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Clean up uses of !PLATFORM_N64 vs PLATFORM_GC (#2134)
* Clean up uses of !PLATFORM_N64 vs PLATFORM_GC * Put N64 button colors first
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20 changed files with 35 additions and 35 deletions
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@ -76,7 +76,7 @@ void Fault_DrawText(s32 x, s32 y, const char* fmt, ...);
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#define Fault_SetFontColor(color) (void)0
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#define Fault_SetCharPad(padW, padH) (void)0
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#else
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#elif PLATFORM_GC
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void Fault_InitDrawer(void);
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void Fault_SetForeColor(u16 color);
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@ -93,7 +93,7 @@ extern vs32 gFaultMsgId;
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#define FAULT_MSG_ID gFaultMsgId
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#else
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#elif PLATFORM_GC
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typedef struct FaultMgr {
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/* 0x000 */ OSThread thread;
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