1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-08-21 14:31:17 +00:00

Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983)

* clean up gSPMatrix usage

* add weird hybrid macro gSPMATRIX_SET_NEW

* Matrix_NewMtx, MATRIX_NEW -> Matrix_Finalize, MATRIX_FINALIZE

* gSPMATRIX_SET_NEW -> MATRIX_FINALIZE_AND_LOAD

* format
This commit is contained in:
Dragorn421 2024-09-11 09:59:23 +02:00 committed by GitHub
parent 2e79b83bb8
commit 5441559b30
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
268 changed files with 702 additions and 1272 deletions

View file

@ -1053,8 +1053,7 @@ void EnFr_PostLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* rot,
OPEN_DISPS(play->state.gfxCtx, "../z_en_fr.c", 1735);
Matrix_Push();
Matrix_ReplaceRotation(&play->billboardMtxF);
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEW(play->state.gfxCtx, "../z_en_fr.c", 1738),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
MATRIX_FINALIZE_AND_LOAD(POLY_OPA_DISP++, play->state.gfxCtx, "../z_en_fr.c", 1738);
gSPDisplayList(POLY_OPA_DISP++, *dList);
Matrix_Pop();
CLOSE_DISPS(play->state.gfxCtx, "../z_en_fr.c", 1741);