.h" +#include "translation.h" #include "z64play.h" #include "z64save.h" diff --git a/src/overlays/actors/ovl_Bg_Spot08_Iceblock/z_bg_spot08_iceblock.c b/src/overlays/actors/ovl_Bg_Spot08_Iceblock/z_bg_spot08_iceblock.c index 9711a5101c..17d9385b00 100644 --- a/src/overlays/actors/ovl_Bg_Spot08_Iceblock/z_bg_spot08_iceblock.c +++ b/src/overlays/actors/ovl_Bg_Spot08_Iceblock/z_bg_spot08_iceblock.c @@ -12,6 +12,7 @@ #include "printf.h" #include "sys_math3d.h" #include "sys_matrix.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/actors/ovl_Bg_Spot09_Obj/z_bg_spot09_obj.c b/src/overlays/actors/ovl_Bg_Spot09_Obj/z_bg_spot09_obj.c index fac6d40f0e..60686aaa1c 100644 --- a/src/overlays/actors/ovl_Bg_Spot09_Obj/z_bg_spot09_obj.c +++ b/src/overlays/actors/ovl_Bg_Spot09_Obj/z_bg_spot09_obj.c @@ -11,6 +11,7 @@ #include "ichain.h" #include "printf.h" #include "sys_matrix.h" +#include "translation.h" #include "z64play.h" #include "z64save.h" diff --git a/src/overlays/actors/ovl_Bg_Spot11_Bakudankabe/z_bg_spot11_bakudankabe.c b/src/overlays/actors/ovl_Bg_Spot11_Bakudankabe/z_bg_spot11_bakudankabe.c index 8d50c8b387..f86d76a2fc 100644 --- a/src/overlays/actors/ovl_Bg_Spot11_Bakudankabe/z_bg_spot11_bakudankabe.c +++ b/src/overlays/actors/ovl_Bg_Spot11_Bakudankabe/z_bg_spot11_bakudankabe.c @@ -10,6 +10,7 @@ #include "libc64/qrand.h" #include "printf.h" #include "sfx.h" +#include "translation.h" #include "z_lib.h" #include "z64effect.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Spot12_Gate/z_bg_spot12_gate.c b/src/overlays/actors/ovl_Bg_Spot12_Gate/z_bg_spot12_gate.c index 8120593d07..c4fc3fcdc4 100644 --- a/src/overlays/actors/ovl_Bg_Spot12_Gate/z_bg_spot12_gate.c +++ b/src/overlays/actors/ovl_Bg_Spot12_Gate/z_bg_spot12_gate.c @@ -11,6 +11,7 @@ #include "printf.h" #include "quake.h" #include "sfx.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.c b/src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.c index 49f7c19ecf..f9a5253cea 100644 --- a/src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.c +++ b/src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.c @@ -10,6 +10,7 @@ #include "one_point_cutscene.h" #include "printf.h" #include "sfx.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Spot15_Rrbox/z_bg_spot15_rrbox.c b/src/overlays/actors/ovl_Bg_Spot15_Rrbox/z_bg_spot15_rrbox.c index b77019fa44..a1404fdd26 100644 --- a/src/overlays/actors/ovl_Bg_Spot15_Rrbox/z_bg_spot15_rrbox.c +++ b/src/overlays/actors/ovl_Bg_Spot15_Rrbox/z_bg_spot15_rrbox.c @@ -10,6 +10,7 @@ #include "printf.h" #include "sfx.h" #include "sys_math3d.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/actors/ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.c b/src/overlays/actors/ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.c index c8b285632f..2136318470 100644 --- a/src/overlays/actors/ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.c +++ b/src/overlays/actors/ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.c @@ -12,6 +12,7 @@ #include "sfx.h" #include "sys_math3d.h" #include "sys_matrix.h" +#include "translation.h" #include "z_lib.h" #include "z64effect.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Spot16_Doughnut/z_bg_spot16_doughnut.c b/src/overlays/actors/ovl_Bg_Spot16_Doughnut/z_bg_spot16_doughnut.c index a94b600402..3ea3dd67ad 100644 --- a/src/overlays/actors/ovl_Bg_Spot16_Doughnut/z_bg_spot16_doughnut.c +++ b/src/overlays/actors/ovl_Bg_Spot16_Doughnut/z_bg_spot16_doughnut.c @@ -12,6 +12,7 @@ #include "printf.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z64play.h" #include "z64save.h" diff --git a/src/overlays/actors/ovl_Bg_Spot17_Funen/z_bg_spot17_funen.c b/src/overlays/actors/ovl_Bg_Spot17_Funen/z_bg_spot17_funen.c index 135becd8eb..b03edd8aae 100644 --- a/src/overlays/actors/ovl_Bg_Spot17_Funen/z_bg_spot17_funen.c +++ b/src/overlays/actors/ovl_Bg_Spot17_Funen/z_bg_spot17_funen.c @@ -11,6 +11,7 @@ #include "ichain.h" #include "printf.h" #include "sys_matrix.h" +#include "translation.h" #include "z64play.h" #include "assets/objects/object_spot17_obj/object_spot17_obj.h" diff --git a/src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c b/src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c index e210ac14bf..1e88e7c4e8 100644 --- a/src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c +++ b/src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c @@ -7,6 +7,7 @@ #include "sfx.h" #include "sys_math3d.h" #include "terminal.h" +#include "translation.h" #include "z_en_item00.h" #include "z_lib.h" #include "z64audio.h" diff --git a/src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.c b/src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.c index 4b4c3ada7d..94ef74bb73 100644 --- a/src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.c +++ b/src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.c @@ -11,6 +11,7 @@ #include "printf.h" #include "sfx.h" #include "sys_math3d.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/actors/ovl_Bg_Zg/z_bg_zg.c b/src/overlays/actors/ovl_Bg_Zg/z_bg_zg.c index 7f2e42c350..7a12637b9d 100644 --- a/src/overlays/actors/ovl_Bg_Zg/z_bg_zg.c +++ b/src/overlays/actors/ovl_Bg_Zg/z_bg_zg.c @@ -14,6 +14,7 @@ #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z64play.h" #include "assets/objects/object_zg/object_zg.h" diff --git a/src/overlays/actors/ovl_Demo_Du/z_demo_du.c b/src/overlays/actors/ovl_Demo_Du/z_demo_du.c index 55de048220..a4fba78e7b 100644 --- a/src/overlays/actors/ovl_Demo_Du/z_demo_du.c +++ b/src/overlays/actors/ovl_Demo_Du/z_demo_du.c @@ -10,6 +10,7 @@ #include "segmented_address.h" #include "sfx.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64effect.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Demo_Ec/z_demo_ec.c b/src/overlays/actors/ovl_Demo_Ec/z_demo_ec.c index e12d5af42d..66fa72d89c 100644 --- a/src/overlays/actors/ovl_Demo_Ec/z_demo_ec.c +++ b/src/overlays/actors/ovl_Demo_Ec/z_demo_ec.c @@ -11,6 +11,7 @@ #include "printf.h" #include "segmented_address.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" #include "z64save.h" diff --git a/src/overlays/actors/ovl_Demo_Ext/z_demo_ext.c b/src/overlays/actors/ovl_Demo_Ext/z_demo_ext.c index ace7bb6773..129b99d926 100644 --- a/src/overlays/actors/ovl_Demo_Ext/z_demo_ext.c +++ b/src/overlays/actors/ovl_Demo_Ext/z_demo_ext.c @@ -13,6 +13,7 @@ #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z64play.h" #include "z64skin.h" diff --git a/src/overlays/actors/ovl_Demo_Geff/z_demo_geff.c b/src/overlays/actors/ovl_Demo_Geff/z_demo_geff.c index 2c9e93635f..b1bc8c5880 100644 --- a/src/overlays/actors/ovl_Demo_Geff/z_demo_geff.c +++ b/src/overlays/actors/ovl_Demo_Geff/z_demo_geff.c @@ -14,6 +14,7 @@ #include "segmented_address.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z64play.h" #include "assets/objects/object_geff/object_geff.h" diff --git a/src/overlays/actors/ovl_Demo_Gj/z_demo_gj.c b/src/overlays/actors/ovl_Demo_Gj/z_demo_gj.c index b527f4b7a6..237ba6883a 100644 --- a/src/overlays/actors/ovl_Demo_Gj/z_demo_gj.c +++ b/src/overlays/actors/ovl_Demo_Gj/z_demo_gj.c @@ -16,6 +16,7 @@ #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z_en_item00.h" #include "z_lib.h" #include "z64draw.h" diff --git a/src/overlays/actors/ovl_Demo_Go/z_demo_go.c b/src/overlays/actors/ovl_Demo_Go/z_demo_go.c index 488982a365..4ea8f4b685 100644 --- a/src/overlays/actors/ovl_Demo_Go/z_demo_go.c +++ b/src/overlays/actors/ovl_Demo_Go/z_demo_go.c @@ -13,6 +13,7 @@ #include "segmented_address.h" #include "sfx.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" #include "z64skin_matrix.h" diff --git a/src/overlays/actors/ovl_Demo_Gt/z_demo_gt.c b/src/overlays/actors/ovl_Demo_Gt/z_demo_gt.c index 562b61818f..98552aec93 100644 --- a/src/overlays/actors/ovl_Demo_Gt/z_demo_gt.c +++ b/src/overlays/actors/ovl_Demo_Gt/z_demo_gt.c @@ -12,6 +12,7 @@ #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64audio.h" #include "z64effect.h" diff --git a/src/overlays/actors/ovl_Demo_Ik/z_demo_ik.c b/src/overlays/actors/ovl_Demo_Ik/z_demo_ik.c index 21d9fd7d05..257657520c 100644 --- a/src/overlays/actors/ovl_Demo_Ik/z_demo_ik.c +++ b/src/overlays/actors/ovl_Demo_Ik/z_demo_ik.c @@ -6,6 +6,7 @@ #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z64effect.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Demo_Im/z_demo_im.c b/src/overlays/actors/ovl_Demo_Im/z_demo_im.c index b86acb8994..0eef345821 100644 --- a/src/overlays/actors/ovl_Demo_Im/z_demo_im.c +++ b/src/overlays/actors/ovl_Demo_Im/z_demo_im.c @@ -16,6 +16,7 @@ #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/actors/ovl_Demo_Sa/z_demo_sa.c b/src/overlays/actors/ovl_Demo_Sa/z_demo_sa.c index 60e4a31bf6..38a44165d5 100644 --- a/src/overlays/actors/ovl_Demo_Sa/z_demo_sa.c +++ b/src/overlays/actors/ovl_Demo_Sa/z_demo_sa.c @@ -16,6 +16,7 @@ #include "sfx.h" #include "sequence.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/actors/ovl_En_Eg/z_en_eg.c b/src/overlays/actors/ovl_En_Eg/z_en_eg.c index 6e6ad77ec5..b4da54551d 100644 --- a/src/overlays/actors/ovl_En_Eg/z_en_eg.c +++ b/src/overlays/actors/ovl_En_Eg/z_en_eg.c @@ -12,6 +12,7 @@ #include "sequence.h" #include "sfx.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" #include "z64save.h" diff --git a/src/overlays/actors/ovl_En_Encount1/z_en_encount1.c b/src/overlays/actors/ovl_En_Encount1/z_en_encount1.c index 0db1b5bddc..92374ad12a 100644 --- a/src/overlays/actors/ovl_En_Encount1/z_en_encount1.c +++ b/src/overlays/actors/ovl_En_Encount1/z_en_encount1.c @@ -6,6 +6,7 @@ #include "rand.h" #include "regs.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64debug_display.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_En_Ik/z_en_ik.c b/src/overlays/actors/ovl_En_Ik/z_en_ik.c index b78d19b322..e180d52573 100644 --- a/src/overlays/actors/ovl_En_Ik/z_en_ik.c +++ b/src/overlays/actors/ovl_En_Ik/z_en_ik.c @@ -16,6 +16,7 @@ #include "sequence.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "versions.h" #include "z_en_item00.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_En_Mag/z_en_mag.c b/src/overlays/actors/ovl_En_Mag/z_en_mag.c index 476bd83566..2873f70fb5 100644 --- a/src/overlays/actors/ovl_En_Mag/z_en_mag.c +++ b/src/overlays/actors/ovl_En_Mag/z_en_mag.c @@ -16,6 +16,7 @@ #include "printf.h" #include "regs.h" #include "sfx.h" +#include "translation.h" #include "versions.h" #include "z64audio.h" #include "z64cutscene_flags.h" diff --git a/src/overlays/actors/ovl_En_Nb/z_en_nb.c b/src/overlays/actors/ovl_En_Nb/z_en_nb.c index 1683043eac..d44f76c23a 100644 --- a/src/overlays/actors/ovl_En_Nb/z_en_nb.c +++ b/src/overlays/actors/ovl_En_Nb/z_en_nb.c @@ -18,6 +18,7 @@ #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64face_reaction.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_En_Owl/z_en_owl.c b/src/overlays/actors/ovl_En_Owl/z_en_owl.c index d69926d8b2..3ec065c696 100644 --- a/src/overlays/actors/ovl_En_Owl/z_en_owl.c +++ b/src/overlays/actors/ovl_En_Owl/z_en_owl.c @@ -20,6 +20,7 @@ #include "sys_math3d.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64audio.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_En_Rl/z_en_rl.c b/src/overlays/actors/ovl_En_Rl/z_en_rl.c index 95453fa432..ff57761161 100644 --- a/src/overlays/actors/ovl_En_Rl/z_en_rl.c +++ b/src/overlays/actors/ovl_En_Rl/z_en_rl.c @@ -12,6 +12,7 @@ #include "regs.h" #include "segmented_address.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c b/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c index c8e94625c2..0cc263345d 100644 --- a/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c +++ b/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c @@ -18,6 +18,7 @@ #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "versions.h" #include "z_lib.h" #include "z64effect.h" diff --git a/src/overlays/actors/ovl_En_Ru2/z_en_ru2.c b/src/overlays/actors/ovl_En_Ru2/z_en_ru2.c index 43a81f7eb0..ee3499a57b 100644 --- a/src/overlays/actors/ovl_En_Ru2/z_en_ru2.c +++ b/src/overlays/actors/ovl_En_Ru2/z_en_ru2.c @@ -16,6 +16,7 @@ #include "sequence.h" #include "sfx.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64audio.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_En_Wonder_Item/z_en_wonder_item.c b/src/overlays/actors/ovl_En_Wonder_Item/z_en_wonder_item.c index f9245e72a1..a1cf8f5be6 100644 --- a/src/overlays/actors/ovl_En_Wonder_Item/z_en_wonder_item.c +++ b/src/overlays/actors/ovl_En_Wonder_Item/z_en_wonder_item.c @@ -10,6 +10,7 @@ #include "regs.h" #include "sfx.h" #include "terminal.h" +#include "translation.h" #include "z_en_item00.h" #include "z_lib.h" #include "z64debug_display.h" diff --git a/src/overlays/actors/ovl_En_Xc/z_en_xc.c b/src/overlays/actors/ovl_En_Xc/z_en_xc.c index 87c8e42d0e..7607fe615e 100644 --- a/src/overlays/actors/ovl_En_Xc/z_en_xc.c +++ b/src/overlays/actors/ovl_En_Xc/z_en_xc.c @@ -18,6 +18,7 @@ #include "sys_math3d.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64audio.h" #include "z64effect.h" diff --git a/src/overlays/actors/ovl_En_Zl2/z_en_zl2.c b/src/overlays/actors/ovl_En_Zl2/z_en_zl2.c index 5bfd52c1ca..66a7b7c402 100644 --- a/src/overlays/actors/ovl_En_Zl2/z_en_zl2.c +++ b/src/overlays/actors/ovl_En_Zl2/z_en_zl2.c @@ -16,6 +16,7 @@ #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64frame_advance.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_En_Zl3/z_en_zl3.c b/src/overlays/actors/ovl_En_Zl3/z_en_zl3.c index 36b625be36..47f2c3b699 100644 --- a/src/overlays/actors/ovl_En_Zl3/z_en_zl3.c +++ b/src/overlays/actors/ovl_En_Zl3/z_en_zl3.c @@ -20,6 +20,7 @@ #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z_en_item00.h" #include "z_lib.h" #include "z64audio.h" diff --git a/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.c b/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.c index 64ece0820a..13443bffdb 100644 --- a/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.c +++ b/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.c @@ -16,6 +16,7 @@ #include "sys_math3d.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z_en_item00.h" #include "z_lib.h" #include "z64cutscene_flags.h" diff --git a/src/overlays/actors/ovl_Obj_Elevator/z_obj_elevator.c b/src/overlays/actors/ovl_Obj_Elevator/z_obj_elevator.c index d9b697ab7f..2163114cd2 100644 --- a/src/overlays/actors/ovl_Obj_Elevator/z_obj_elevator.c +++ b/src/overlays/actors/ovl_Obj_Elevator/z_obj_elevator.c @@ -9,6 +9,7 @@ #include "ichain.h" #include "printf.h" #include "sfx.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.c b/src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.c index e5e46456d2..c057c6b875 100644 --- a/src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.c +++ b/src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.c @@ -12,6 +12,7 @@ #include "printf.h" #include "regs.h" #include "sys_matrix.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c b/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c index 33843e8f99..d4624e2110 100644 --- a/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c +++ b/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c @@ -12,6 +12,7 @@ #include "printf.h" #include "quake.h" #include "sfx.h" +#include "translation.h" #include "z_lib.h" #include "z64effect.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.c b/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.c index 5b03169d1c..036045087a 100644 --- a/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.c +++ b/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.c @@ -15,6 +15,7 @@ #include "segmented_address.h" #include "sfx.h" #include "sys_matrix.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c b/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c index 239ca327d6..ac688638d0 100644 --- a/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c +++ b/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c @@ -16,6 +16,7 @@ #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" +#include "translation.h" #include "z_lib.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/gamestates/ovl_select/z_select.c b/src/overlays/gamestates/ovl_select/z_select.c index 035cc887cc..dfef3133fe 100644 --- a/src/overlays/gamestates/ovl_select/z_select.c +++ b/src/overlays/gamestates/ovl_select/z_select.c @@ -23,6 +23,7 @@ #include "sequence.h" #include "sfx.h" #include "terminal.h" +#include "translation.h" #include "z64play.h" #include "z64save.h" #include "z64sram.h"