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Decompiled ovl_Bg_Spot12_Saku
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18 changed files with 119 additions and 391 deletions
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@ -1,14 +1,26 @@
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/*
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* File: z_bg_spot12_saku.c
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* Overlay: Bg_Spot12_Saku
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* Description:
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*/
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#include "z_bg_spot12_saku.h"
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#define ROOM 0x00
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#define FLAGS 0x00000000
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void BgSpot12Saku_Init(BgSpot12Saku* this, GlobalContext* globalCtx);
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void BgSpot12Saku_Destroy(BgSpot12Saku* this, GlobalContext* globalCtx);
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void BgSpot12Saku_Update(BgSpot12Saku* this, GlobalContext* globalCtx);
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void BgSpot12Saku_Draw(BgSpot12Saku* this, GlobalContext* globalCtx);
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static void BgSpot12Saku_Init(BgSpot12Saku* this, GlobalContext* globalCtx);
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static void BgSpot12Saku_Destroy(BgSpot12Saku* this, GlobalContext* globalCtx);
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static void BgSpot12Saku_Update(BgSpot12Saku* this, GlobalContext* globalCtx);
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static void BgSpot12Saku_Draw(BgSpot12Saku* this, GlobalContext* globalCtx);
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static void func_808B3550(BgSpot12Saku* this);
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static void func_808B357C(BgSpot12Saku* this, GlobalContext* globalCtx);
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static void func_808B35E4(BgSpot12Saku* this);
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static void func_808B3604(BgSpot12Saku* this, GlobalContext* globalCtx);
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static void func_808B3714(BgSpot12Saku* this);
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static void func_808B37AC(BgSpot12Saku* this, GlobalContext* globalCtx);
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/*
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const ActorInit Bg_Spot12_Saku_InitVars = {
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ACTOR_BG_SPOT12_SAKU,
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ACTORTYPE_BG,
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@ -21,25 +33,107 @@ const ActorInit Bg_Spot12_Saku_InitVars = {
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(ActorFunc)BgSpot12Saku_Update,
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(ActorFunc)BgSpot12Saku_Draw,
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};
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*/
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/func_808B3420.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/BgSpot12Saku_Init.s")
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static InitChainEntry D_808B3840[] = {
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ICHAIN_VEC3F_DIV1000(scale, 100, ICHAIN_CONTINUE),
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ICHAIN_F32(unk_F4, 1200, ICHAIN_CONTINUE),
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ICHAIN_F32(unk_F8, 500, ICHAIN_CONTINUE),
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ICHAIN_F32(unk_FC, 1000, ICHAIN_STOP),
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};
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/BgSpot12Saku_Destroy.s")
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extern UNK_PTR D_06002260;
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extern UNK_PTR D_0600238C;
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/func_808B3550.s")
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static void func_808B3420(BgSpot12Saku* this, GlobalContext* globalCtx, UNK_TYPE collision, DynaPolyMoveFlag flags) {
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Actor* thisx = &this->dyna.actor;
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s32 localC = 0;
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s32 pad[2];
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/func_808B357C.s")
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DynaPolyInfo_SetActorMove(thisx, flags);
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DynaPolyInfo_Alloc(collision, &localC);
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this->dyna.dynaPolyId = DynaPolyInfo_RegisterActor(globalCtx, &globalCtx->colCtx.dyna, thisx, localC);
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if (this->dyna.dynaPolyId == 0x32) {
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osSyncPrintf("Warning : move BG 登録失敗(%s %d)(name %d)(arg_data 0x%04x)\n", "../z_bg_spot12_saku.c", 140,
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thisx->id, thisx->params);
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}
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/func_808B35E4.s")
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static void BgSpot12Saku_Init(BgSpot12Saku* this, GlobalContext* globalCtx) {
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Actor* thisx = &this->dyna.actor;
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/func_808B3604.s")
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func_808B3420(this, globalCtx, &D_0600238C, 0);
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Actor_ProcessInitChain(thisx, D_808B3840);
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if (Flags_GetSwitch(globalCtx, thisx->params & 0x3F)) {
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func_808B3714(this);
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} else {
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func_808B3550(this);
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}
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/func_808B3714.s")
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static void BgSpot12Saku_Destroy(BgSpot12Saku* this, GlobalContext* globalCtx) {
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DynaPolyInfo_Free(globalCtx, &globalCtx->colCtx.dyna, this->dyna.dynaPolyId);
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/func_808B37AC.s")
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static void func_808B3550(BgSpot12Saku* this) {
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Actor* thisx = &this->dyna.actor;
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/BgSpot12Saku_Update.s")
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this->actionFunc = func_808B357C;
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thisx->scale.x = 0.1f;
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thisx->posRot.pos.x = thisx->initPosRot.pos.x;
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thisx->posRot.pos.z = thisx->initPosRot.pos.z;
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/BgSpot12Saku_Draw.s")
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static void func_808B357C(BgSpot12Saku* this, GlobalContext* globalCtx) {
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Actor* thisx = &this->dyna.actor;
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if (Flags_GetSwitch(globalCtx, thisx->params & 0x3F)) {
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func_808B35E4(this);
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this->unk_168 = 0x14;
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func_800800F8(globalCtx, 0x104A, -0x63, thisx, 0);
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}
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}
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static void func_808B35E4(BgSpot12Saku* this) {
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if (this->unk_168 == 0) {
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this->actionFunc = func_808B3604;
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}
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}
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static void func_808B3604(BgSpot12Saku* this, GlobalContext* globalCtx) {
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f32 temp_ret = Math_SmoothScaleMaxMinF(&this->dyna.actor.scale.x, 0.001f / 0.14f, 0.16f, 0.0022f, 0.001f);
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f32 temp_f18 = ((0.1f - this->dyna.actor.scale.x) * 840.0f);
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this->dyna.actor.posRot.pos.x =
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this->dyna.actor.initPosRot.pos.x - (Math_Sins(this->dyna.actor.shape.rot.y + 0x4000) * temp_f18);
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this->dyna.actor.posRot.pos.z =
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this->dyna.actor.initPosRot.pos.z - (Math_Coss(this->dyna.actor.shape.rot.y + 0x4000) * temp_f18);
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if (fabsf(temp_ret) < 0.0001f) {
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func_808B3714(this);
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Audio_PlayActorSound2(&this->dyna.actor, 0x280E);
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} else {
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func_8002F974(&this->dyna.actor, 0x2067);
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}
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}
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static void func_808B3714(BgSpot12Saku* this) {
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Actor* thisx = &this->dyna.actor;
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this->actionFunc = func_808B37AC;
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thisx->scale.x = 0.00714285764843f;
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thisx->posRot.pos.x = thisx->initPosRot.pos.x - (Math_Sins(thisx->shape.rot.y + 0x4000) * 78.0f);
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thisx->posRot.pos.z = thisx->initPosRot.pos.z - (Math_Coss(thisx->shape.rot.y + 0x4000) * 78.0f);
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}
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static void func_808B37AC(BgSpot12Saku* this, GlobalContext* globalCtx) {
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}
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static void BgSpot12Saku_Update(BgSpot12Saku* this, GlobalContext* globalCtx) {
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if (this->unk_168 > 0) {
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this->unk_168 -= 1;
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}
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this->actionFunc(this, globalCtx);
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}
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static void BgSpot12Saku_Draw(BgSpot12Saku* this, GlobalContext* globalCtx) {
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Gfx_DrawDListOpa(globalCtx, &D_06002260);
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}
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@ -5,8 +5,9 @@
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#include <global.h>
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typedef struct {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ char unk_14C[0x20];
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/* 0x0000 */ DynaPolyActor dyna;
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/* 0x0164 */ ActorFunc actionFunc;
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/* 0x0168 */ s16 unk_168;
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} BgSpot12Saku; // size = 0x016C
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extern const ActorInit Bg_Spot12_Saku_InitVars;
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