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introduce enum CutsceneIndex
as a first step
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32 changed files with 223 additions and 200 deletions
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@ -2185,7 +2185,7 @@ s32 DebugCamera_UpdateDemoControl(DebugCam* debugCam, Camera* cam) {
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if (CHECK_BTN_ALL(sPlay->state.input[1].press.button, BTN_CRIGHT)) {
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gUseCutsceneCam = false;
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gSaveContext.save.cutsceneIndex = 0xFFFD;
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gSaveContext.save.cutsceneIndex = CS_INDEX_FFFD;
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gSaveContext.cutsceneTrigger = 1;
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sDebugCamAnim.curFrame = 0.0f;
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sDebugCamAnim.keyframe = 0;
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