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Clean up uses of !PLATFORM_N64 vs PLATFORM_GC (#2134)

* Clean up uses of !PLATFORM_N64 vs PLATFORM_GC

* Put N64 button colors first
This commit is contained in:
cadmic 2024-09-06 02:18:59 -07:00 committed by GitHub
parent 3faa1c6acc
commit 53b2110373
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20 changed files with 35 additions and 35 deletions

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@ -137,7 +137,7 @@ Gfx sDefaultDisplayList[] = {
gsSPEndDisplayList(),
};
#if PLATFORM_N64 // Scene_Draw is at end of file in GC versions
#if PLATFORM_N64 // Scene_Draw is at end of file in GC/iQue versions
SceneDrawConfigFunc sSceneDrawConfigs[SDC_MAX] = {
Scene_DrawConfigDefault, // SDC_DEFAULT
@ -1693,7 +1693,7 @@ void Scene_DrawConfigBesitu(PlayState* play) {
CLOSE_DISPS(play->state.gfxCtx, "../z_scene_table.c", 7910);
}
#if PLATFORM_GC // Scene_Draw is at beginning of file in N64 versions
#if !PLATFORM_N64 // Scene_Draw is at beginning of file in N64 versions
SceneDrawConfigFunc sSceneDrawConfigs[SDC_MAX] = {
Scene_DrawConfigDefault, // SDC_DEFAULT