1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-08-21 06:21:16 +00:00

Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983)

* clean up gSPMatrix usage

* add weird hybrid macro gSPMATRIX_SET_NEW

* Matrix_NewMtx, MATRIX_NEW -> Matrix_Finalize, MATRIX_FINALIZE

* gSPMATRIX_SET_NEW -> MATRIX_FINALIZE_AND_LOAD

* format
This commit is contained in:
Dragorn421 2024-09-11 09:59:23 +02:00 committed by GitHub
parent 2e79b83bb8
commit 5441559b30
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
268 changed files with 702 additions and 1272 deletions

View file

@ -313,8 +313,7 @@ void EnPart_Draw(Actor* thisx, PlayState* play) {
}
if (this->displayList != NULL) {
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEW(play->state.gfxCtx, "../z_en_part.c", 696),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
MATRIX_FINALIZE_AND_LOAD(POLY_OPA_DISP++, play->state.gfxCtx, "../z_en_part.c", 696);
gSPDisplayList(POLY_OPA_DISP++, this->displayList);
}