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Sync gbi.h with MM, move ucode defines to makefile (#1968)
* Sync gbi.h with MM, move ucode defines to makefile, use GBI_DEBUG instead of OOT_DEBUG * UCODE_DEFS -> GBI_DEFINES, add GBI_DOWHILE toggle
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2 changed files with 30 additions and 15 deletions
12
Makefile
12
Makefile
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@ -156,6 +156,14 @@ ifeq ($(COMPILER),gcc)
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OPTFLAGS := -Os -ffast-math -fno-unsafe-math-optimizations
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endif
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# TODO PL and DOWHILE should be disabled for non-gamecube
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GBI_DEFINES := -DF3DEX_GBI_2 -DF3DEX_GBI_PL -DGBI_DOWHILE
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ifeq ($(DEBUG),1)
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GBI_DEFINES += -DGBI_DEBUG
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endif
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CFLAGS += $(GBI_DEFINES)
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ASFLAGS := -march=vr4300 -32 -no-pad-sections -Iinclude
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ifeq ($(COMPILER),gcc)
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@ -172,7 +180,7 @@ endif
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ifeq ($(COMPILER),ido)
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# Have CC_CHECK pretend to be a MIPS compiler
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MIPS_BUILTIN_DEFS := -D_MIPS_ISA_MIPS2=2 -D_MIPS_ISA=_MIPS_ISA_MIPS2 -D_ABIO32=1 -D_MIPS_SIM=_ABIO32 -D_MIPS_SZINT=32 -D_MIPS_SZLONG=32 -D_MIPS_SZPTR=32
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CC_CHECK = gcc -fno-builtin -fsyntax-only -funsigned-char -std=gnu90 -D_LANGUAGE_C $(CPP_DEFINES) $(MIPS_BUILTIN_DEFS) $(INC) $(CHECK_WARNINGS)
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CC_CHECK = gcc -fno-builtin -fsyntax-only -funsigned-char -std=gnu90 -D_LANGUAGE_C $(CPP_DEFINES) $(MIPS_BUILTIN_DEFS) $(GBI_DEFINES) $(INC) $(CHECK_WARNINGS)
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ifeq ($(shell getconf LONG_BIT), 32)
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# Work around memory allocation bug in QEMU
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export QEMU_GUEST_BASE := 1
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@ -301,7 +309,7 @@ $(BUILD_DIR)/src/libultra/libc/%.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/libultra/rmon/%.o: OPTFLAGS := -O2
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$(BUILD_DIR)/src/libultra/gu/%.o: OPTFLAGS := -O2
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$(BUILD_DIR)/assets/misc/z_select_static/%.o: CFLAGS += -DF3DEX_GBI
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$(BUILD_DIR)/assets/misc/z_select_static/%.o: GBI_DEFINES := -DF3DEX_GBI
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$(BUILD_DIR)/src/libultra/gu/%.o: CC := $(CC_OLD)
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$(BUILD_DIR)/src/libultra/io/%.o: CC := $(CC_OLD)
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@ -3,21 +3,17 @@
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#ifndef ULTRA64_GBI_H
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#define ULTRA64_GBI_H
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#ifdef GBI_DOWHILE
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/* Private macro to wrap other macros in do {...} while (0) */
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#define _DW(macro) do { macro } while (0)
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#else
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#define _DW(macro) { macro } (void)0
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#endif
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/* To enable Fast3DEX grucode support, define F3DEX_GBI. */
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/* Types */
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/* Private macro to wrap other macros in do {...} while (0) */
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#define _DW(macro) do {macro} while (0)
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#ifndef F3DEX_GBI
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#define F3DEX_GBI_2
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/* F3DEX2 with Point Lighting */
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/* TODO this should have version defines, gamecube versions have point light ucode but n64 versions don't */
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#define F3DEX_GBI_PL
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#endif
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#ifdef F3DEX_GBI_2
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# ifndef F3DEX_GBI
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# define F3DEX_GBI
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@ -2015,7 +2011,9 @@ typedef union {
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Gquad quad;
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#endif
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Gline3D line;
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#if (defined(F3DLP_GBI) || defined(F3DEX_GBI))
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Gcull cull;
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#endif
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Gmovewd movewd;
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Gmovemem movemem;
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Gpopmtx popmtx;
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@ -3455,6 +3453,15 @@ _DW({ \
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gsSPSetOtherMode( G_SETOTHERMODE_H, G_MDSFT_ALPHADITHER, 2, mode)
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#endif
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/*
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* Majora's Mask Extension, sets both RGB and Alpha dither modes in the same
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* macro. `mode` should use both G_CD_* and G_AD_* constants.
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*/
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#define gDPSetDither(pkt, mode) \
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gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_ALPHADITHER, 4, mode)
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#define gsDPSetDither(mode) \
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gsSPSetOtherMode( G_SETOTHERMODE_H, G_MDSFT_ALPHADITHER, 4, mode)
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/* 'blendmask' is not supported anymore.
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* The bits are reserved for future use.
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* Fri May 26 13:45:55 PDT 1995
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@ -5143,7 +5150,7 @@ _DW({ \
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#define gDPNoOpTag(pkt, tag) gDPParam(pkt, G_NOOP, tag)
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#define gsDPNoOpTag(tag) gsDPParam( G_NOOP, tag)
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#if OOT_DEBUG
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#ifdef GBI_DEBUG
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#define gDPNoOpHere(pkt, file, line) gDma1p(pkt, G_NOOP, file, line, 1)
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#define gDPNoOpString(pkt, data, n) gDma1p(pkt, G_NOOP, data, n, 2)
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@ -5169,7 +5176,7 @@ _DW({ \
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#define gDPNoOpCloseDisp(pkt, file, line)
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#define gDPNoOpTag3(pkt, type, data, n)
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#endif /* OOT_DEBUG */
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#endif /* GBI_DEBUG */
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#endif
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