1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-08-23 07:21:19 +00:00

Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983)

* clean up gSPMatrix usage

* add weird hybrid macro gSPMATRIX_SET_NEW

* Matrix_NewMtx, MATRIX_NEW -> Matrix_Finalize, MATRIX_FINALIZE

* gSPMATRIX_SET_NEW -> MATRIX_FINALIZE_AND_LOAD

* format
This commit is contained in:
Dragorn421 2024-09-11 09:59:23 +02:00 committed by GitHub
parent 2e79b83bb8
commit 5441559b30
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
268 changed files with 702 additions and 1272 deletions

View file

@ -1545,8 +1545,7 @@ void BossFd_DrawEffects(BossFdEffect* effect, PlayState* play) {
Matrix_ReplaceRotation(&play->billboardMtxF);
Matrix_Scale(effect->scale, effect->scale, 1.0f, MTXMODE_APPLY);
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEW(gfxCtx, "../z_boss_fd.c", 4046),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
MATRIX_FINALIZE_AND_LOAD(POLY_XLU_DISP++, gfxCtx, "../z_boss_fd.c", 4046);
gSPDisplayList(POLY_XLU_DISP++, gVolvagiaEmberModelDL);
}
}
@ -1566,8 +1565,7 @@ void BossFd_DrawEffects(BossFdEffect* effect, PlayState* play) {
Matrix_RotateX(effect->vFdFxRotX, MTXMODE_APPLY);
Matrix_Scale(effect->scale, effect->scale, 1.0f, MTXMODE_APPLY);
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEW(gfxCtx, "../z_boss_fd.c", 4068),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
MATRIX_FINALIZE_AND_LOAD(POLY_OPA_DISP++, gfxCtx, "../z_boss_fd.c", 4068);
gSPDisplayList(POLY_OPA_DISP++, gVolvagiaDebrisModelDL);
}
}
@ -1588,8 +1586,7 @@ void BossFd_DrawEffects(BossFdEffect* effect, PlayState* play) {
Matrix_Scale(effect->scale, effect->scale, effect->scale, MTXMODE_APPLY);
Matrix_ReplaceRotation(&play->billboardMtxF);
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEW(gfxCtx, "../z_boss_fd.c", 4104),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
MATRIX_FINALIZE_AND_LOAD(POLY_XLU_DISP++, gfxCtx, "../z_boss_fd.c", 4104);
gSPSegment(POLY_XLU_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(dustTex[effect->timer2]));
gSPDisplayList(POLY_XLU_DISP++, gVolvagiaDustModelDL);
}
@ -1611,8 +1608,7 @@ void BossFd_DrawEffects(BossFdEffect* effect, PlayState* play) {
Matrix_Scale(effect->scale, effect->scale, effect->scale, MTXMODE_APPLY);
Matrix_ReplaceRotation(&play->billboardMtxF);
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEW(gfxCtx, "../z_boss_fd.c", 4154),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
MATRIX_FINALIZE_AND_LOAD(POLY_XLU_DISP++, gfxCtx, "../z_boss_fd.c", 4154);
gSPSegment(POLY_XLU_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(dustTex[effect->timer2]));
gSPDisplayList(POLY_XLU_DISP++, gVolvagiaDustModelDL);
}
@ -1633,8 +1629,7 @@ void BossFd_DrawEffects(BossFdEffect* effect, PlayState* play) {
Matrix_RotateX(effect->vFdFxRotX, MTXMODE_APPLY);
Matrix_Scale(effect->scale, effect->scale, 1.0f, MTXMODE_APPLY);
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEW(gfxCtx, "../z_boss_fd.c", 4192),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
MATRIX_FINALIZE_AND_LOAD(POLY_XLU_DISP++, gfxCtx, "../z_boss_fd.c", 4192);
gSPDisplayList(POLY_XLU_DISP++, gVolvagiaSkullPieceModelDL);
}
}
@ -1768,8 +1763,7 @@ void BossFd_DrawMane(PlayState* play, BossFd* this, Vec3f* manePos, Vec3f* maneR
Matrix_Scale(maneScale[maneIndex] * (0.01f - (i * 0.0008f)), maneScale[maneIndex] * (0.01f - (i * 0.0008f)),
0.01f, MTXMODE_APPLY);
Matrix_RotateX(-M_PI / 2.0f, MTXMODE_APPLY);
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEW(play->state.gfxCtx, "../z_boss_fd.c", 4480),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
MATRIX_FINALIZE_AND_LOAD(POLY_XLU_DISP++, play->state.gfxCtx, "../z_boss_fd.c", 4480);
gSPDisplayList(POLY_XLU_DISP++, gVolvagiaManeModelDL);
}
@ -1910,8 +1904,7 @@ void BossFd_DrawBody(PlayState* play, BossFd* this) {
spD4 = spD8 = spD8 * sp84;
}
Matrix_Scale(0.1f, 0.1f, 0.1f, MTXMODE_APPLY);
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEW(play->state.gfxCtx, "../z_boss_fd.c", 4768),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
MATRIX_FINALIZE_AND_LOAD(POLY_OPA_DISP++, play->state.gfxCtx, "../z_boss_fd.c", 4768);
gSPDisplayList(POLY_OPA_DISP++, gVolvagiaRibsDL);
if (this->bodyFallApart[i] == 1) {